I really think you should buy a new keyboard. When I look at your post just from the last 2 sides it's quite obvious that your Shift key is broken...
I really think you should buy a new keyboard. When I look at your post just from the last 2 sides it's quite obvious that your Shift key is broken...
Then stop using caps. It's not only this tread.
There are 2 walkthroughs herecn anyone make the walktrhough? pls
thanks my eye blindThere are 2 walkthroughs here
https://f95zone.to/threads/man-of-the-house-walkthrough-faq-thread.16989/
But to give you some advice follow the on screen hints for the girls and refer to the walkthrough when you become stuck
v0.9.6 collectable location?
The new hint system made most of the walkthroughs obsolete, and most of them are outdated anyway. For the most part, you should only need them for the dates and the collectables now.cn anyone make the walktrhough? pls
A quote from the devIs there any chance this ever gets an android port? That would be incredible
Since this questions pops up so much, here's a short explanation:
Unity makes it very easy to export to other platforms.
The reason I have not done so for Mac, is because I don't want to maintain 4 versions.
Since I update every 2 weeks and it takes a lot of time as it is, I don't want to complicate it any further.
On release I will export for Mac as well.
For Android, the same basically applies.
I have made mobile games in the past and exporting them for both Android (and even iOS) is made very easy by Unity.
However, MotH was never designed with the intention of running on mobile devices.
So while I could easily do an Android export, without a LOT of changes to, mainly the UI, it would be pointless as it just would run very poorly, or not at all (think of UI scaling, all the mouse over effects, etc.).
So this is not a limitation of Unity at all (in fact it's one of Unity's benefits), but one of MotH itself.
Hope that clears things up a bit.
He is planning to work on this one a bit longer while he works on that new idea, and then will work on both of them until he ties up all the loos ends in this one.So I am guessing with the obvious version number 0.9.7 that MATH is coming to its conclusion? I went on Faerin Patron and saw polling for a new game, but no announcement on when a demo will be released. It a really good accomplishment to start a game and in 2-3 years its just about completed I cant even count the number of games I've played and they end up being abandoned, a few re-worked when they should've been completed years ago.
IIRC he said it would roll over to version 0.10.0. It'll be wrapping up soon but not "three versions left" soon.So I am guessing with the obvious version number 0.9.7 that MATH is coming to its conclusion? I went on Faerin Patron and saw polling for a new game, but no announcement on when a demo will be released. It a really good accomplishment to start a game and in 2-3 years its just about completed I cant even count the number of games I've played and they end up being abandoned, a few re-worked when they should've been completed years ago.
Shit, we're hitting the end of MATH?So I am guessing with the obvious version number 0.9.7 that MATH is coming to its conclusion? I went on Faerin Patron and saw polling for a new game, but no announcement on when a demo will be released. It a really good accomplishment to start a game and in 2-3 years its just about completed I cant even count the number of games I've played and they end up being abandoned, a few re-worked when they should've been completed years ago.