Well well well. Your wait is over,
FallenR
Manor Beta 1 Patch 14
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+ Hopefully fixed a case sometimes causing characters to lock doors that the player has unlocked remotely
+ Added an option to disable idle item creation on rooms
+ Fixed changing orders relating to a visitor causing them to rerun their ai
+ Fixed visitor food and medicine settings being off by one when changed
+ Fixed visitor food and medicine settings not starting on 'no override'
+ Fixed a crash when changing concern pages and clicking additional times (also likely affected the identity list)
+ Idle cooks can now create fury powder or one of a new set of snack items at random, as well as breath mints
-> Visitors eat snack items sometimes if they have nothing pressing to do and are hungry. They lower the hunger concern a little, and have an additional effect varying by type
+ Added medkits, which can be used to speed up the process of helping an ally recover. Nurses will usually make these and sometimes (randomly) adrenaline instead
+ Added a 'take items from room to another room' option when viewing rooms; goes select who -> select what -> select destination
+ Added a 'put away book' action, which removes a book from the game unless it's the only copy of a knowledge book, which will instead be hidden randomly in the manor
+ Fixed concern reduction being done for suspicious actions done by non-player characters, instead of the other way around
+ The minds of statues (petrified characters) can now be reset by the master
+ Champion items on statues can be used for the domination ritual now. The option can be set on the orders screen. Individual items still follow the do not use for ritual flag; this can be toggled while looking at a statue if they have a champion item
+ Added a follow and use power order for witches
+ Added a setting controlling the number of turns the beegirl and alraune transformations take
+ Visitors should now handle helping petrified friends better
+ Fixed a bug preventing visitors from finding the petrification knowledge book (possibly always)
+ Fixed some issues with characters curing plant zombies (particularly those in flowers transforming)