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RPGM Abandoned Malise And The Machine [v0.0511] [Eromancer]

3.70 star(s) 9 Votes

nympheta

Newbie
May 22, 2017
37
35
This game could be one of the best, but they seems they don't know how to lead a project. I mean, they are redoing everything after one year of black out, they don't give any information to public, it's the worst thing to do. There is a nice website for analysis on patreon project, and MATM is slowly but surely going down. Here is the link : (put the view on "1 year" in the second graph, to see the decreasing :/ )

They really need to change at least their way to communicate, if it's too hard for them to change how they manage their project. At least, it would bring back some interest for their game and pledgers .
 

nympheta

Newbie
May 22, 2017
37
35
Yeah, but now I'm afraid, since it's been a year or even more (don't even remember when was the last release), and from what they show about the game (the battle system and some cg), or they release 0.06 in not too much time, and the content will be small, and people will be unhappy, or they wait a lot again to release something big, but since their patreon is decreasing, well they will lost a lot doing that. The only things that could work now is if they have some content they didn't share, and lauch something big soon, with surprises, but it's a bit hard to believe for me. I hope they will surprise me anyway :)
 

stoper

Well-Known Member
Game Developer
May 4, 2017
1,104
7,030
...The only things that could work now is if they have some content they didn't share, and lauch something big soon, with surprises, but it's a bit hard to believe for me. ...
Actually, the only way this can work is if his patrons understand that he's scamming them and stop supporting him. At that point he may decide to actually start making a game. But that's Patreon, so I have little hope. This can run for years, just on promises and "battle tests".
 

nympheta

Newbie
May 22, 2017
37
35
Actually, the only way this can work is if his patrons understand that he's scamming them and stop supporting him. At that point he may decide to actually start making a game. But that's Patreon, so I have little hope. This can run for years, just on promises and "battle tests".
Well I would prefer they realise themselve that they're going in the wrong way with the management and communication of the game to be honest, so they wouldn't lose too much people and continue the dev. If they lost all their supporter, they could stop and we would never play, and I prefer playing.
But anyway, supporter are already leaving, I don't know at which point he will realise it and stop being delusional saying : yeah I know they're going away, but it's ok we know what we are doing.
 

Ferghus

Engaged Member
Aug 25, 2017
2,896
4,451
Well I would prefer they realise themselve that they're going in the wrong way with the management and communication of the game to be honest, so they wouldn't lose too much people and continue the dev. If they lost all their supporter, they could stop and we would never play, and I prefer playing.
But anyway, supporter are already leaving, I don't know at which point he will realise it and stop being delusional saying : yeah I know they're going away, but it's ok we know what we are doing.
If they're going to take a decade to make a game on the budget they're getting, I rather they just quit.

> I wanted to stop in and say I’ll be making a lengthy public post detailing these and our accomplishments from the last few months as soon as there is a confirmed date for v0.06.

This was from May, last year. We still don't have a date. Sit on that for a minute. Given how they've operated so far, I can't trust that they'll ever finish the game. What's worse is their progress and updates, as minimal as they are, are hidden behind a paywall (they've opted for the charge upfront option). If this isn't a scam, I don't know what is.
 

bigpenniser

Well-Known Member
Aug 7, 2016
1,918
2,610
If they're going to take a decade to make a game on the budget they're getting, I rather they just quit.

> I wanted to stop in and say I’ll be making a lengthy public post detailing these and our accomplishments from the last few months as soon as there is a confirmed date for v0.06.

This was from May, last year. We still don't have a date. Sit on that for a minute. Given how they've operated so far, I can't trust that they'll ever finish the game. What's worse is their progress and updates, as minimal as they are, are hidden behind a paywall (they've opted for the charge upfront option). If this isn't a scam, I don't know what is.
Remember that 0.06 was to release in January. And then it got pushed back but in form of a "Battle test" AKA "We have done fucking shit in 2 years" that was exactly the same combat system but with TWO UPDATED models that apparently are not even finished. They have already released 3 battle tests, and there is no sight in the horizon of a new demo. We are in April. Judging but what they have shown, that its most likely all they have (Once again "We have done fucking shit in 2 years") we are not getting a demo at least until next year.
Or hey, who knows, maybe they actually start working in the game and realise that what they have done could have been done in 1-2 months and we get one by Summer, which is still a 6 month delay.
I was hyped with this game when they released the first demo, and was still when they released the second one, but at this point its just a scam.
 
Jun 11, 2017
92
212
It's totally their choice to hide their progress from the public, I get that. But at the same time it's an idiotic decision. Why would you not want to share what you are working on if that could mean more supporters? You say that most companies don't share progress, but almost all developers in this area do. And don't go comparing these developers to AAA studios, because they're not.

But if writing something of an update post like that takes that much time, which I still don't think it does, why would you even bother going into that much detail, and then choosing to hide it. Great, I want to know what this developer is up to, but if I wanted to know, I'd either have to pay them (which I don't know is a financially sound decision until I've actually seen the progress, at which point it's too late) or I'd have to be on forums like we are here.

Are you actually in favour of a chaotic development style? That sounds like madness. Proper documentation and design is crucial to get a project done in a timely manner and to keep things maintainable in the future. If they don't document what they're doing, which they are by proxy with these progress updates, then how do they know they are working on the right thing? Do they themselves realize that they have been working on the same things for such a long time, or have they gotten blind to it by this point?

Saying that if you start documenting there's less time to try new things and develop new stuff is bullshit, in my opinion. If you're going to try out new things, then especially documentation becomes important. When you're trying out new things, you have to keep track of those new things, how they work, how they compare to each other, why you have chosen to use that new thing, etc.

I don't even know why I am so passionate about the way a development team that I know very little about is handling the development of a porn game that I will likely not even end up paying for, honestly.
It's funny you mention AAA games, whatever your opinion might be on them these days (microtransactions, season passes and DLC's aside), I think we can all agree that you pay for content you will get as soon as the transaction is over. Even if new titles are $60, that's like 6 months of the inner circle bullshit for a game that was pretty good until the devs started slacking, right now failing to provide ANY sort of solid content to back up their funding requests. Most of the things that I've bothered looking into are either text-based explanations, a couple of pictures of some 3d models and the lame battle tests. Game's been stuck in development since 10/2016 and we're in 4/2018 yet there's barely any progress to actually track. I don't really get it how some people are still willing to support it after 18 months and the sad truth is that, as long as they keep earning $6,5k+/month as they currently are, they won't feel any sort of pressure to reveal the work they've put into it (if they have). If you do the math (I'm not aware of how much pateron takes) but they've gathered around $100k+ during this period. What really grinds my gears about their business model that you may have mentioned is that, they're hiding most of the 'progress' updates for inner circle supporters when everyone who spends any dime on this game for more than a month deserves to know where it goes into, not just a wall of text once a month. Are they really thinking that people would spend $10 to get the latest hottest news since there's not much else they currently have to offer? Not only that, but I believe any dev who REALLY wants to create a good game would not hide something as simple as a bug test that offers none of the future content behind a paywall as if they're pretending they're releasing something relevant so that people who haven't donated without access to these leaks, might just sink a few dollars in their pockets. I do want to believe they're working on it because I understand how difficult game development may be, but there's way too many red flags about this one.
 
Last edited:

bigpenniser

Well-Known Member
Aug 7, 2016
1,918
2,610
It's funny you mention AAA games, whatever your opinion might be on them these days (microtransactions, season passes and DLC's aside), I think we can all agree that you pay for content you will get as soon as the transaction is over. Even if new titles are $60, that's like 6 months of the inner circle bullshit for a game that was pretty good until the devs started slacking, right now failing to provide ANY sort of solid content to back up their funding requests. Most of the things that I've bothered looking into are either text-based explanations, a couple of pictures of some 3d models and the lame battle tests. Game's been stuck in development since 10/2016 and we're in 4/2018 yet there's barely any progress to actually track. I don't really get it how some people are still willing to support it after 18 months and the sad truth is that, as long as they keep earning $6,5k+/month as they currently are, they won't feel any sort of pressure to reveal the work they've put into it (if they have). If you do the math (I'm not aware of how much pateron takes) but they've gathered around $100k+ during this period. What really grinds my gears about their business model that you may have mentioned is that, they're hiding most of the 'progress' updates for inner circle supporters when everyone who spends any dime on this game for more than a month deserves to know where it goes into, not just a wall of text once a month. Are they really thinking that people would spend $10 to get the latest hottest news since there's not much else they currently have to offer? Not only that, but I believe any dev who REALLY wants to create a good game would not hide something as simple as a bug test that offers none of the future content behind a paywall as if they're pretending they're releasing something relevant so that people who haven't donated without access to these leaks, might just sink a few dollars in their pockets. I do want to believe they're working on it because I understand how difficult game development may be, but there's way too many red flags about this one.
Just a point I would like to add. While they have done fuck all with the game since 2016, it has been in development since before it was even on Patreon. I think it was like 2013-2012 the first time I heard about the game?
Thats almost SIX years for 2 discarded demos and 4(maybe 3) models that apparently are not even finished.
 

stefan1987

Member
Feb 23, 2018
111
58
$7,000 each month and they are playing with their small dicks every day instead of finishing the game -.- Patreon is the best job ever, better than youtube. Getting money for sleeping the whole day. Thats THE dream ^^
 
Last edited:
Jun 30, 2017
293
357
Well they think:"quality work is one and only, no need to care about other thing". They try too perfect every small thing, which somewhat i praise their effort, but no they are not a game company, but they trying to work like one, that the problem.
 

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,512
I do get why they would want to switch to the different engine sooner rather than later. It prevents duplicate work. But wasn't the latest battle test that someone shared here in RPG maker anyway? What the fuck's up with that?
 

bigpenniser

Well-Known Member
Aug 7, 2016
1,918
2,610
I do get why they would want to switch to the different engine sooner rather than later. It prevents duplicate work. But wasn't the latest battle test that someone shared here in RPG maker anyway? What the fuck's up with that?
The "engine" change was most likely a graphics engine change. So, they have taken 2 years to make 2 models, and not even that because they made Malise's in like 2 months (what they should have taken to start, maybe even less), so basically they spent 2 years making Neon's model.
I thought they would at least have restarded the game in MV, but not even that.
 

Ferghus

Engaged Member
Aug 25, 2017
2,896
4,451
At this point, they might as well give up on an RPG and make a shitty Lessons of Passion-esque thing. They're obviously more invested in the art than playable content.
 
3.70 star(s) 9 Votes