Starting a new game worked fine for me (OP uncensored version), though starting up I once got a JavaScript error (why, no idea, next time it worked). I now also get a bug where the "you got a special vegebubble! Sell it on Friday!" event is triggering, though I don't actually have any special vegetable. That also soft-locks the game, sorta, but can be escaped via the "go to your room" button (for now).
It's the second game on this page I've played on this engine and the other one was also kinda buggy. I don't know whether there is something inherently weird about the engine or whether it's devs not paying proper attention variables and conditions (assuming the engines handles that stuff that way) but it's an odd coincidence to say the least.
(also can't say I really get the Affection/Dom system and the fact that the game kinda goes "eh the explanation probably wasn't good, deal with it" is just bizarre ^^; But still early into the game so I'll keep at it for now and say something more productive once I get further in ...)
It's the second game on this page I've played on this engine and the other one was also kinda buggy. I don't know whether there is something inherently weird about the engine or whether it's devs not paying proper attention variables and conditions (assuming the engines handles that stuff that way) but it's an odd coincidence to say the least.
(also can't say I really get the Affection/Dom system and the fact that the game kinda goes "eh the explanation probably wasn't good, deal with it" is just bizarre ^^; But still early into the game so I'll keep at it for now and say something more productive once I get further in ...)