It's a really interesting concept. I like the AI text, and it's kinda fun to take it down different paths and 'chat'. It's a huge leap, but it would be great to have that more 'tied in' to the rest of the game though, hopefully that's on the roadmap.. Taking the interpretations from the chat and applying them to the 3D models and scenes seems like a worthy, if ambitious target.. ask them to do something and have the actual model respond in kind (same if they 'volunteer').
The disconnect between the text of *takes whatever action* descriptions happening while the 3D world just goes on as normal... it'd be nice to see those synched up somehow.
The characters also need to have a memory.. I had the server at the Chinese food shop screaming at me to get out and never come back, clicked 'exit' to leave the conversation, hit 'E' to start a new one and she says "Hi! nice to see you, what brings you to town?"
But a solid foundation and a good concept. Keep at it!
The disconnect between the text of *takes whatever action* descriptions happening while the 3D world just goes on as normal... it'd be nice to see those synched up somehow.
The characters also need to have a memory.. I had the server at the Chinese food shop screaming at me to get out and never come back, clicked 'exit' to leave the conversation, hit 'E' to start a new one and she says "Hi! nice to see you, what brings you to town?"
But a solid foundation and a good concept. Keep at it!