Hi guys,
Could anyone help me with the following bug i get when going to sleep.
i am part way through so it isnt the first time i have slept, just suddenly happened:
Could anyone help me with the following bug i get when going to sleep.
i am part way through so it isnt the first time i have slept, just suddenly happened:
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 530, in script call
$ renpy.call('Lily_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 526, in script call
$ renpy.call('Samantha_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 29, in script call
$ ChangeLocation(location = 'leon_room_mc', sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Vanessa.rpy", line 11, in script call
$ ChangeLocation(location = 'dale_room', sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 8, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Lily.rpy", line 8, in script call
menu:
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 530, in script call
$ renpy.call('Lily_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 526, in script call
$ renpy.call('Samantha_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 29, in script call
$ ChangeLocation(location = 'leon_room_mc', sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Vanessa.rpy", line 11, in script call
$ ChangeLocation(location = 'dale_room', sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 8, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Lily.rpy", line 8, in script call
menu:
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
ScriptError: could not find label 'Haley_8_label'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 199, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "logic/events/Leona.rpyc", line 5, in script call
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 530, in script call
$ renpy.call('Lily_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 526, in script call
$ renpy.call('Samantha_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "logic/locations/objects.rpyc", line 294, in script call
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "logic/locations/objects.rpyc", line 295, in script call
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "logic/locations/objects.rpyc", line 294, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "logic/locations/objects.rpyc", line 192, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 29, in script call
$ ChangeLocation(location = 'leon_room_mc', sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Vanessa.rpy", line 11, in script call
$ ChangeLocation(location = 'dale_room', sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "logic/events/Gabriella.rpyc", line 5, in script call
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "logic/locations/objects.rpyc", line 192, in script call
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "logic/locations/objects.rpyc", line 192, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 8, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Lily.rpy", line 8, in script call
menu:
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "logic/events/sleep_wakeup.rpyc", line 61, in script call
File "renpy/ast.py", line 1705, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "script.rpyc", line 199, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "logic/events/Leona.rpyc", line 5, in script call
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 530, in script call
$ renpy.call('Lily_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 526, in script call
$ renpy.call('Samantha_NV')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "logic/locations/objects.rpyc", line 294, in script call
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "logic/locations/objects.rpyc", line 295, in script call
File "game/logic/locations/logic.rpy", line 498, in script call
$ renpy.call('picture_in_mc_room')
File "logic/locations/objects.rpyc", line 294, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "logic/locations/objects.rpyc", line 192, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 29, in script call
$ ChangeLocation(location = 'leon_room_mc', sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Vanessa.rpy", line 11, in script call
$ ChangeLocation(location = 'dale_room', sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "logic/events/Gabriella.rpyc", line 5, in script call
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/events/Haley.rpy", line 62, in script call
menu:
File "game/logic/locations/logic.rpy", line 528, in script call
$ renpy.call('Haley_NV')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 454, in script call
menu:
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "logic/locations/objects.rpyc", line 192, in script call
File "game/logic/locations/logic.rpy", line 492, in script call
$ renpy.call('fountain_flower')
File "logic/locations/objects.rpyc", line 192, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Haley.rpy", line 8, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Lily.rpy", line 8, in script call
menu:
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/events/Dakota.rpy", line 5, in script call
menu:
File "game/screens.rpy", line 220, in script call
ch_Name "{i}(There's nothing we can talk about right now.){/i}"
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 237, in script call
call screen pass_screen
File "game/logic/locations/logic.rpy", line 532, in script call
$ renpy.call(action + '_label')
File "game/logic/locations/logic.rpy", line 222, in script call
$ renpy.pause(.5)
File "game/logic/locations/logic.rpy", line 465, in script call
$ ChangeLocation(location = location_now, sleep = True)
File "logic/events/sleep_wakeup.rpyc", line 9, in script call
File "logic/events/sleep_wakeup.rpyc", line 61, in script call
File "renpy/script.py", line 927, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Haley_8_label'.
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
LustAcademy-2 1.6.1d
Mon Nov 7 07:32:43 2022