- May 11, 2017
- 174
- 362
Hey! Psst! Ya got sum gallery code or somfin? Paying in making petitions to add anal with certain characters!
Unreal or Unity? Thought I'd read something about Unity earlier, maybe just my imgination though. Unreal engine games I've come across before usually are WASD first-person movement games, can't imagine that working great with this game. I don't really know much about that stuff and probably am wrong, but it makes me kinda wary.[...], I'm actively working on a new engine (Unreal) [...]
Both Unity and Unreal allow you to create visual novels. They are powerful engines, and this type of game really doesn't require (really doesn't) a lot of resources. I prefer Unreal because the Blueprint system integrated into this engine is perfect for beginners like me who don't really know how to program. But don't worry, I'll release a test version before porting the entire game to make sure everything works. I won't make the same mistake twice!Unreal or Unity? Thought I'd read something about Unity earlier, maybe just my imgination though. Unreal engine games I've come across before usually are WASD first-person movement games, can't imagine that working great with this game. I don't really know much about that stuff and probably am wrong, but it makes me kinda wary.
Anyways, thanks for this great game so far!
I'm looking forward to it either way, but from what I've seen a fair bit of indie game devs usually do use Unity and I don't know to many games around here done in unreal.Both Unity and Unreal allow you to create visual novels. They are powerful engines, and this type of game really doesn't require (really doesn't) a lot of resources. I prefer Unreal because the Blueprint system integrated into this engine is perfect for beginners like me who don't really know how to program. But don't worry, I'll release a test version before porting the entire game to make sure everything works. I won't make the same mistake twice!
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There are still some games that use Unreal, even though the engine is more optimized for 3D, but yeah, I'm quite optimistic for a more stable and overall better game on this engine.I'm looking forward to it either way, but from what I've seen a fair bit of indie game devs usually do use Unity and I don't know to many games around here done in unreal.
Again, as long as you're comfy with it and we can get a solid game out of it then I'm happy either way.
Yes, there are indeed two aunts in the game: Halley's mother, Emma (who is also the director of the chain of stores where Berry works) and Anna, who has no children. I had already started producing assets with their design and everything, but I'm not too satisfied with what they look like now, so I think I'll redo them (they looked a lot like Lisa, and even though it's a bit normal, I still want them to have different characteristics).Oh, question... Ornella had 3 daughters right?
Our mom, Halley's mom, and one more aunt yeah?
I wonder what they're like other than not liking to stick around for too long...
One surprising note about Ornella is that she had kids pretty young... at least taking Lisa's age into account. Welp, not the youngest I've seen a granny have kids considering the story of how my grandparents on my dad's side met. If anything, it shows the generational gap pretty well considering how much older Lisa was when she had kids.
Anyway, every thought of making and showing off a family tree and relationship chart? I honestly think that'd be kinda cool.
Well, that and I'm honestly just super curious.
Well, as long as they share some basic core similarities, then it's all good. I mean, look at Halley. She's got a different hair color (which I'm sure is either random and/or from her dad's side) so it's fine to have some differences. Though, I think the real appeal of the taboo is more about those similarities and that making them stand out more with their differing personalities. Like how Berry looks more like her mom but is WAY different from her.There are still some games that use Unreal, even though the engine is more optimized for 3D, but yeah, I'm quite optimistic for a more stable and overall better game on this engine.
Yes, there are indeed two aunts in the game: Halley's mother, Emma (who is also the director of the chain of stores where Berry works) and Anna, who has no children. I had already started producing assets with their design and everything, but I'm not too satisfied with what they look like now, so I think I'll redo them (they looked a lot like Lisa, and even though it's a bit normal, I still want them to have different characteristics).
Regarding the family tree, I hadn't thought about it, but the idea is interesting! Especially since I plan to add even more members in the future... I will definitely think about it seriously.
Alrighty, thnx!You have to sell her $4,000 worth of vegebubbles (starting from the update; everything you sold before doesn't count). She's only available on Friday evenings.