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.....thx for the share.....
Grimm: ... (ignores her advances, insists on playing card games)
Lorina: Let's move to the bedro....HOW MUCH DO YOU LIKE CARDS!?
-Black Souls 2
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.....thx for the share.....
I really hope they add some way to "conquer" the bee nest, because right now there's no way to actually turn girls into bees yourself, so the only way to create your own swarm is to let them get kidnapped by "wild" bees and then try to beat up and brainwash those bees. Which is fun and sexy in its own right, but a big hassle to do. And then your bees can't do anything except fight and harvest pollen, which also does nothing.Interesting game, I was quite clueless when playing, though that kind of makes sense since the next update is supposed to be the tutorial update.
I managed to win(?) though, I kind of just had a big fight in the backyard and transformed 6 visitors into Alraunes before my two maids got abducted by bees and then turned into bees. The bees also abducted the last visitor(s) and I got a victory message saying I transformed all visitors except the bees. Yay?
Once a character's abducted, they should be guaranteed to get turned into a bee, including your maids. Then they'll be able to leave on their own, as long as there are few enough hostile bees already in your yard. (Taking control of hostile bees while they're hypnotized or unconscious will free up room for more bees to come out of the hive.)There's no way for your maids to get out of the Hive if they get taken there.
Technically, you're playing as some invisible eldritch horror watching over the manor, but the Master is basically your king chess piece. She can leave the master room and do various things around the manor (mostly just talking to or fighting the visitors with slightly better stats than average), but if the visitors figure out how to "cure" her and manage to pull it off, you lose. Also, as long as she's not unconscious you can click on visitors to case magic on them directly, including stuff like making them forget their friends or how to cure corruption.Its hard to get a grasp on the rules, but as we playing has the master ? Does the Master have to stay in the master room ? Katanashi?
I'd be interested in seeing that, but there may be better options than just AI, especially if you plan to have more than one picture for each character. I haven't used any of them myself, but there are a lot of 3D character editor programs out there that people use, such as this game using Koikatsu (I think). Other anime-style options I've seen used are Custom Order Maid 3D 2 (which might actually be what this game uses) and 3D Custom Girl (although I've heard that one is pretty limited). For more realistic 3D there's something called Daz (which I've heard can be pretty resource-intensive compared to the others, and is mostly used for making and rendering full scenes) and Honey Select 2 (which apparently can only make Chinese-looking characters). There's also a 2D paper doll editor called Kisekae 2 that a lot of people tend to use for games where you're supposed to be able to freely change a character's outfits and other attributes in-game, since the program itself lets you put the characters together piece by piece.This is very similar in design to a game I was thinking of designing for a top down turn based simulator for a hypnosis university. One character is the secret hypnotist and converts others over time. I'm going to take a few ideas from this to help with design like the movement system.
One thing I struggle with is graphics. Does anyone know an AI tool I could use to make pictures for a game like this? Or if I have to realistic porn AI?
It sounds like you're just looking for a completely different game. This is a transformation fetish game, where the entire point is to roleplay as a sinister force who orchestrates traps to turn innocent victims into your slaves. This site is supposed to be for a wide variety of games, and there are already plenty of "insert tab A into slot B" games out there, so it's entirely fair to have one that's dedicated solely to "I want to secretly put seeds into a girl's food and turn her into a flower so she can attract bee girls who I can then hypnotize into becoming my loyal soldiers who will round up the remaining victims so that I can brainwash them into becoming maids."ngl this was really boring to play. It's just cards that do idk what and totally failed to engage. You need like some kind of draw or hook or something to happen. Like what exactly is the point of teh game? to make maids? why? what do they do? and given what kidn of forum this is, when does anythign spicy happens? there's just too much happening when I play a game like this for something a lot more simple.
I think the game would be more fun if you were the Master of the Manor. In this case Katanashi. If you are the eldritch horror, wish there was a better way to get involved into the game.Technically, you're playing as some invisible eldritch horror watching over the manor, but the Master is basically your king chess piece. She can leave the master room and do various things around the manor (mostly just talking to or fighting the visitors with slightly better stats than average), but if the visitors figure out how to "cure" her and manage to pull it off, you lose. Also, as long as she's not unconscious you can click on visitors to case magic on them directly, including stuff like making them forget their friends or how to cure corruption.
Well, since it could be said that the player is the manor itself, then perhaps the solution would be to add new types of rooms with traps that work without needing anyone to operate them. Something where you really get the sense that it's the manor itself trapping them. That seems like something that would fit within the intended theme of the game, so it might be worth suggesting it to the dev on their Discord.I think the game would be more fun if you were the Master of the Manor. In this case Katanashi. If you are the eldritch horror, wish there was a better way to get involved into the game.
There is some kind of "extended mode" planned, which will supposedly involve being able to upgrade and expand the manor, but I don't know what all is planned around it or even how far the dev has thought it out. It could just be that you start with a smaller manor and slowly expand it to the state that it's currently in. This could also be the mode that gives you more of a feeling of doing something directly, since if the manor is "you", then you'd sort of be upgrading your own stats and maybe acquiring the ability to ensnare victims directly.In the end it suffers the same frustration of House of Pandimonim did. The games are fun, but just end way too short. Sometimes I wish there were like levels, where you could take your progress into the next stage.
Guess thats a fair point,, they all come with red eyes and I absolutely love that. It is a creepy feeling that suits the setting. I turned off ETA and changed maids for permanent memory loss after a certain time, they have 6 hours to save them. Can heal their body back, but their minds gone. Game mechanic wise, it might be unfairer too the visitors, but it feels more an immersive thing to me that adds to the setting.To be fair, it's explicitly stated that the maids are creepy. I assume just being in a room with them for any reason will gradually increase the Maids concern. They probably move robotically and never change expressions and suddenly stop and say "I obey" to nobody before moving into another room.
This, too, along with the max limit, considering there's some guests that need 150 power by default to instantly transform them.Still tweaking settings to make sure its challenging tho, but still give me something to work with. Deciding on what starting power I should have is a hard choice.
This seems to happen when the game tries to trigger a transformation that doesn't properly trigger. It sounds like this happened because you transformed her when she was already flagged to be transformed from her previous state. Though perhaps it's not properly equipped to deal with undercover maids in the first place. Usually they'll transform your maids back into visitors and then turn those visitors into bees.Game breaks after a few turns if someone gets kidnapped and taken to the hive. Had a maid that was undercover, and had an option to transform back into a maid instead of a bee girl while in the cocoon. It proceeded as normal, until it stopped a few turns later and wouldn't let a turn end.
You can actually trigger it instantly if you put a maid on kitchen duty and then set the food to be sickness-tainted. They also consider Alraune seeds to be a sickness and will usually go to the infirmary first before heading to the library to research a way to remove it. This potentially makes sickness the most overpowered effect, because you can give the visitors instant-maid pills after a tainted meal or put seeds in their meal followed by plant fertilizer in the infirmary.Sickness is the weakest effect that takes the longest to occur, or goes ignored once people start getting suspicious.