translation aside.. I read the 1 star review, and to this day I still don't understand the mentality of:
the dev must put in a safety, so that I won't abuse the game's system..
...what??
it was the same concept in a bunch of souls games.. nerf this nerf that.. and the more modern elden ring where sword of night and fire apparently needed a nerf so that ppl could stop themselves from using it..
why can't ppl make their own decisions and just not do things? the example for elden ring sword of night and fire was:
they wanted it nerfed so that they would use other weapons besides that one always..
i.e. it was so OP they just gravitated to that weapon, instead of making actual builds and trying other weapons
(this is just a great example, I AM NOT TRYING TO START A TOPIC ON ELDEN RING NERFS FYI)
...once again, what??
if a cheap or cheat method is in the game, why do ppl think they are forced to use it.. or that if they can do something and cheat, then it's the game's design that is the problem? instead of just not doing it..
...why is this a thing?