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@FaerinA small update
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Oct 4 at 11:17am
Hey guys,
Just wanted to let you know what I have been working on, as this would normally be the time to post a preview.
As you know this update I intent to clean up all the redundant dialogs/code, fix bugs and implement player requests.
This helps me ensure that I can fully focus on content updates after this one, without any problems, all the way up to finishing the development!
This is what I have finished so far:
This is what I'm currently working on:
- Improved the overall UI.
- Seperated each girl's storyline a bit more (most side stories are still dependant on at least one other girl, but no longer as convoluted as before).
- The same goes for event conditions.
- Discovering new locations and contacts has been made more intuitive and no longer based on random values.
- New map locations will now be shown when opening the map.
- Redid the entire tutorial, adding the new mechanics and making it more user friendly.
- Added a star icon to memories & cosplay image thumbnails, to indicate if they are new.
- Added a bunch of sounds effects and updated some old ones.
- Added UI animations (also added an option to turn them off in the phone settings).
- Spacebar to skip to next dialog, for all those one handed players
I'm aiming for a release 12th or 19th, depending on how much I can get done.
- A more balanced gameplay (needs decrease & stat gain).
- Updating all the old dialogs/events.
- Improving the hint system.
- Making the primary stats play a bigger a role and adding several mechanics to increase and use them.
- Redoing the condition mechanics, making it less likely to run into bugs and adding an easy way to fix your game, if you do.
After that, I'll focus fully on adding new content.
Thanks for being patient guys!
Actually, yes I would. In fact, this might even be required due to all the changes I'll be doing.@Faerin
Sorry to bother you but I have a question.
With all these changes and improvements, do you suggest starting a new game when the new update will be released?
Damn that means a rewrite of the Grindthrough ah well I do have time on my handsActually, yes I would. In fact, this might even be required due to all the changes I'll be doing.
I'll include a 100% savegame for those that don't want to start over, but I think (hope) that the new changes and content will be worth it.
It better be. Here's people standing in lake of drool waiting for their fix. Or do you want check how deep it is and what is in bottom that lake? With some concrete floats??Actually, yes I would. In fact, this might even be required due to all the changes I'll be doing.
I'll include a 100% savegame for those that don't want to start over, but I think (hope) that the new changes and content will be worth it.
Unfortunately yes, however there will be less grind: you will now be able to progress by repeating the same step of an event 2-3 times max. And there will always be at least 2 different "grind" events to increase the stats at a certain time.Damn that means a rewrite of the Grindthrough ah well I do have time on my hands
No, the casino won't be expanded this update.It better be. Here's people standing in lake of drool waiting for their fix. Or do you want check how deep it is and what is in bottom that lake? With some concrete floats??
And then a question about new content: Does it include Casino too?
Oh, thank goodness, while this wasn't as bad as some, the grind can always be a bit much some days, especially when the text doesn't change... Over all, I really do love the mechanics you designed for this one, and I look forward to seeing how much they have improved.Unfortunately yes, however there will be less grind: you will now be able to progress by repeating the same step of an event 2-3 times max. And there will always be at least 2 different "grind" events to increase the stats at a certain time.
Also, the hint system will be improved, hopefully making a walkthrough obsolete (I have a dream).
No, the casino won't be expanded this update.
There will be updated and new scenes, but these will mainly be expanding upon the current content.
(To balance the stat gains/gameplay and reduce the grind, also to fill in some gaps in the storylines).
Yeah, that's because right now there can be multiple hints at a certain time, so the phone shows a random one.The only real issues I had with the hint system was that it would occasionally change, some days it would tell me to go to the sister's room on sunday, and other days it would tell me to take her to the beach. (too many Sunday only events). XD
Man that's harsh, what will @Carlo S do with all the spare time? XDAlso, the hint system will be improved, hopefully making a walkthrough obsolete (I have a dream).
Build shrines, venerate the Faerin statues. Proselytize. Why, you thought he'd be doing something else? Do i detect heresy in your thoughts hmmm?:relievedface:Man that's harsh, what will @Carlo S do with all the spare time? XD
I wouldn't dare. :angel:Build shrines, venerate the Faerin statues. Proselytize. Why, you thought he'd be doing something else? Do i detect heresy in your thoughts hmmm?:relievedface:
For technical problems I suggest you ask for help here :Guys, I need your help!!
Why did the game always shut down immediately everytime there's an option to zoom in/out (scene Ashley's reward for making homework and also on the beach when ashley sucks the dick) ??
alright, thx!For technical problems I suggest you ask for help here :
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