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[Makura cover soft] Dungeon and Bride

GamingSavant

Well-Known Member
Jun 11, 2017
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So you telling me it's leane 1 all other the place again? I've half the feeling that i did the right decision to not play the game that much, because getting your soon to be wife stolen in leane 1 didn't feel good, especially when you save her again and she still talk about how she get fucked by the bad guy, showing you the scene and all despite the fact that the MC didn't even ask for it.
I get it when the bad guy force you to show that but if it's your supposed love who did that, it's fucked up . Even at the end when you show her that you are better than the bad guy, she isn't satisfied by that and choose you only because the bad guy is dead.
Seem to me that in dungeon and bride, it's the same shit. No wonder some people aren't happy.
Don't let people hope that they can change thing if they can't, especially if you're allowed to beat blue
At least are they another girls we can romance or is it just random girl we create?
TBH it felt right in Leane 1 cuz the game is called "Leane", not "Memoria"; begone thot ex-fiance, I need to breed this Stormlance Princess and continue the Stormlance bloodline!
 
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Eldiran

Member
Mar 7, 2019
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TBH it felt right in Leane 1 cuz the game is called "Leane", not "Memoria"; begone thot ex-fiance, I need to breed this Stormlance Princess and continue the Stormlance bloodline!
That's what i did for my second run, and it was much better! The fact that you can save the princess when you tried to fake sold her to the prince of the empire, was pretty cool. (yeah it was scripted but when i did it but i was having the impression that she was going to be raped by the prince )
Anyways concerning dungeon and bride, the dev say he will rewrite the story to let the forced NTR avoidable concerning the two girls (so i suppose other girl are fine, like with leane 1 ). I'm glad it's that way but more than avoidable NTR i want to be able to at least, save the girl near the end. I don't mind too much a bit of NTR if the girl is redeemable, if she genuinely want to get back with theo and not choose him by default because it's the only available choice.

So yeah, this game is for me i think, especially if you can choose another girl like leane 1 (waiting for the patch who will allow to avoid NTR is also an interesting option, even if it's not for tomorrow )
 

Zastinx

Active Member
Feb 18, 2018
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Pretty much, he said he wanted to make this game according to his own preferences and tastes, basically something he himself wanted to play. And didn't expect this much backlash again (lol).
So like, did he forget he is selling a product to consumers?
 

GamingSavant

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Jun 11, 2017
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Pretty much, he said he wanted to make this game according to his own preferences and tastes, basically something he himself wanted to play. And didn't expect this much backlash again (lol).
To be fair, I'd be shocked with the forced Act 1 NTR backlash too. It was a bait and switch and people were mad about a love interest that was destined for the streets. Now, for certain situations like with Dwarf wife route? That's some bullshit. You can't advertise pure love and then be like "oh btw your wife has to have a train run on her before she can marry you."
 

Welking

Member
Jan 30, 2020
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LIST Of Pre-Made Guild Heroines and Rating Based on Value to Party:

First of all, what defines pre-made Guild Heroines, or Party members? Well, heroines the game throws at you with the intention of putting them in your party; they have a solid place there, you can forge bonds with them, and use them to your advantage. Among the ability to create your own party members to use and romance as you see fit, the dev saw fit to help those who have times struggling with that pesky Bonus Point total and just gave some heroines that are pre-designed, named, and range from "meh" to "completely busted"

As much as I want to rank characters like Liesel and Max, those are basically fixed slots in your party at given points in the story (with Max taking it up most of the time), and rating Liesel would be cruel, because she's the absolute fucking worst mage in the entire game (Story-locked Blizzard? 'Fuck outta here..."). So I'm listing these girls, in order you can first see them, and rating them accordingly with 1-5 stars, like this: "***" (might replace this with Satisfaction stars if I get bored lol). Enough blabbing though, here's the skinny of it:

Sapphire City Guild:
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Seagull Village Guild:
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Northrop Village Guild:

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Bravetown Guild:

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Dustwell Guild:

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And there you have it, the complete list, with ratings at the end of each synopsis. I hope some of you find this useful when planning any future runs, as much as I found fun in making this list and write-up.
I would like to share an alternative assessment:
  • Sonya is a solid 5* as she learns Death on top of what regular monk does, making her a hybrid assassin-monk. To effectively use monk, you need to keep her weight at or below 5, and with no weapons equipped. End game martial art attacks are doing over 1K per hit x2, and around ~1500 per hit with medal of the strong.
  • Marianne - we do need a lord for a particular fight (to prevent your party being turned to ash), so you want to have a lord that level with you. She is a lord with the bonus counter skill. You should not need to guard your party normally, so she should be doing attacks with an elemental or stun weapon 99% of the time... that counter is the same as having extra attack and especially useful against horde and duels.
  • Sharon, or rather the Valkyrie class is under powered. You summed up her usefulness for the quests and bringing red undies. Her bane lies in the weakness of Valkyrie only targeting one target at at a time, damage is low compared to Monk and Assassin. Holy magic is already widely available to other classes and this class brings no other utility to the table.
  • Sapphire City roster - strip them for gear, as you can create better chars
  • Comet - either use her for the summon trophy, or just make a hunter (hunter has better weapons, range attack cannot be countered (e.g. Wildbull leader), which makes hunter better than summoner imo)

As for caster classes:
  • Ideally you want 2 casters with all 9s for Holy Magic, Spirit Magic and Alchemy in the back row.
  • Summon magic is omitted because you cannot have summon and Mercenary at the same time. It is far more convenient to have the mercenary around as an extra body pillow.
  • MP does not grow unless you are in a class that can use the corresponding spells. Specifically if you want 9 MP for all level, create the basic mage/monk/alchemist to max all levels to 9 then change class and repeat. Because these 3 basic classes have a singular focus and grows MP faster compared to hybrid classes like Bishop, druid and sorcerer.
  • Note that you lose your basic skills and raw stats when you change class at the guild, which you will need to do so if you want Max MP for the 3 spell classes.
  • Based on the above, that actually makes Comet pretty bad because she is half assed at all the other 3 magic.
  • As for Muse, while starting as bishop is good when you get her, it takes a while to get both holy and spirit magic to all 9s. The problem is she starts with Holy alignment and it's a pain to lower it... which you would need to if you want to pick up alchemy for Star Burst. You have to change to an intermediate class to equip the desired alignment change item... and then pump her with the appropriate stat potions before you change her to either Sorcerer or Alchemist.
  • It is much easier to start with a Good Alignment alchemist, and then change to Bishop (use Pray and then let live to change to Holy Alignment only impact that one char and not your whole party).

Party Consideration:
  • Party Composition ultimately dictates who/what you want
  • Unless you are using the 8 people party mod, you really need to plan your classes
  • I would recommend Assassin, Monk (Sonya) and Lord (Marianne) for frontline, and Alchemist (repair) + caster of choice for backline + Hunter (discovery skill + summon trophy). If MC is Assassin, can job change Max to Hunter.
  • Alchemist allows for item appraisal and field repair - which solve for damaged equipment taking up precious inventory space during your exploration. While they have shitty weapon choices, they can fight with staff (use the staff as an item in battle to cast magic attack that cost no MP) , and you can repair them on the spot should they break. Grab that star rod and start casting Star Burst long before you can learn the actual spell.
  • Magic sand is sold at item shop for 400g. Mithril sand for intermediate item repair is sold at Seagull Village's magic shop for 2400g. This is going to save you a fortune on repair fee early on.
  • The other caster's final class can be Bishop (for access to white gloves and slippers for the fashion conscious), or bard if you want to play with instruments.
  • Your end game alchemist can evolve from Mage > Monk > Alchemist
  • Your other caster can start with Alchemist then either go Alchemist > Bishop or Alchemist > Cleric > Bard (or Sorcerer... which brings no new utility to your party)
  • Lastly, you want the girls to be of different races to maximize the H scene potential

Fashion consideration:
  • There are a number of sexy outfit that are class specific... so they may pose additional challenges for your party planning
  • For example, only female Assassin can wear the assassin suit
  • Need a fighter type, such as Lord, to cover the Bikini Armor option
  • Bard/Hunter can wear the Amazon gear (in addition to warrior type)
  • There is also witches' clothing, leotards, body suits, etc.
 

Trash Master Thoth

Newbie
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May 18, 2018
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So like, did he forget he is selling a product to consumers?
I think 'make a game you'd want to play' is pretty common game making advice. The problem some creators run into is not realizing the distance between their personal tastes and the average taste of someone consuming their work. The true test is how they react to that distance - do they appreciate their audience showing up for them and provide updates tailoring to that taste? Or do they double down, you think you do but you don't, etc.
 
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Dry-drop

Newbie
Jan 17, 2019
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Thank you so much for this. Quick Question regarding the Sapphire Gem. I defeated the Fire Dragon, where did you collect the gem stone?

Post walking around and searching for it Edit: I found it. xD
 
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Azai99

Member
Oct 20, 2019
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573
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■Future Additions, etc.
We'd like to add inn events to free mode as well
. While these will essentially be reused from story mode, the story would be unnatural if left as is, so we'll add some additional content and revisions.
Linus and Blue will also be available as optional companions, allowing players to bring more guests with them.

■Additional H-Scenes
We plan to add additional CG and H-Scenes in the future.
While there are already quite a few CGs, the sheer number of events and length of the game mean some players may feel unsatisfied.
As you'll probably have noticed, some CGs are missing in places where they should be. There are no CGs in the
H-Scenes with Maria, Sandra, and Milady, or in the rape scenes in the Gnome Village and the Swamp of the Dead. There was also originally planned to be a rape scene in the hot spring.
There were originally three types of monster rape for each race, but we reduced it to two due to the workload.

All of these have already been recorded, and we hope to implement them as soon as possible.
If you want to see these events, we recommend saving your save data immediately before they occur.

■About Forced NTR:
Forced NTR was something I was particularly particular about, and since Liesel and the dwarf are the only two characters who absolutely cannot be avoided, I decided to include it. To be honest, it caused more backlash than I expected. I apologize for any inconvenience this may have caused. We
hope to resolve this in a future update. We plan

to make the dwarf's forced NTR avoidable in an upcoming update.
We apologize for the inconvenience, but please be patient. Thank you for your understanding.

Since Liesel's story and CG will require a new script (since everything from the romantic fulfillment to the marriage will need to be written), we expect there will be some waiting. We will announce the schedule once it is finalized.

■We sincerely apologize for the long wait regarding replies to emails and other messages
. We sincerely apologize for any inconvenience.
We would like to reply, but the volume of messages is unprecedented, and it is difficult to keep up with all the bug fixes.
We will respond to your inquiries one by one, so please wait for a while.

- Futon Pasta posted on 13 Aug
 
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Zastinx

Active Member
Feb 18, 2018
760
1,155
348
What am I supposed to do at the Swamp of the Dead? It repeats no matter what I do.
 

GamingSavant

Well-Known Member
Jun 11, 2017
1,071
1,856
362
I would like to share an alternative assessment:
  • Sonya is a solid 5* as she learns Death on top of what regular monk does, making her a hybrid assassin-monk. To effectively use monk, you need to keep her weight at or below 5, and with no weapons equipped. End game martial art attacks are doing over 1K per hit x2, and around ~1500 per hit with medal of the strong.
  • Marianne - we do need a lord for a particular fight (to prevent your party being turned to ash), so you want to have a lord that level with you. She is a lord with the bonus counter skill. You should not need to guard your party normally, so she should be doing attacks with an elemental or stun weapon 99% of the time... that counter is the same as having extra attack and especially useful against horde and duels.
  • Sharon, or rather the Valkyrie class is under powered. You summed up her usefulness for the quests and bringing red undies. Her bane lies in the weakness of Valkyrie only targeting one target at at a time, damage is low compared to Monk and Assassin. Holy magic is already widely available to other classes and this class brings no other utility to the table.
  • Sapphire City roster - strip them for gear, as you can create better chars
  • Comet - either use her for the summon trophy, or just make a hunter (hunter has better weapons, range attack cannot be countered (e.g. Wildbull leader), which makes hunter better than summoner imo)

As for caster classes:
  • Ideally you want 2 casters with all 9s for Holy Magic, Spirit Magic and Alchemy in the back row.
  • Summon magic is omitted because you cannot have summon and Mercenary at the same time. It is far more convenient to have the mercenary around as an extra body pillow.
  • MP does not grow unless you are in a class that can use the corresponding spells. Specifically if you want 9 MP for all level, create the basic mage/monk/alchemist to max all levels to 9 then change class and repeat. Because these 3 basic classes have a singular focus and grows MP faster compared to hybrid classes like Bishop, druid and sorcerer.
  • Note that you lose your basic skills and raw stats when you change class at the guild, which you will need to do so if you want Max MP for the 3 spell classes.
  • Based on the above, that actually makes Comet pretty bad because she is half assed at all the other 3 magic.
  • As for Muse, while starting as bishop is good when you get her, it takes a while to get both holy and spirit magic to all 9s. The problem is she starts with Holy alignment and it's a pain to lower it... which you would need to if you want to pick up alchemy for Star Burst. You have to change to an intermediate class to equip the desired alignment change item... and then pump her with the appropriate stat potions before you change her to either Sorcerer or Alchemist.
  • It is much easier to start with a Good Alignment alchemist, and then change to Bishop (use Pray and then let live to change to Holy Alignment only impact that one char and not your whole party).

Party Consideration:
  • Party Composition ultimately dictates who/what you want
  • Unless you are using the 8 people party mod, you really need to plan your classes
  • I would recommend Assassin, Monk (Sonya) and Lord (Marianne) for frontline, and Alchemist (repair) + caster of choice for backline + Hunter (discovery skill + summon trophy). If MC is Assassin, can job change Max to Hunter.
  • Alchemist allows for item appraisal and field repair - which solve for damaged equipment taking up precious inventory space during your exploration. While they have shitty weapon choices, they can fight with staff (use the staff as an item in battle to cast magic attack that cost no MP) , and you can repair them on the spot should they break. Grab that star rod and start casting Star Burst long before you can learn the actual spell.
  • Magic sand is sold at item shop for 400g. Mithril sand for intermediate item repair is sold at Seagull Village's magic shop for 2400g. This is going to save you a fortune on repair fee early on.
  • The other caster's final class can be Bishop (for access to white gloves and slippers for the fashion conscious), or bard if you want to play with instruments.
  • Your end game alchemist can evolve from Mage > Monk > Alchemist
  • Your other caster can start with Alchemist then either go Alchemist > Bishop or Alchemist > Cleric > Bard (or Sorcerer... which brings no new utility to your party)
  • Lastly, you want the girls to be of different races to maximize the H scene potential

Fashion consideration:
  • There are a number of sexy outfit that are class specific... so they may pose additional challenges for your party planning
  • For example, only female Assassin can wear the assassin suit
  • Need a fighter type, such as Lord, to cover the Bikini Armor option
  • Bard/Hunter can wear the Amazon gear (in addition to warrior type)
  • There is also witches' clothing, leotards, body suits, etc.
- I took Sonya's death ability into consideration. If it procced more often then yes, she'd be an easy 5*, but Death is not as common as you'd want it, but Death on Counter is still hilarious when it works.
-While this is true for Lord and Marianne is a convenient one, you can make one yourself easily enough, and she doesn't bring anything unique to the table besides counter stance, which is an activatable stance, not the passive skill that would have actually made her an easy 4-5 star rating. Theo is ultimately the best Lord in the game when made from level 1 because he'll have everything he needs out of the box.
-I disagree on Valkyries, especially for Sharon's case because of stun. With it she can poke and stun from back line or dual wield on front line and stun as effectively as a monk, even if it's less damage; as a warrior class she can use the weapons that assassin can't and potentially do more non-sneak attack damage as a result.
- I went over the pros and cons on Sapphire City well enough, thanks.
-Comet: For the most part you're right, but she also has line attack, Hide + Sneak Attack, and a ton of casting power for where she's at in the game. Her kit is useful for what she's supposed to do and isn't easily replicated.
 

Welking

Member
Jan 30, 2020
248
125
175
- I took Sonya's death ability into consideration. If it procced more often then yes, she'd be an easy 5*, but Death is not as common as you'd want it, but Death on Counter is still hilarious when it works.
-While this is true for Lord and Marianne is a convenient one, you can make one yourself easily enough, and she doesn't bring anything unique to the table besides counter stance, which is an activatable stance, not the passive skill that would have actually made her an easy 4-5 star rating. Theo is ultimately the best Lord in the game when made from level 1 because he'll have everything he needs out of the box.
-I disagree on Valkyries, especially for Sharon's case because of stun. With it she can poke and stun from back line or dual wield on front line and stun as effectively as a monk, even if it's less damage; as a warrior class she can use the weapons that assassin can't and potentially do more non-sneak attack damage as a result.
- I went over the pros and cons on Sapphire City well enough, thanks.
-Comet: For the most part you're right, but she also has line attack, Hide + Sneak Attack, and a ton of casting power for where she's at in the game. Her kit is useful for what she's supposed to do and isn't easily replicated.
-Death proc rate is based on luck, Sonya starts with a meager 9 luck, which does not help with her proc.
-Monk also have stun, and can stun each target she hits based on proc
-But as you max out assassin and monk's AGI, they can 1-hit kill things with their fist and does far more damage than with weapon. By mid-game, their damage can already 1-hit things without death proc
-Bare fist also count as duel wield, so they attack twice per round, plus additional attack from counter. Meanwhile Sharon can only hit 1 target per turn, and regular Valkyrie cannot even stun...
-Summoner's line attack is a joke

Using Wild Bull as the punching bag:
Lv. 130 Monk, 89 Agi, and her attack stunned Wild Bull:
1755147485478.png

Lv140 Assassin, 99 Agi (normal attack without using hide + sneak attack):
1755147672520.png
 

Lycorii

Newbie
Jan 30, 2023
75
95
117
Added markers on where the hidden path in the swamp is and where to look for volcano's magic stone (on my guide)

Is it just me or...

Are you unable to use magic during preemptive attacks? after the preemptive attack goes off, you can use magic normally but for the first turn you can't?

Has anyone suddenly gotten their MP capped to 6 instead of 9? e.g. Theo here should have 9 mp in all Holy tiers because he was a lord and I made sure his holy mp was 9 in all tiers, but after I changed him to spellblade, it got capped to 6 instead?
1755149019547.png
 

Welking

Member
Jan 30, 2020
248
125
175
Added markers on where the hidden path in the swamp is and where to look for volcano's magic stone (on my guide)

Is it just me or...

Are you unable to use magic during preemptive attacks? after the preemptive attack goes off, you can use magic normally but for the first turn you can't?

Has anyone suddenly gotten their MP capped to 6 instead of 9? e.g. Theo here should have 9 mp in all Holy tiers because he was a lord and I made sure his holy mp was 9 in all tiers, but after I changed him to spellblade, it got capped to 6 instead?
View attachment 5143266
Yes, you cannot use skill during sneak attack.

I cannot change to spell blade because of my alignment... so I changed to warrior, but I kept my MP:
1755150127492.png
 

Lycorii

Newbie
Jan 30, 2023
75
95
117
Yeah, sometimes the MP stays at 9, but sometimes it gets capped to 6 instead. I don't know why

Also a request to modders, can you mod it so that your wife will by default try go to your room when you sleep alone? (like how it was before you married her) Feels kinda depressing she stops going to your room after you get married (actually starts after you propose to her)

Unless it interferes with the blue NTR when you recruit him?
 
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