- Oct 13, 2021
- 286
- 477
The 'all minions attack' should be fixed in 0.30.1F. As jexyheir confirmed.Not saying that it's necessarily a bad mechanic, just that it could be done with the exact same, or very simillar effect without inconveniencing the player as much. Specializing is one thing, but I find you can't really be doing what you want in the harder fights like the fairies, where I had to really experiment with every spell I had until I found what works.
Found one more thing, when I kill the last enemy with "All minions attack", I lose.
Thank you for the confirmation and extra details. Appreciate it.I decided to specifically download it, so that I could recreate issues. Now patched to F.
It's a new save but I started it without closing the game on 0.30.0 right after trying to load old saves and possibly clicked couple of ignores. So potions could very well be game still running on ignore.
As I said new saves.
Now found it is connected with Kraepelin clones. Each use give 2 ticks.
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Drain mana, Party slots, Fire ground broken on version F.
Can confirm that All minions attack & spell slots indeed fixed.
Kraepelin have been a pain since forever. I'll try and get all these fixed tomorrow.
Glad to hear it. Sorry about the issues.Most triggers (or all of them, I hope) should have been fixed in 0.30.1E. Did you update the game?
thx, new hotfix 0.30.1E helped with my problem