Jubs!

Member
Game Developer
Mar 29, 2018
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UI Suggestions:
1. If there is content or missions available, let the player know that content or missions are available beyond the timed notification (example: highlighting the star/mail icons or as a simple message in that screen)
2. Display the 'End of Content' message only if you have reached end of content with no content left to experience (right now it is a bit confusing)
3. You need to provide a way to see the stats you are tracking. Date, inventory, money and alignment are nowhere to be found
4. Codex' background image is intrusive; the stars frequently make the text hard to read

Bugs:
1. Topics in the codex are toggles, which allows you to display multiple texts at the same time. Codex' text is a bit small.
2. Once you pass the 'end of content' message, you can still conjure up the widget that displays missions and such, the problem is that depending on timing, you may end up with the Patreon button over the content (if you start a mission from there, the button can remain visible. I managed this twice) The easiest fix is to remove the widget from that screen
Yea, the end of content bit definitely needs some work. It gets quite complicated when trying to get renpy to dynamically display stuff based on shifting parameters and my skill and experience in scripting renpy isn't great. However, the work I did on fixing the mission system for 0.35 I think can be duplicated to also make it so that buttons display only when missions are available at all. It will make things slightly more complicated for me, but I can see this is a definite friction point in the UI.
I don't know how I could do it without the end of content screen, but I'll have a think as other games with sandbox style structures are able to do it, so there must be a way.

As for the patreon banner being clickable under the hub menu, I'm surprised that is happening. I did make it so that the buttons that move between hub screens closes all other open screens (which that banner is) but I'll take another look at it.

Stat tracking is coming, it will be on the character screen.

I'll look at toning down that background, it's my own astrophotography so I'm possibly too keen to see it :)

Thanks for the feedback.
 

Sossse

Active Member
Apr 15, 2022
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this game has amazing potential.
the models look well polished and you can see the dev improving while you play the game. the setting itself is interresting and story is well written.
characters are all destinguishable in personaly and behavier and how they talk and act feels grounded. You can tell, for a nsfw vn there went a lot of care in the story itself.
still eary on but if dev continues like that, this could become something very beautifull
 
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BGRW2020

Engaged Member
Jul 8, 2020
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The only issue I see with AI "so far" is that many characters don't always look the same in all scenes, they can suddenly look different, and of course I know this is getting better all the time - so I'm all for use of AI
 

BGRW2020

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Jul 8, 2020
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Haha, really the worlds your oyster. But whatever I do has to be partially grounded in reality if I ever hope to animate it or create realistic sex scenes with it. I have two specific characters in mind for it at the moment. I actually really enjoy trans/futa games so I can see there being more, way down the line though. One of those characters is a different species, but basically a very feminine woman with large (but still within normal range) male genitals, she is strong, she is tall, but she's not some Amazonian goddess type or anything like that. I know a lot of people wont want to see trans/futa content, so I think I will likely have to make two versions of her for the sexy time stuff. The other character is a goddess who can change her sexual characteristics to suit her goals.
Hope the MC / player can avoid any contact with them - will not accept these as LI or even friends
 
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BGRW2020

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Jul 8, 2020
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Yes and yes. Clothing levels aren't likely to change. Futa/Trans, when it is in, will be avoidable.
Why not simply add a comment from the LI to the MC whether he likes the outfits or not - leaving the decision to him if he wants his women to walk around semi naked
 

Jubs!

Member
Game Developer
Mar 29, 2018
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260
Why not simply add a comment from the LI to the MC whether he likes the outfits or not - leaving the decision to him if he wants his women to walk around semi naked
That would require multiple versions of every outfit and every scene, near enough doubling the workload of creating the game.
 
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Milfs4Ever

Newbie
Apr 1, 2023
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Now we can finally say this is a real fucking AI game we can play, not like those other shity AI games.
 
4.00 star(s) 13 Votes