This thing is a mess from the top to the bottom. First off, you can't use arrows as your movement keys, immediately making things cramped if you wanna tackle this thing on keyboard, especially since you can't use the number pad either to stretch things out. And given what they did for "controller support", you might just wanna use keyboard. Xbox controller has an error where it'll automatically move you to the right, causing you no end of accidentally deaths due to traps or just running headfirst into enemy attacks like they were dicks and you were the most uncontrollable nympho known to man. PS4 controller is bad in a whole different way because the buttons, which can't be changed by the way, seem to be just random. O is attack, Square is jump, Triangle is dodge, X is dodge and R2 is the damn start button. Absolutely no one would set their keys up that way!
Now that we have the controls out of the way, let's talk about the combat! It's stiffer than a nun's spine in a nest of sin. I'm not sure if there just werent in-between frames for attacks or if they were minimal, but it felt one attack snapped into the other. And not in a good way. It looked jank as hell and felt just as jank to use, especially with the noticeable delay between each blow. Yes, you have ranged attacks to lessen the sadness, but given how much SP those eat up, you won't be using them for long. And some of those ranged options are functionally useless. The aerial skill literally couldn't hit the giant ass first boss orc that I had already hit with the aerial attack. I had literally already proven to the game that he was in attack range and it couldn't connect! The only ones I ended up using were the attack finisher skill and the arrow. All the others were either worthless, too situational, or too costly. Also, going back to the aerial attack, you're functionally invincible while you're doing it. You only get a two-piece, but you're out of attack range while you're doing it and you can snap in wherever the hell direction you want after you get done hovering. Meaning you usually have to go out of your way to be hit. If it didn't hit for toothpicks, it'd be worth something.
Then we have the entire reason for some people coming through, the H-scenes. I'll start off by saying the lady being lewded is luscious. 10/10 beauty right there. Now if only it felt like she was being properly fucked. Any dick going in her just barely shuffles in and out at a pace your grandfather could outfuck. Even if he's dead. It's not enticing at all. It's 2 frames in, 2 frames out and that's it until climax. And it's like that for every damn scene in the game. Even if it was good the first time around, it would get very, very old by the time you reach endgame. Poor girl really deserves to be in a game that will animate her right.