- Nov 20, 2021
- 873
- 3,036
Thanks!I am really enjoying this game GrimDark!
Definitely appreciate the variety of sex options and slave reactions during sex. That level of detail makes boinking the slaves rewarding and interesting.
A few thoughts for improvement:
Thanks for your awesome work!
- It's often hard to tell what my MC's chances of success will be with different actions (charm/intimidate/encourage/training/etc). It would be helpful to have rough probabilities for different stat-based choices. Maybe:
Success Chance: Almost Certain; Favorable; Coin Toss; Unlikely; Almost Impossible- While there are clearly labeled Training options for improving most stats of a slave, I don't see how to raise a slave's Discipline. Some in-game guidance on making my slaves less Lazy would be helpful. Maybe tooltips on the slave Inspect page for how to modify each stat?
- MC armor sometimes vanishes or becomes unequipped. Haven't isolated exact steps to reproduce, but I noticed it a few times after finishing fights and after loading saves from a file.
Cheers mate.
That's an interesting idea - ascertaining your chances before hand. I'll place that on my list.
We're working on a wiki that'll be up and running soon. It will have several guides on how to control your slave's attributes. Regarding Discipline, though; apply them at stables (1.2% daily chance of increase), or make them take the acrobatics program (6-8% daily chance). Best passive ways right now.
I'd be interested in hearing more about that armor bug. It's a known API limitation that equipping an armor and then saving directly after this causes the armor the be unequipped unless you move to another location before saving (like interacting with your slave or entering a building or looking at your economy). It's caused by the overlaying character sheet. I'll eventually redo the sheet to fix that, but good to know in the mean time.