They only
MYSTERY here is why so many game devs (and I mean MANY) can't seem to be bothered to run the dialogue through a basic spellcheck before pasting it into the game code.
I played three other games over the weekend that were made by devs who openly brag about having top-tier writing and their games were littered with typos and simple grammatical errors.
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Oh well, at least it's not another instance of a writer who doesn't know the difference between "cue" and "queue." I ran into that one a few times recently - all with games written by people for whom English is clearly their first language (or they are seemingly fluent and not using online translators).