- Jun 6, 2024
- 4
- 3
i need help, how the hell i overcome the computer trap?? I got hypnotized and i have nothing that i can use to end the trance debuff. is terribly frustrating
People actually grinded for the blindfold? You can just buy an item that inflicts blindfold from that area's shopkeeper for 1kWhat a chore to go through as a game. Quick tip for those who are stuck in the desert with the part that has small oasis in middle and don't have the sanity to grind for a blind fold, it's:
NORTH
NORTH
EAST
WEST
SOUTH
You gotta keep switching seasons over and over to pick up various items that pop up each time you active the events there until all the gardens are grown, which repairs the bridge. Super-soil, for example, is recieved when you get lost chemicals from the shed (easy to miss, it's in the shed with the side-door where the crops with ghosts grow.) Water is from the guy outside of the scientist home, have to buy it from him.Well, I was able to get to the Domain of Fertility lvl, got to where I could change seasons couldn't figure out how to get the water or super soil for two ghosts. Kinda at a lost here, also I did some SaveEditor to mess with the game a bit cause jesus christ is the combat tiresome after a while.
I understand, but like at the same can we just not make it some irksome that; I want to rip my hair out?
Art style wise, *Looks at previous games.* I mean. It fits, but man does it feel lazy just wish there was more an kinda wish the various endings for the lvls were playable instead of a pic and texts.
But that is just me, can't say I'm a huge fan of some of the fetishes in the game but I mean. Over all the game isn't bad just combat kinda sucks.
An the Hint giving Rabbit for some sections sucks. Especially the Fertility farm section, don't be talking like no country bumkin to me. Cause as a Farmer that is offensive, you gotta be OLD, OLD School farmer to talk like that bunny.
An even then I understood maybe some stuff, but the hints weren't very good had to do a lot of trial an error stuff for some lvls. The Fertility one was the one that got me stuck the most.
best i can tell you is burn healing items if you got them untill the trance wears off... really sucky trap there.i need help, how the hell i overcome the computer trap?? I got hypnotized and i have nothing that i can use to end the trance debuff. is terribly frustrating
AH, damn had I kept the game and saw this sooner. Damn it now I gotta redo everything. I just used SaveEditor an modified Lisa's Attack an Agility to be stupid high. So no matter what, I went first an instantly killed even if I had bad rolls. Cause god damn is combat one sided an grindy as all hell.You gotta keep switching seasons over and over to pick up various items that pop up each time you active the events there until all the gardens are grown, which repairs the bridge. Super-soil, for example, is recieved when you get lost chemicals from the shed (easy to miss, it's in the shed with the side-door where the crops with ghosts grow.) Water is from the guy outside of the scientist home, have to buy it from him.
I just skipped most combat with Mtool, even though it massively improved once you get to mid-game with all the equipment and dice modifier pieces... it's still rough and somehow the bosses of each realm are WAY easier than random encounters.
I'm thinking it's supposed to be like the Grandia system where attacks can push opponent's attack progress back on the bar.So there's a "action speed gauge" thing like in Chrono Trigger. But it accounts for deciding the attack, but then ANOTHER one for actually executing it.
That's some BS right there
seems it saddly the foes will be the one interupting you one way or annother most the time.I'm thinking it's supposed to be like the Grandia system where attacks can push opponent's attack progress back on the bar.
It's a specific house. It's the one with 3 floors with the library. It's the map with cop cars and the house is on the left.am i dumb or does none of the laundry machines work?
The sad thing is that there are some good ideas in here. Instead of rng dice the combat skills should have been like Tyranny magic where you could augment your abilities.is it possible that i have discovered the single worst game on this entire site? from everything i've seen, this game is so awful that's it's genuinely impressive that the developer managed to make the entire game without thinking about if it was a good idea or not even a single time. it's also blatantly obvious that the dev NEVER played their own game without debug tools and edited stats.
RNG Dice itself isn't a bad idea and half-way through the game you can start building up your set of rolled dice to even the odds, should have just fine-tuned it better by making the rolls slower and including less non-equipped/non-enemy dice in the pool. It's like same with skill exhaustion, good idea if not for how strict the day limits+coffee are (doubly so as you can use off-days to raise your own stats, three days is just way too tight of a time-frame.) Or status effect by giving more for the player to engage with said status effects, rather than just pure annoyance with no pay off. Especially made with how punishing+tanky the non-boss enemies are, should have just had the non-boss enemies at half-health pre-max hostility and not be able to spam certain moves (like the silver findom tf, the nun's rubber attack, etc.)The sad thing is that there are some good ideas in here. Instead of rng dice the combat skills should have been like Tyranny magic where you could augment your abilities.