More Traitor information
Alright, so after playing a bit, I finally been able to make a traitor start getting a percentage betray stat. Once it reached 100, then a percentage starts going up. It got to about 30% before the message came up saying the traitor plagued by guilt, has broken their deal. Then the curse activated and she turned into a full maid. It was Josephine in this case. It seems guilt raises faster the higher the bond. Naturally bond raises like 0.1 when they chat if they didnt annoy each other. Which is kinda slow. The game will be over because they eventually go in alert before this can get to a decent number to accumilate high guilt. But how I achieved this, is with Josephine. Is some characters come with a bond of 5 with another (this case it was Samuel). When they are in the same room of that person as a trainee. they then get a guilt of 5. When they are turned into a full fledge maid, then it appears to have doubled and is 10. Seeing them transform into a trainee maid I think was 15. and seeing them become a full maid was 25. There was no act of them betraying (attacking the maids), or warning anyone else. Its just implied they abandoned the deal and the curse kicked in. Providing you put the curse on.
You could probably send them back undercover, but it will cost you I guess ? 20 power I think
So just some information on traitors, thats not in the manual.
Alright, so after playing a bit, I finally been able to make a traitor start getting a percentage betray stat. Once it reached 100, then a percentage starts going up. It got to about 30% before the message came up saying the traitor plagued by guilt, has broken their deal. Then the curse activated and she turned into a full maid. It was Josephine in this case. It seems guilt raises faster the higher the bond. Naturally bond raises like 0.1 when they chat if they didnt annoy each other. Which is kinda slow. The game will be over because they eventually go in alert before this can get to a decent number to accumilate high guilt. But how I achieved this, is with Josephine. Is some characters come with a bond of 5 with another (this case it was Samuel). When they are in the same room of that person as a trainee. they then get a guilt of 5. When they are turned into a full fledge maid, then it appears to have doubled and is 10. Seeing them transform into a trainee maid I think was 15. and seeing them become a full maid was 25. There was no act of them betraying (attacking the maids), or warning anyone else. Its just implied they abandoned the deal and the curse kicked in. Providing you put the curse on.
You could probably send them back undercover, but it will cost you I guess ? 20 power I think
So just some information on traitors, thats not in the manual.
Yeah, I feel like it should make it easier for them to take cursed stuff, Temping them seems to raise it too. but im really unsure how this works as its hard to judge. Its not explained once again. However I know corruption is used for making deals of them becoming traitors. And it seems you can only do it once on them, as it doesnt give the option again. So far I only try to get peoples corruption up to traitor them.Does anybody know what is corruption for? I've tried to corrupt visitors but no gain noticed so far.
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