Which I'm not, so sadly LO is losing me hardcore because it seems to be going harder into that.
Also mostly not.
I mean, I'm playing these games to get off. I feel like that should be the core principle of any NSFW game/media: At least arousing or getting your fanbase off. At the same time, having 35 branching pathways all with dead ends doesn't look or feel good. Having "WIP"s in places you put in the game 3+ years ago has me feeling ick about new WIPs that'll also never get finished. Having a monthly update that I don't get off to? I mean, y'know, it's not great.
I mean hell, the Yeti character already has a NSFW sprite (*has had* for quite a long while now) and there's still no way to sex him up in game. Like, why? Because you haven't written anything for it? Meanwhile, we had so many placeholder silhouettes during the early days because of waiting on ZoroJ's art/you wrote so much that the artist couldn't keep up, or stuff the artist outright wouldn't do (like feral) before switching to one that would. Now the artist has so much free time that he's doing work in advance and it's not even being used.
As for the evil routes, they either shouldn't exist or should be a touch more fleshed out, or, alternatively, have them be alternate paths you can hop off of and go back to the "canon/correct" path at any time so you don't need 82 save files to see all the dumb branches/one time scenes