I was thinking about this a bit more from the perspective of the new player experience and I think what might make the most sense would be to change the guest room to be tied into a quest to "break" your first slave. So initially the guest room doesn't even exist. You have your own bedroom and preferably a maximum of 1 open slot for a slave, who initially has to either sleep on the floor or in her master's bed.This shouldn't just be explained in a wiki
The game pretty much throws Juno at you and offers Rebecca for cheap, which is like a deliberate trolling effort to make the rookie player's life miserable
The easiest to get, pretty much thrown-into-your-lap slaves are ones with Advocate and Feminist which are the ones that actively and rapidly ruin your mental well being if you wanna do slave breaking! Sure, Advocate is super useful ONCE you break them but you have to break each and every one with these traits with extreme prejudice BEFORE you can even think about bringing another slave.
You take those two in and have no way of preventing their Advocate and/or Feminist traits working. The game isn't suppose to throw the most toxic ones at you to deal with when you are in a stage you barely understand if at all what you are doing and up against with those. It shouldn't be lure you into take ones with Advocate/Feminist without actually telling you how toxic these can be and that you should immediately set everything else aside and work on breaking them ASAP.
Same deal with the academy girl but she is at the very least requires certain conditions. But Juno for example lands in your lap if you aren't careful and there you are stuck with toxic. The game should be way more helpful and hand-holdy with new-players.
By the way, it appears to be that Advocate works on your household even if the only one with unbroken advocate is fighting in the Arena. I have Aria in the arena, unbroken of course, and the willpower in my household keeps rising steadily.
I can't figure out for the life of me what increases willpower in every girl when Aria as the arena, nobody has Feminist and Rebecca is a broken in so her Advoce should be lowering willpower. And yet the willpower of all my slaves keep rising relatively rapidly. 1-2 every 2-3 days on average.
So when you get your first slave, you get a quest to "break her in". I would suggest that for your first slave this just means getting her willpower to less than zero and getting her affection to loving. This unlocks your ability to build the guest room which allows your first slave a place to sleep other than the floor or her master's bed and also gives you a second slave slot. It might make sense to hint at a slave that would be easy to do this with like Amelia.
This also gives a continuation for that first quest. Your goal now is to train 2 slaves up to 60 in any skill (whatever skill you want). You could potentially cheese this requirement by just buying your first 2 slaves who already have 60 or more in something, but a newbie is more likely to just grab 2 of the first slaves they can get which will require training to get there. Once you've completed the training quest, you get access to the next guest room upgrade which gives you 2 more slave slots.
By now the newbie has the general idea what's involved in breaking and training slaves. Now you get your final continuation of this quest, which I would suggest should be some sort of bondage related goal to introduce the newbie to how that works. Not really sure what the best way to set that up would be, but completing that fully unlocks the guest room with all the currently available slave slots now available (plus preferably some extra benefits beyond just the slave slots we currently get for free).
It might make sense for the bondage class to include an actual tutorial bondage session where the game guides you through an effective bondage session with one of the willing slaves taking part in the bondage class.
Last edited: