Sirviper10
Newbie
- Mar 8, 2020
- 34
- 26
- 162
good good good !!!
84%
ECHOES OF LUST S2E3
84%
ECHOES OF LUST S2E3
just restart game/pc. sometimes happens to me when loading a bunch of savesI have a problem, the animations only shows one time, it does not loop like it should do, anyone have a fix?
A lot of these games get falsely detected as viruses by your antivirus software, or windows thinks they are suspicious. You may need to your antivirus software to see if it blocked or quarantined it. If it were windows doing it, you'd generally get a pop up with the option somewhere in there to open it anyway. How antivirus software handles it varies depending on what program it is. Or maybe windows just failed to load the program. There might be a task running in task manager you need to kill and then try again, or rebooting your computer might fix it. Or maybe try to download and un-archive the game again.When I try to lunch the game on Win nothing happen, can someone help please?
this guy has a team (more than few associates), and he took this whole developing job quite seriously.why cant other devs like aorrta, gumdrop and others take notes from this guy? He works on 2 games!!! and still uploads updates regulery! and he has lots of patreons! plus his games are awesome!
Check their website,the link is in the 1st page. And they also said awhile ago (check back a couple pages) that thyre aiming to release a new update b4 Christmas.how long s2 will be guys any1 know?
I think he's asking how many episodes will be in S2? I'd guess 10 since 10 was S1.Check their website,the link is in the 1st page. And they also said awhile ago (check back a couple pages) that thyre aiming to release a new update b4 Christmas.
consistencythis guy has a team (more than few associates), and he took this whole developing job quite seriously.
scumdrop, aorrta and similar are solo devs with aim to get as much money as possible with as little work as possible.
they are doing pretty well in their department (not like milfycity apparently, yet thats a different phenomenon), so wth they should take any note from some serious hard working devs?![]()
I was hoping for a Christmas update, I knew these guys would have something up their sleeve.
I think Inceton is the only dev (team) where updates are released faster than the progress tracker would maybe indicate. I feel like I checked it around the 7th, saw it was around 50% and thought an update is a while off. Then bam, a few days later an announcment for an update this month. Same happened last time when on the 28th of Sep the tracker showed 50% and 10 days later the update came out.
It's always better for pretty much anyone to be conservative in their estimates but generous in their delivery. Too may developers shoot themselves in the foot by repeatedly overpromising. Props to this team for not being that way.I think Inceton is the only dev (team) where updates are released faster than the progress tracker would maybe indicate. I feel like I checked it around the 7th, saw it was around 50% and thought an update is a while off. Then bam, a few days later an announcment for an update this month. Same happened last time when on the 28th of Sep the tracker showed 50% and 10 days later the update came out.
Maybe it's due to them shifting resources between the games that distort the tracker when looking for estimates. Nice problem to have nonetheless.
Thank you for your kind words. And yes you are correct. We have 2 games in development and once resources become available we shift them onto one game speeding up the process. A lot of it is because we try to optimize the release process by organizing better. We recently started using nTask that helps a lot in the organization department. Due to a influx of Patrons we where able to buy 6x 3090 cards during the last few months and hire some more people. This increased our render output by a lot. But I must give the credit where its due and that would be to our DAZ 3D department that managed to create 2.584 renders in a very short time (in just 10 days).I think Inceton is the only dev (team) where updates are released faster than the progress tracker would maybe indicate. I feel like I checked it around the 7th, saw it was around 50% and thought an update is a while off. Then bam, a few days later an announcment for an update this month. Same happened last time when on the 28th of Sep the tracker showed 50% and 10 days later the update came out.
Maybe it's due to them shifting resources between the games that distort the tracker when looking for estimates. Nice problem to have nonetheless.
Sounds like a proper development/planning to me! You guys deserve more patreons (more so than the others) if you keep that kind of speed and quality. Also, nTask sounds like the better Jira - thanks for insight.Thank you for your kind words. And yes you are correct. We have 2 games in development and once resources become available we shift them onto one game speeding up the process. A lot of it is because we try to optimize the release process by organizing better. We recently started using nTask that helps a lot in the organization department. Due to a influx of Patrons we where able to buy 6x 3090 cards during the last few months and hire some more people. This increased our render output by a lot. But I must give the credit where its due and that would be to our DAZ 3D department that managed to create 2.584 renders in a very short time (in just 10 days).