strikingnerd99

New Member
Jun 6, 2024
4
3
i need help, how the hell i overcome the computer trap?? I got hypnotized and i have nothing that i can use to end the trance debuff. is terribly frustrating
 

Shriike

Newbie
Oct 26, 2018
25
6
What a chore to go through as a game. Quick tip for those who are stuck in the desert with the part that has small oasis in middle and don't have the sanity to grind for a blind fold, it's:

NORTH
NORTH
EAST
WEST
SOUTH
People actually grinded for the blindfold? You can just buy an item that inflicts blindfold from that area's shopkeeper for 1k
 

HikkiG

Active Member
Dec 12, 2020
720
935
Well, I was able to get to the Domain of Fertility lvl, got to where I could change seasons couldn't figure out how to get the water or super soil for two ghosts. Kinda at a lost here, also I did some SaveEditor to mess with the game a bit cause jesus christ is the combat tiresome after a while.

I understand, but like at the same can we just not make it some irksome that; I want to rip my hair out?

Art style wise, *Looks at previous games.* I mean. It fits, but man does it feel lazy just wish there was more an kinda wish the various endings for the lvls were playable instead of a pic and texts.

But that is just me, can't say I'm a huge fan of some of the fetishes in the game but I mean. Over all the game isn't bad just combat kinda sucks.

An the Hint giving Rabbit for some sections sucks. Especially the Fertility farm section, don't be talking like no country bumkin to me. Cause as a Farmer that is offensive, you gotta be OLD, OLD School farmer to talk like that bunny.

An even then I understood maybe some stuff, but the hints weren't very good had to do a lot of trial an error stuff for some lvls. The Fertility one was the one that got me stuck the most.
You gotta keep switching seasons over and over to pick up various items that pop up each time you active the events there until all the gardens are grown, which repairs the bridge. Super-soil, for example, is recieved when you get lost chemicals from the shed (easy to miss, it's in the shed with the side-door where the crops with ghosts grow.) Water is from the guy outside of the scientist home, have to buy it from him.

I just skipped most combat with Mtool, even though it massively improved once you get to mid-game with all the equipment and dice modifier pieces... it's still rough and somehow the bosses of each realm are WAY easier than random encounters.
 

Taboo-Sho

Member
Nov 15, 2018
474
595
this game has no respect for the players time.
Dice need to be slowed down ALOT.
Fix RNG BS


....The kinks are fun.
AND Ill be honest, the writing HAS improved for the most part from the old games.
 
Last edited:
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bobbot

Member
May 10, 2018
491
331
i need help, how the hell i overcome the computer trap?? I got hypnotized and i have nothing that i can use to end the trance debuff. is terribly frustrating
best i can tell you is burn healing items if you got them untill the trance wears off... really sucky trap there.
 

Lewdboy3344

Newbie
Apr 10, 2023
37
12
You gotta keep switching seasons over and over to pick up various items that pop up each time you active the events there until all the gardens are grown, which repairs the bridge. Super-soil, for example, is recieved when you get lost chemicals from the shed (easy to miss, it's in the shed with the side-door where the crops with ghosts grow.) Water is from the guy outside of the scientist home, have to buy it from him.

I just skipped most combat with Mtool, even though it massively improved once you get to mid-game with all the equipment and dice modifier pieces... it's still rough and somehow the bosses of each realm are WAY easier than random encounters.
AH, damn had I kept the game and saw this sooner. Damn it now I gotta redo everything. I just used SaveEditor an modified Lisa's Attack an Agility to be stupid high. So no matter what, I went first an instantly killed even if I had bad rolls. Cause god damn is combat one sided an grindy as all hell.
 

Cesco

Member
Jul 15, 2017
402
631
So there's a "action speed gauge" thing like in Chrono Trigger. But it accounts for deciding the attack, but then ANOTHER one for actually executing it.
That's some BS right there
 

GokutheG

Well-Known Member
Oct 20, 2022
1,522
2,937
So there's a "action speed gauge" thing like in Chrono Trigger. But it accounts for deciding the attack, but then ANOTHER one for actually executing it.
That's some BS right there
I'm thinking it's supposed to be like the Grandia system where attacks can push opponent's attack progress back on the bar.
 
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Reactions: bobbot
Sep 13, 2021
57
20
Genuinely just stuck in the office, trying to give this creator a chance hoping they get better anytime. But these games just get worse. Like idk if I'm even stuck or progressing half the time.
 
Feb 1, 2018
223
141
I am someone who has a lot of time on his hands but this is taking this shit way too far. The amount of grinding I have to do just to make sure I don't bad end myself is insane. The difficulty spikes up insanely to the point where it's no longer fun. Why can't the game not have some sort of limit on the amount of times you can use a skill? Or hell, why a dice roll? If you get blinded, you might as well just give up and die because that's what this game is all about. If you get caught, it's over. Run away, heal, and come back. Why not make it a standard RPG game? You know, beat the bad guys, level up, use magic? Plus, why not take a few pages from witch hunter izuna or even Odeesy of Gianna? If you are gonna have transformations, why not have skills based on these transformations?!
 

Sewyoba

Member
Jul 22, 2018
413
341
Lmao'd at the reviewers who have never played Persona games. Not a single mention despite in being very damn obvious from how at day you visit stat booster locations and at night explore dungeons, higher levels blocked for the current night.

Dice roll system on attack is horrible because it's a second press of a button, and mouse click doesn't work, and you can't actually interact with it in any way, it's a completely random roll. You can explore either by killing enemies and levelling up (and they appear to be levelling faster than you, somehow), or by doing lewd tf things, which don't give you levels. There are also random loots from chests, so it's also horrible if you don't get good loot. Status effects are monstrous, but if in SMT games those are interactable, here it's just pure pain. Game's not hard, not really, it's just frustrating, kind of like playing underlevelled in Persona and being just barely on the level to clear bosses

Puzzles are good, though, those are actually thought out and fun. There are barely any CGs, but scenes are written fine enough, and all of those are part of the puzzles, so can't see those in CG gallery.
 
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Reactions: Levyathan0
Mar 3, 2018
450
1,056
Oh wow, normally when I see a game on here with one star, it's because there's only one review on it, not seven all at one star!
 

Gina Ran

Newbie
Dec 3, 2020
68
77
is it possible that i have discovered the single worst game on this entire site? from everything i've seen, this game is so awful that's it's genuinely impressive that the developer managed to make the entire game without thinking about if it was a good idea or not even a single time. it's also blatantly obvious that the dev NEVER played their own game without debug tools and edited stats.
 

GokutheG

Well-Known Member
Oct 20, 2022
1,522
2,937
is it possible that i have discovered the single worst game on this entire site? from everything i've seen, this game is so awful that's it's genuinely impressive that the developer managed to make the entire game without thinking about if it was a good idea or not even a single time. it's also blatantly obvious that the dev NEVER played their own game without debug tools and edited stats.
The sad thing is that there are some good ideas in here. Instead of rng dice the combat skills should have been like Tyranny magic where you could augment your abilities.
 

HikkiG

Active Member
Dec 12, 2020
720
935
The sad thing is that there are some good ideas in here. Instead of rng dice the combat skills should have been like Tyranny magic where you could augment your abilities.
RNG Dice itself isn't a bad idea and half-way through the game you can start building up your set of rolled dice to even the odds, should have just fine-tuned it better by making the rolls slower and including less non-equipped/non-enemy dice in the pool. It's like same with skill exhaustion, good idea if not for how strict the day limits+coffee are (doubly so as you can use off-days to raise your own stats, three days is just way too tight of a time-frame.) Or status effect by giving more for the player to engage with said status effects, rather than just pure annoyance with no pay off. Especially made with how punishing+tanky the non-boss enemies are, should have just had the non-boss enemies at half-health pre-max hostility and not be able to spam certain moves (like the silver findom tf, the nun's rubber attack, etc.)
 
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gallows226

Member
Jan 16, 2023
144
85
im stuck on day 2 of the perception desert. totally unsure what to do next. Theres a weird club to the right I cant figure out what to do there and cant find anyhting new in the desert.
 
1.80 star(s) 13 Votes