3.60 star(s) 12 Votes

sabugao

New Member
Jan 18, 2022
7
2
My save, however it's not 100%, there are 2 missing scenes and I don't think they are accessible. 1 scene says it's found in a place I don't think is available in the game and the other says you need to complete the second extra training mission which is locked. So unless someone knows how to access those these are all the scenes you can get currently.

There's a text file in the zip that says where the saves go.
thank you very much my friend
 
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Trickstar

Well-Known Member
Jun 2, 2018
1,467
5,562
Can we get a pixeldrain link, download keeps failing from the mix drop and file is to big for mega and gofile is is an untrustworthy virus ridden source.
 

Zellgoddess

Member
May 11, 2017
334
290
Over 5 gigs, any heros wanna get that compression down to under 3 gigs so I can download this iv only got 3 gigs free space on my phone.
 

mashi81

Newbie
Sep 18, 2020
79
93
i bought this game on steam months ago, i really don't remember there being sexual content... then i refunded. i could buy it again when it completes. it's not bad to play
 

SuperJChaos

New Member
Sep 21, 2019
8
31
Am I the only one who really hated their experience with this game? I was interested cause it seemed like an actual GAME, instead of just a VN/slideshow of porn, but the combat is just horrid. Granted, I didn't play THAT long cause I was just frustrated by what appeared to be abusive combat.

I played on default settings/difficulty to be clear ahead of my rant

First, areas are large... too large. Too much area to run around in with too little reason to run around in them (besides chasing a Cube running away or reaching enemies that just spawned on the other side of the map). You face tank everything, and I saw virtually no reason to used the "ranged" mode. but then you start adding those fucking cube enemies, and they are WAY too tanky to have like 12 of them spawn in at once. add that to the size of the rooms and now you're playing a bullet hell. plus the cubes will randomly run away from you, at the same move speed as the player character can run? so now youre chasing a cube while 5 others are lasering you down. then add the occasional animation lock to what seems like the majority of attacks (especially bad on the fist character) and you're basically just sitting at D rank until you whittle them down to 3-4 cubes left. Enemies flinch when you hit them, but for the most part they recover extremely fast, so unless you are constantly attacking an enemy you can guarantee all the other ranged enemies are gunning you down. and those flamethrower enemies... range + hitstun that just locks you in place? but it does practically no damage at all, even with 3-4 of them on me at once. but why oh why would you put such a long lasting hitstun in a game that's all about flow and movement? they should give you some window to escape but no... just sit there. also some long strings of combos that the player can do, they don't connect half the time, you are often knocking whatever you are attacking back far enough that you just start swinging at the air.

Tried the training... seemed fine, until I realized there is a whole ass ramp leading into a big ring platform around the base of the arena... why? Had some cubes randomly decide to run down there and just had to chase them for a bit, but that area seems to add nothing to the training? I'd remove that entirely. Then I tried the 4th level, and again, too damn big and too damn empty, especially considering you start with a HUD icon telling you where to go and virtually no reason to explore.

I tried the "fist" girl out on the 4th map, and boy was that a mistake. I understand that you should use her arm-grapple to close distance, but it was so hard to actually land any hits with her considering she has 0 range (besides the arm grapple) and most enemies will just be knocked back out of the attacks often. the majority of her attacks have long animation lock unless you spam attacks, but I often found I couldn't properly dodge with her at all. to add insult to injury, she seems to do LESS overall DPS than the axe girl? she has literally nothing going for her that I could tell.

quit playing before I even got to any smut content, which I also found confusing cause I wasn't sure if I just missed something or if the few things I did just didn't have any smut to unlock (beat ch 1 and training 1, got partially into ch 4 before just alt+f4)
Idk I'm not the best at these hack + slash type games, but it just seemed boring and frustrating instead of fun. Maybe I should just play on easy mode or something, but honestly I think the game could be easily fixed just by reducing the HP of like half the enemies (cubes) and making thing have a delay between recovering from a flinch and being able to attack.

Sorry long rant
 

RadiumHawk

Member
Aug 25, 2017
145
88
I really want to like this game but my biggest gripe is that even in fullscreen the mouse will still wander into other monitors making you click out of the game and breaking combos and getting hit
 

mugijos95

Member
Jun 7, 2020
292
276
Am I the only one who really hated their experience with this game? I was interested cause it seemed like an actual GAME, instead of just a VN/slideshow of porn, but the combat is just horrid. Granted, I didn't play THAT long cause I was just frustrated by what appeared to be abusive combat.

I played on default settings/difficulty to be clear ahead of my rant

First, areas are large... too large. Too much area to run around in with too little reason to run around in them (besides chasing a Cube running away or reaching enemies that just spawned on the other side of the map). You face tank everything, and I saw virtually no reason to used the "ranged" mode. but then you start adding those fucking cube enemies, and they are WAY too tanky to have like 12 of them spawn in at once. add that to the size of the rooms and now you're playing a bullet hell. plus the cubes will randomly run away from you, at the same move speed as the player character can run? so now youre chasing a cube while 5 others are lasering you down. then add the occasional animation lock to what seems like the majority of attacks (especially bad on the fist character) and you're basically just sitting at D rank until you whittle them down to 3-4 cubes left. Enemies flinch when you hit them, but for the most part they recover extremely fast, so unless you are constantly attacking an enemy you can guarantee all the other ranged enemies are gunning you down. and those flamethrower enemies... range + hitstun that just locks you in place? but it does practically no damage at all, even with 3-4 of them on me at once. but why oh why would you put such a long lasting hitstun in a game that's all about flow and movement? they should give you some window to escape but no... just sit there. also some long strings of combos that the player can do, they don't connect half the time, you are often knocking whatever you are attacking back far enough that you just start swinging at the air.

Tried the training... seemed fine, until I realized there is a whole ass ramp leading into a big ring platform around the base of the arena... why? Had some cubes randomly decide to run down there and just had to chase them for a bit, but that area seems to add nothing to the training? I'd remove that entirely. Then I tried the 4th level, and again, too damn big and too damn empty, especially considering you start with a HUD icon telling you where to go and virtually no reason to explore.

I tried the "fist" girl out on the 4th map, and boy was that a mistake. I understand that you should use her arm-grapple to close distance, but it was so hard to actually land any hits with her considering she has 0 range (besides the arm grapple) and most enemies will just be knocked back out of the attacks often. the majority of her attacks have long animation lock unless you spam attacks, but I often found I couldn't properly dodge with her at all. to add insult to injury, she seems to do LESS overall DPS than the axe girl? she has literally nothing going for her that I could tell.

quit playing before I even got to any smut content, which I also found confusing cause I wasn't sure if I just missed something or if the few things I did just didn't have any smut to unlock (beat ch 1 and training 1, got partially into ch 4 before just alt+f4)
Idk I'm not the best at these hack + slash type games, but it just seemed boring and frustrating instead of fun. Maybe I should just play on easy mode or something, but honestly I think the game could be easily fixed just by reducing the HP of like half the enemies (cubes) and making thing have a delay between recovering from a flinch and being able to attack.

Sorry long rant
Well, I don't want this to sound as "you don't get it, git gud", so let me pre-phrase this by saying; Susan (2nd girl) does have a bit of a learning curve and most of her attacks as of my personal experience are a bit underpowered dragging fights a bit too long considering that in multi-enemy fights most of the time you'll get yourself surrounded.

That said the large areas I have the suspicion were designed in that way so you can move around freely, what I mean is you don't have to be always at the offense, moving around (specially with Susan) is vital to deal with enemies. Also since is a combo-based game, you're supposed to play it more like an analog to the DMC serie, as not only increases your damage output, but also keep enemies at bay, while also minding dodges, etc. I've found that there's a combo in Susan's moveset that might interest you practicing, I recall it being light-light-heavy (RMB-RMB-LMB) wich puts Susan into a berrage of attacks that conviniently locks you into an animation while granting you invulnerability... Just so happens though that you can cancel the animation by dodging and the persistant AoE remains, so you can stunlock an enemy with that while focusing on other.

Other thing with her moveset is that you have a circle fist-throw attack that pulls enemies to you, combo that with the previously mentioned one, and you have a rather usefull strategy, however as I said, movement is the name of the game in this one, so probably you were too focused on the offense, anyway hope I could help you and if not, well I tryed.

Edit: Failed to mention but, Amelia (1st girl) is best to use switching between ranged and melee, not just for high style points, but for both stunlock and gap closers, and also other gap closer is shift+RMB (a.k.a. the running attack).
 

Pirothea

Member
Mar 4, 2019
216
102
New Inverness Scene is the only one I'm missing, would share my save but I have no idea where its located. It is not in the usual locations. My guess its a Reg Save
 

TenzKung

New Member
Jan 29, 2021
7
5
New Inverness Scene is the only one I'm missing, would share my save but I have no idea where its located. It is not in the usual locations. My guess its a Reg Save
save file locate is C:\Users\*user*\AppData\Local\MagicalGirlDF\Saved
 
3.60 star(s) 12 Votes