- Nov 19, 2019
- 1
- 0
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/ascript/!mlf_house/bathroom/bathroom.rpy", line 54, in <module>
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: 'transient'>
<Many: <Fixed at 13daab50>>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/ascript/subsystem/house/dhl_screens.rpyc", line 191, in script call
File "game/ascript/subsystem/house/dhl_screens.rpyc", line 191, in script call
File "game/ascript/!mlf_house/bathroom/bathroom.rpyc", line 54, in script
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File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/ascript/!mlf_house/bathroom/bathroom.rpy", line 54, in <module>
File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\exports.py", line 1480, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\ui.py", line 291, in interact
raise Exception("ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?\nStack was "+('\n'.join([str(item) for item in stack])))
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: 'transient'>
<Many: <Fixed at 13daab50>>
Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
GirlHouse 0.6.05.ex.beta
Wed Jan 29 23:26:38 2020
While running game code:
File "game/ascript/!mlf_house/bathroom/bathroom.rpy", line 54, in <module>
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: 'transient'>
<Many: <Fixed at 13daab50>>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/ascript/subsystem/house/dhl_screens.rpyc", line 191, in script call
File "game/ascript/subsystem/house/dhl_screens.rpyc", line 191, in script call
File "game/ascript/!mlf_house/bathroom/bathroom.rpyc", line 54, in script
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File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/ascript/!mlf_house/bathroom/bathroom.rpy", line 54, in <module>
File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\exports.py", line 1480, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Users\JSK\Documents\new\GirlHouse-0.6.05.ex.beta-win\renpy\ui.py", line 291, in interact
raise Exception("ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?\nStack was "+('\n'.join([str(item) for item in stack])))
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: 'transient'>
<Many: <Fixed at 13daab50>>
Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
GirlHouse 0.6.05.ex.beta
Wed Jan 29 23:26:38 2020