Actually no it isn't...BDSM is very often about the power play not the cum. Forcing someone to have an orgasm makes you feel powerful. Never heard of the phrase Forced orgasm before?So why does MC tie up the sister, perform oral and then goes away frustrated and at the same time get called master. by the sister. Walking way frustrated after pleasuring the girl is the opposite of domination.
In most BDSM play the submissive gets most all the attention and sexual gratification. And the submissive is the one that is really in control (via use of safe words).
The game consoles so many gamers have grown up with have a lot to do with that!It's not just your imagination, the change has been ongoing for a long time now..........
Now, a game like dark souls or cuphead, gets publicity for being "hard", while at one point, this was just "normal" game difficulty.
I would agree....Thanks
I do belive it's a lot about the fact i come from a diffrent age of gaming. The early days when we had the screen say "Game Over" and that ment restart.. No save. Not extra bonus for last try.. Just simply go again if you want to reach next level and previos work lost forever. I'm not saying i want things to go back. But i will fondly keep the memories of the old days in my gamers heart![]()
I'm probably giving away my age here, but when I first got into gaming, the best you could hope to play was a game like Asteroids, Space Wars, Depth Charge, Space Invaders or Galaxians which consisted of at most 4 buttons for controls. And they all took quarters to play. Eventually some buttons would be replaced by joysticks in games like Pacman and Defender.
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What it comes down to is which system is the gamer used to playing.
- Old time gamers - tend to like the simplicity where they don't need to spend hours playing a game. They prefer to just start it play a few levels and then move on with their life because they are older and don't have hours to waste playing a game.
- PC Gamers - tend to miss the old super complex graphically realistic and super difficult gameplay.
- Console Players - Tend to like quick action level games with simple controls and cool graphics.
- Hardcore Gamers - Tend to like most games but mostly those that have no end and are totally open ended.
In the end you can't please everyone. But if the story is compelling (as it is in this game) the fact it isn't too complex isn't going to bother them.