Am I the only one who really hated their experience with this game? I was interested cause it seemed like an actual GAME, instead of just a VN/slideshow of porn, but the combat is just horrid. Granted, I didn't play THAT long cause I was just frustrated by what appeared to be abusive combat.
I played on default settings/difficulty to be clear ahead of my rant
First, areas are large... too large. Too much area to run around in with too little reason to run around in them (besides chasing a Cube running away or reaching enemies that just spawned on the other side of the map). You face tank everything, and I saw virtually no reason to used the "ranged" mode. but then you start adding those fucking cube enemies, and they are WAY too tanky to have like 12 of them spawn in at once. add that to the size of the rooms and now you're playing a bullet hell. plus the cubes will randomly run away from you, at the same move speed as the player character can run? so now youre chasing a cube while 5 others are lasering you down. then add the occasional animation lock to what seems like the majority of attacks (especially bad on the fist character) and you're basically just sitting at D rank until you whittle them down to 3-4 cubes left. Enemies flinch when you hit them, but for the most part they recover extremely fast, so unless you are constantly attacking an enemy you can guarantee all the other ranged enemies are gunning you down. and those flamethrower enemies... range + hitstun that just locks you in place? but it does practically no damage at all, even with 3-4 of them on me at once. but why oh why would you put such a long lasting hitstun in a game that's all about flow and movement? they should give you some window to escape but no... just sit there. also some long strings of combos that the player can do, they don't connect half the time, you are often knocking whatever you are attacking back far enough that you just start swinging at the air.
Tried the training... seemed fine, until I realized there is a whole ass ramp leading into a big ring platform around the base of the arena... why? Had some cubes randomly decide to run down there and just had to chase them for a bit, but that area seems to add nothing to the training? I'd remove that entirely. Then I tried the 4th level, and again, too damn big and too damn empty, especially considering you start with a HUD icon telling you where to go and virtually no reason to explore.
I tried the "fist" girl out on the 4th map, and boy was that a mistake. I understand that you should use her arm-grapple to close distance, but it was so hard to actually land any hits with her considering she has 0 range (besides the arm grapple) and most enemies will just be knocked back out of the attacks often. the majority of her attacks have long animation lock unless you spam attacks, but I often found I couldn't properly dodge with her at all. to add insult to injury, she seems to do LESS overall DPS than the axe girl? she has literally nothing going for her that I could tell.
quit playing before I even got to any smut content, which I also found confusing cause I wasn't sure if I just missed something or if the few things I did just didn't have any smut to unlock (beat ch 1 and training 1, got partially into ch 4 before just alt+f4)
Idk I'm not the best at these hack + slash type games, but it just seemed boring and frustrating instead of fun. Maybe I should just play on easy mode or something, but honestly I think the game could be easily fixed just by reducing the HP of like half the enemies (cubes) and making thing have a delay between recovering from a flinch and being able to attack.
Sorry long rant