- Dec 17, 2016
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By development time and delays, definitely. But SC actually gives out regular public documentation of their progress.This is turning into the Star Citizen of porn games.
If all CI were showing was concept art and character models and re-models. They actually have playable modules and their development is very transparent.This is turning into the Star Citizen of porn games.
Sure, they provide a lot of details. IF you're a patron of theirs. I agree with the people that say that updates on the game should not be something you have to pay for.They provide a lot of details only to keep people assured they work on it with every post they make, which I think just looking at the size of the wall text and the pictures/videos they provide it takes to write only that like one full day... One full day which might be better used to work on the game instead of trying to keep their fans without rioting.
It is always hard to tell if a game developer is a scammer or not, but Eromancer is still taking $7k per month (often a lot more) and there is not a game out there. If you count at least 2 years at that pay rate, it is a good amount.I've seen a very bad habit developed when people horde around and start bashing developers and call them scammers.
As far as I'm concerned they still post updates and new stuff about their development, they switched the game engine and while that seems easy is actually complicated when you have to port forward most of the old game plugins.
I don't think that is an argument, and don't think it should mater how much money somebody makes. That is their problem/not ours. Everybody is free to run their own business, their own company, projects, etc. How much money they are making should be seen as a motivation for us maybe. They could also live in different parts of the world where money could value more or less than in other parts. You could live a mediocre life style with 10.000 USD in some parts of the world while living like a king in other parts with only 1000USD a month.... but Eromancer is still taking $7k per month (often a lot more) and there is not a game out there. If you count at least 2 years at that pay rate, it is a good amount.
They had a good start back then, but expectations and the quality bar quickly raised over the time. The original game was done in RPG Maker VX Ace? which by now is obsolete. They were forced probably I assume to switch to RPG Maker MV to keep up with updated plugins, Pixi graphics acceleration, higher resolution, improved parallax mapping, etc.The below is a post from 2014, what I find most dissapointing (in general) is that this game back in 2014 was breaking barriers in terms of quality. I wished that Eromancer would have finished what he started, rather than going back to the drawing board. A second title could have benefited from the better graphics, but I still like the old ones.
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Of course it is, it's their project. But they can't reasonably expect the general public to believe in them or offer their monetary support when they not only endlessly rework things as you pointed out, but continue to hide even minor progress reports behind a paywall. As I have pointed out multiple times, this is an easy problem to solve, they simply choose not to. Just post an abbreviated update to a public source such as their blog. It would even get them more funding, which is what makes it suspicious to me that they don't. Especially when Eromancer complains of having to put his own money into the project.But is their decision to do that, they can rework over and over again until they as developers are happy with how it turns out.[/USER]
As far as I know they did not switch to MV. They were doing heavy scripting and MV is an entirely different programming language (javascript vs ruby). I think it's more like they were basically making their own engine from the VX Ace framework. And yes, that would take time, but Eromancer hired a dedicated programmer early on, it's not like it was something he had to do himself.They had a good start back then, but expectations and the quality bar quickly raised over the time. The original game was done in RPG Maker VX Ace? which by now is obsolete. They were forced probably I assume to switch to RPG Maker MV to keep up with updated plugins, Pixi graphics acceleration, higher resolution, improved parallax mapping, etc.
That takes a huge pie of development time, estimating is one thing, actually delivery of a working game is something totally different. Is a catch game that many falls as victims.
More accurately, they lack solid object for people to believe, remember even those image can be fake, and with that kind of time they take many people would take wall of word at face value. Those Battle Test is a step forward, but not too much.Oh, the poor developer being treated bad by rude pirates like me while working his ass off for more than a year to switch from VX to MV. Go give him more of your money, the game is coming any day now.
It's totally their choice to hide their progress from the public, I get that. But at the same time it's an idiotic decision. Why would you not want to share what you are working on if that could mean more supporters? You say that most companies don't share progress, but almost all developers in this area do. And don't go comparing these developers to AAA studios, because they're not.@156_163_146_167 yes, but they do choose to do that only with people believing in their work and supporting them. Providing monthly updates of the progress is not something most companies would do anyway, most keep silence the whole project and never leak anything. Sure, for indie studios things are different when you need backing, but again, this is their choice.
I can assure you that writing a post showing the game progress could take a lot of time that could be spent doing real development. An hour? No way... try to do it and you will see how many times you will return editing the original post, how many time you would like the rephrase something, and so on.
And why would you think they are documenting their work properly? Maybe they work in a full chaotically style, as a developer if you start documenting everything then you will have less time to try new things and develop new stuff.
I agree they work on some models beyond my understanding, they are doing changes they trump as being fantastic improvements and they show new/old pictures comparison and I look at the images 10 times and I see no difference and don't understand what they are talking about, and I feel they lost a lot of time for something that was already looking top notch anyway, so why bother? But is their decision to do that, they can rework over and over again until they as developers are happy with how it turns out.
this is pretty hard, i think most member here is not Erormancer Inner Circle member, or not even their casual patreoner. I think you need to wait until they officially release ver 0.06 to the public which will take a very "good" amount of time.can any hero between us share the link forYou must be registered to see the links?
i am casual patreoner but i guess i will increase the pledge to inner circle on aprilthis is pretty hard, i think most member here is not Erormancer Inner Circle member, or not even their casual patreoner. I think you need to wait until they officially release ver 0.06 to the public which will take a very "good" amount of time.
Then maybe you can share it with us?!i am casual patreoner but i guess i will increase the pledge to inner circle on april