...Meh. Besides a few crashes from odd cases, I found Beta 1.9 to be quite functional, thus leaving this as just minor bugfixes and QoL... Can't say no to bugfixes and especially QoL of course, but hard to get excited about them either.
Manor Beta 1 Patch 10
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+ Fixed being able to set Angelica statues to have poses she doesn't have
+ Fixed alraunes helping enemy characters recover
+ Added 'Original Human' mode to the identity mirror. Characters who aren't transformed won't transform (this includes body swapped characters in the wrong bodies)
+ Fixed issues occurring when the identity mirror turns someone into themself
+ Fixed several oddities that possibly caused several issues related to paying multi-turn power costs (e.g. for teleporting the manor)
+ Fixed being unable to order characters to use items on characters in other rooms
+ Characters in stasis no longer affect mess in room
+ Cleaned up code for champions magically seeking then monitoring staff and visitors; this may fix some issues and cause weird new ones
+ Added an arousal mode to diffusers
+ Alraune statues can now be posed as closed flowers (stasis pose)
+ Alraunes now distribute themselves to fill up yards first when set to auto-stasis excess alraunes
+ Fixed alraune re-distributing movement goals not being treated as important ones to follow (caused various unexpected behaviours)
+ Fixed an error causing a soft lock in some circumstances when the bounty hunter champion followed certain goals
+ Plant zombies no longer stop characters from freely taking their owned items while they are in a room
+ Fixed empower cost showing the wrong value
+ Fixed being able to order attacking plant zombies
+ Fixed characters set to hinder investigations not carrying out 'Stop That' actions
+ Fixed visitors spawning in during the domination ritual not have bedrooms assigned
+ Visitors who are mutually propositioning each other now always succeed in propositioning
+ Fixed an issue with showing logged bee transformations on some characters
+ Manor side characters should now be able to wear their clothing again after taking it off
+ Prevented meddling (hopefully all of trapping/destroying/etc.) with the master's clothing
+ Fixed respawn usable items setting affecting usable items not generated at the start of a game round
+ Champion types that are incoming to the manor when the manor teleports are added back to the available random list now to avoid cases where you would then need to fight many champions to see particular ones
+ Fix for the wrong image being shown when maids finish transforming into alraunes and emerge
+ Allowed non-basic maids to plant themselves to become alraunes
+ Fixed an issue with viewing logged statue tfs
+ Logged statue tfs should now show statue states properly