- Aug 25, 2017
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NopeSince the last public demo with the poorly lit maze thing, was there anything playable other than this kind of battletest stuff?
NopeSince the last public demo with the poorly lit maze thing, was there anything playable other than this kind of battletest stuff?
Well, the "erotic combat system" and rpgmaker games have kinda fallen from grace for a time since VN seems to be where it's at right now.Are there any similar games where I can redirect my attention or money to?
I wouldn't say Rhode's Fortress is really similar. The combat system in RF itself is something unique. I can't name anything off the top of my head that has something on this level of complexity while still being an eroge with actual sex.Well, the "erotic combat system" and rpgmaker games have kinda fallen from grace for a time since VN seems to be where it's at right now.
The one game I can think of using RPGM for combat and exploration, and for more than "please go there for next event" isYou must be registered to see the links. Admittedly, in a more classic way than what MatM seemed to have perfected so far in term of sex combat (until they tried to perfect it again, and again, and...) but it has a good mix of combat system/exploration so far.
Oh yeah, and regular, consequent updates too.
Edit: and for older stuff with a similar itch to scratch:
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links(not the biggest fan of this group but still...)
and anything else those groups published that got decently translated.
Now, if you were looking for something cyberpunk themed, I'm drawing a blank atm.
Actually, the only way this can work is if his patrons understand that he's scamming them and stop supporting him. At that point he may decide to actually start making a game. But that's Patreon, so I have little hope. This can run for years, just on promises and "battle tests"....The only things that could work now is if they have some content they didn't share, and lauch something big soon, with surprises, but it's a bit hard to believe for me. ...
Well I would prefer they realise themselve that they're going in the wrong way with the management and communication of the game to be honest, so they wouldn't lose too much people and continue the dev. If they lost all their supporter, they could stop and we would never play, and I prefer playing.Actually, the only way this can work is if his patrons understand that he's scamming them and stop supporting him. At that point he may decide to actually start making a game. But that's Patreon, so I have little hope. This can run for years, just on promises and "battle tests".
If they're going to take a decade to make a game on the budget they're getting, I rather they just quit.Well I would prefer they realise themselve that they're going in the wrong way with the management and communication of the game to be honest, so they wouldn't lose too much people and continue the dev. If they lost all their supporter, they could stop and we would never play, and I prefer playing.
But anyway, supporter are already leaving, I don't know at which point he will realise it and stop being delusional saying : yeah I know they're going away, but it's ok we know what we are doing.
Remember that 0.06 was to release in January. And then it got pushed back but in form of a "Battle test" AKA "We have done fucking shit in 2 years" that was exactly the same combat system but with TWO UPDATED models that apparently are not even finished. They have already released 3 battle tests, and there is no sight in the horizon of a new demo. We are in April. Judging but what they have shown, that its most likely all they have (Once again "We have done fucking shit in 2 years") we are not getting a demo at least until next year.If they're going to take a decade to make a game on the budget they're getting, I rather they just quit.
> I wanted to stop in and say I’ll be making a lengthy public post detailing these and our accomplishments from the last few months as soon as there is a confirmed date for v0.06.
This was from May, last year. We still don't have a date. Sit on that for a minute. Given how they've operated so far, I can't trust that they'll ever finish the game. What's worse is their progress and updates, as minimal as they are, are hidden behind a paywall (they've opted for the charge upfront option). If this isn't a scam, I don't know what is.
Well I want too, but after 4 years wanting to believe hasnt given me shit with this game :FeelsBadMan:Come on guys, I want to believe !
It's funny you mention AAA games, whatever your opinion might be on them these days (microtransactions, season passes and DLC's aside), I think we can all agree that you pay for content you will get as soon as the transaction is over. Even if new titles are $60, that's like 6 months of the inner circle bullshit for a game that was pretty good until the devs started slacking, right now failing to provide ANY sort of solid content to back up their funding requests. Most of the things that I've bothered looking into are either text-based explanations, a couple of pictures of some 3d models and the lame battle tests. Game's been stuck in development since 10/2016 and we're in 4/2018 yet there's barely any progress to actually track. I don't really get it how some people are still willing to support it after 18 months and the sad truth is that, as long as they keep earning $6,5k+/month as they currently are, they won't feel any sort of pressure to reveal the work they've put into it (if they have). If you do the math (I'm not aware of how much pateron takes) but they've gathered around $100k+ during this period. What really grinds my gears about their business model that you may have mentioned is that, they're hiding most of the 'progress' updates for inner circle supporters when everyone who spends any dime on this game for more than a month deserves to know where it goes into, not just a wall of text once a month. Are they really thinking that people would spend $10 to get the latest hottest news since there's not much else they currently have to offer? Not only that, but I believe any dev who REALLY wants to create a good game would not hide something as simple as a bug test that offers none of the future content behind a paywall as if they're pretending they're releasing something relevant so that people who haven't donated without access to these leaks, might just sink a few dollars in their pockets. I do want to believe they're working on it because I understand how difficult game development may be, but there's way too many red flags about this one.It's totally their choice to hide their progress from the public, I get that. But at the same time it's an idiotic decision. Why would you not want to share what you are working on if that could mean more supporters? You say that most companies don't share progress, but almost all developers in this area do. And don't go comparing these developers to AAA studios, because they're not.
But if writing something of an update post like that takes that much time, which I still don't think it does, why would you even bother going into that much detail, and then choosing to hide it. Great, I want to know what this developer is up to, but if I wanted to know, I'd either have to pay them (which I don't know is a financially sound decision until I've actually seen the progress, at which point it's too late) or I'd have to be on forums like we are here.
Are you actually in favour of a chaotic development style? That sounds like madness. Proper documentation and design is crucial to get a project done in a timely manner and to keep things maintainable in the future. If they don't document what they're doing, which they are by proxy with these progress updates, then how do they know they are working on the right thing? Do they themselves realize that they have been working on the same things for such a long time, or have they gotten blind to it by this point?
Saying that if you start documenting there's less time to try new things and develop new stuff is bullshit, in my opinion. If you're going to try out new things, then especially documentation becomes important. When you're trying out new things, you have to keep track of those new things, how they work, how they compare to each other, why you have chosen to use that new thing, etc.
I don't even know why I am so passionate about the way a development team that I know very little about is handling the development of a porn game that I will likely not even end up paying for, honestly.