kira07

Member
Feb 28, 2018
314
333
341
there are any scenes that needs jealousy and suspicion? or i should just avoid raising these stats
 

asdasdghf

Member
Jun 13, 2017
101
15
189
  • Added a new ending for Emma (with 4 new animations).
  • Added a new ending for Pam (with 4 new animations).
I couldn't find any of new contents.Can someone help?
 
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Reactions: Rufluszs

Faerin

Well-Known Member
Game Developer
Jul 14, 2017
1,095
7,646
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Faerin great update! Just a couple of questions about your plans of future...
I mean... You got nothing of your new game?? Nada?? Zero? Neither a tittle?? I though you had something in mind. Maybe a previous plot, title, basic new character designs... I'm not rushing you, like everybody else I want you to take your time to release your new work. Making my own estimated deadline, maybe later this year (November or December).

As always my best wishes!!
Actually, I already shared quite a lot of info on the new game.
If you are interested, you can read back and find a post by me linking to the game concept on Patreon (public).

Most of the script is done, the functional specs are 90% done and I will be using the same (base)engine I made for MotH.
My aim is to have a at least a playable version/demo within 1-2 months after development starts, but we'll see how things go.
 

Deleted member 54063

Active Member
Donor
Jun 4, 2017
807
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Faerin. I decided today that I'd replay the game, as things are drawing to an end (could have waited for the actual end, but I had some time today), I just wanted to experience the story of each character in one go.

While I really love the concept of allowing the user to "think" of an ending, thus picking their ending. It felt hollow in two key ways.

1 - Thought: It wasn't a "set in stone" end, it was thought, so when you decided "No way, I'm not done yet". It kind of felt like, all of that "ending" story, somehow didn't exist or was somehow meaningless. I know that giving a distinct path that would lead to a distinct end would be complex. But that's why some of us do multiple playthroughs along the different paths. I never even saw what the suspicion stat was even there for.

2 - Less isn't more: I decided this playthrough, to play one character at a time. With no deviations. That process and fluidity were lost in the ending. I played Veronica first. With all of that effort that I felt that I had put into the relationship, I almost felt cheated. The ending was abridged, somewhat heartless, and cheapened. Sure, we "move out" with X girl and continue sex. But that's it, with each and every one of them.

I didn't feel content or fulfilled by any of the endings with any of the women. I didn't get a sense of accomplishment. And with all the effort I put in, I should have.

....

I say this out of love, and with the understanding that it's far too late to be effective for this IP. But I thought it should be said.

I'm a die-hard Ren'py game player. This is the only Unity game I play, and one of a very select few free-roam games I play (I fucking hate 99% of them), so that's saying something.

As I've said in a previous post, it is no small achievement in you bringing this game to completion. So congrats, not only in completing it but for creating something amazing and special.

This is just one person's opinion.

Best of luck with the new game.
 
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yozara

Member
Feb 2, 2018
283
77
256
my save from 1.0.0 doesn't work on 1.0.1 ... i like the game very much but playing it all over again for the third time for 2 new endings seem a little exagerated ...
does someone have a save that give me access to all endings and can explain me how to put saves ?

nevermind, i found out how to import saves from precedent version, i'm just used to automatically have them when i instal a new version of the game. if i had tryed before, i wouldn't have to even grind the game twice ...
 
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4.20 star(s) 268 Votes