- Nov 21, 2018
- 1,811
- 3,940
To make it relatable. Immersion etc. because sometimes the plot direction sucks and deserves to be called out. I play the game and I immerse myself like many others and when things happen I feel for the characters in the story. Thats what a good story is supposed to do. I am peeved when the MC is wronged and I feel good when he drop kicks the smug asshole in the teeth. Sure ofc. I am not saying otherwise.why then do the devs give so much weight to their story if not to cause emotions to the reader/player?
why do they change controversial topics if players call them out?
But thats not where the it ends. If every time a MC acts in a way that I personally wouldnt, I flip out and quit the game, I'd probably never play another game again. The MC is not me, I am not the MC. I can relate to the MC sure and probably align myself to some degree with the personality the author wrote, but it's not me. Chances are he's gonna do or say some shit that I maybe wouldnt do but that is the story.
Now, sometimes devs have a brain fart and goes off the rails, or lets the devil whisper in their ear and adds some bullshit nobody was expecting, pissing off the player base in the process and and catches justified heat for it. That's all good. They can make the call to fix it, tell the whiners to stfu or implode...lol.