Another public update, for 0.3!
In this one, apart from the story, we tried to reduce the resources grind with a foraging system (where you can send allies to pick resources for you). We also added a safety system to reduce the random encounter while moving around the map. We hope it will make the game more fluid, we're listening to comments to improve what we can so feel free to write down what you think could change or make the game better.
We still want to adapt the battle system in some way so we didn't change much on that side ( we still added a bonus on HP in between parts), but it will come, it just take time since we're a small team, but we saw a lot of new support so it's really helping us!
Online version:
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Desktop version:
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