Nemo56

Forum Fanatic
Jan 7, 2018
5,198
4,229
I'm guessing that the folder structure should be fairly similar to the Windows/Linux version, so inside the folder "Lust academy ......" you should have a "game" folder. If you place it inside this game folder it should work.
Depends a bit on the access rights. In Windws the "real" savegames are stored in %appdata%/RenPy. The ones in the game direcotry are secondary. Why? Because programs should not write into their installation directory, that's very outdated programming style from 20 years ago. If (in Windows) you'd put the game in c:\Program Files, you would need admin rights to write. In %appdata% and %appdatalocal% you don't, that's where Userdata is supposed to go, it's a subdirectory of the user directory.
I guess the Mac has something similar, they follow the same principles.
 

colombeen

Member
Modder
Jul 16, 2021
327
1,919
Depends a bit on the access rights. In Windws the "real" savegames are stored in %appdata%/RenPy. The ones in the game direcotry are secondary. Why? Because programs should not write into their installation directory, that's very outdated programming style from 20 years ago. If (in Windows) you'd put the game in c:\Program Files, you would need admin rights to write. In %appdata% and %appdatalocal% you don't, that's where Userdata is supposed to go, it's a subdirectory of the user directory.
I guess the Mac has something similar, they follow the same principles.
That's not really the issue here... I created a little cheat script that unlocks the gallery and that file needs to be inside the game folder where you installed/extracted the game.
 

Silverthorn

Newbie
Apr 7, 2020
46
172
I can get past the weird dialogue, but I have to ask - does the protagonist get smarter later in the game? The absolute, uncomprehending idiocy is making it hard to keep going.

Example: Some guy tries to kill you as some kind of "test." That person then tells you that you have to get something for him in order to kill somebody that has only been nice to you, and you can't tell anybody. You especially can't tell the girl who saved you from the thing that the guy sent to kill you. Your response is...well, what reason does he have to lie? I guess I'll get this incredibly dangerous and powerful artifact for the guy who tried to kill me. He obviously won't misuse it, right?

Should I keep going, or does it continue like this?
 
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alex13_zen

Active Member
Sep 30, 2019
600
777
I read in a review about an epilogue for season 2. How do I get that? I finished the main story and also the quest-lines for the characters I'm interested in.
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,198
4,229
Should I keep going
Please don't, it was bad enough experiencing ingame for the first time.
And yes, the writing doesn't get any better. The game is what it is, its strong point is not the writing. I would have a hard time to decide if the dialogs or the general story telling are worse.
And I am still waiting for the big revelation, that Jacob's body was used, but purple tentacle is MCs real father.
 
Last edited:
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Ahchi

Forum Fanatic
Jul 17, 2020
4,336
7,725



Dear Witches & Wizards! Welcome to our weekly DevUpdate!
You know what time it is - Dad jokes are in the building:
What do you call it when a monster gets mad for no reason?
...
Ogre-reacting!


Yeah, this one will crack any old-timer. But enough wit the jokes, let us brag about what we've done this week:
  • Finished both visuals and text for Season 3 prologue
  • Finished creating the sound design for Season 3 prologue
  • Finished planning June's storyline for version 3.2.1
  • Finished planning Kayla's storyline for version 3.2.1
  • Finished planning Eva's storyline for version 3.2.1
  • Finished planning Mollys storyline for version 3.2.1
  • Retouched 66 renders to maximize their magical atmosphere
  • Finished 59 more renders for version 3.2.1
That's it for today!
Stay tuned for more information about what our third season will be like. Have a great week
 

cameforhenti

New Member
Aug 9, 2021
1
0
I have a question, I've found a mistake in the game (the main character talking but it says its another character), if I upload here where it happens would it be fixed?

Just in case, it's from season 1, when th MC asks Victoria for a remedy.
It's just this one dialogue, the rest of the scene seems perfect.

1688664044195.png
 

Michael_MAN

Member
Feb 18, 2021
278
652
I have a question, I've found a mistake in the game (the main character talking but it says its another character), if I upload here where it happens would it be fixed?

Just in case, it's from season 1, when th MC asks Victoria for a remedy.
It's just this one dialogue, the rest of the scene seems perfect.

View attachment 2749434
There are tons of similar mistakes in season 2. And it's officially completed.
So nothing will happen
 
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SHREDDER1976

Member
Feb 25, 2021
445
384




Unlocked

Dear wizards and witches, we're happy to present Lust Academy v3.1.1b today!
Version 3.1.1b still focuses on the prologue and summer adventures of our heroes.

For those who pay subscriber support there are download links on Patreon

Here's what's different from the alpha version:
  • Added Visual Novel mode for all scenes from ver. 3.1.1.
  • Added improved atmospheric Sound Design.
  • Reworked some faulty renders.
  • Fixed some minor bugs and typos.
Overall with the new changes, here's what you might expect playing Lust Academy season 3 v3.1.1b:
  • 20 interesting scenes in MC's hometown.
  • About 800 new beautiful renders.
  • Improved atmospheric Sound Design.
  • 18 hot 60fps HD animations with Olivia, Evelyn, and Irena.
  • Visual Novel mode for all scenes from ver. 3.1.1.
  • Save the transfer option from Season 2.

We're excited to hear your feedback on the improved sound design and other changes! Stay in touch for more news and content surrounding Lust Academy season 3!

Thank you for your time and support,
Bear in the Night team.
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,336
7,725


Unlocked

Dear Witches & Wizards! Welcome to our weekly DevUpdate!
But first, have you heard the old joke told among Necromances?
What's a skeleton's favorite plant?
...
A bone-zai!


That one always cracks me up. But we digress from what's important:
First of all, check out the new and improved version of the season 3 prologue in Lust Academy 3.1.1b - beta version:
Now that you're done with that, we also have some news about version 3.2.1 to share:
  • Finished visuals for Haley's storyline for version 3.2.1
  • Finished visuals for Dakota's storyline for version 3.2.1
  • I finished planning the main storyline for version 3.2.1
  • I finished planning June's storyline for version 3.2.1
  • Retouched 74 renders to maximize their magical atmosphere
  • Finished 82! renders with Haley, Samantha, Dakota, and June for version 3.2.1
That's it for today! Stay tuned for more information about what our third season will be like. Have a great week!

Sincerely,
Bear in the Night team.


 

Alikadam443

Newbie
Nov 30, 2021
37
34
i run into this error can anyone help me fix it
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
ScriptError: could not find label 'Main_Quest_49_label'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 491, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 30, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Penny.rpyc", line 5, in script call
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "logic/events/Elijah.rpyc", line 419, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "logic/locations/objects.rpyc", line 433, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 8, in script call
  File "renpy/ast.py", line 1705, in execute
    rv = renpy.game.context().call(label, return_site=self.next.name)
  File "script.rpyc", line 491, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 30, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Penny.rpyc", line 5, in script call
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "logic/events/Elijah.rpyc", line 419, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "logic/locations/objects.rpyc", line 433, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 8, in script call
  File "renpy/script.py", line 927, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Main_Quest_49_label'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
LustAcademy-2 1.11.1b
Wed Jul 12 16:37:01 2023
 
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Reactions: S A M I R
3.80 star(s) 170 Votes