- May 19, 2020
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Previous brainstorming sessions on discord gave birth to the "Crimelord" concept update that will come out sometime after this major 0.8 update shakes out (no firm date, its TBD).You think there could be some "scumbag-level" player-induced spikes in market prices in the future on top of random events?
Like maybe paying some gang to terrorize the food transportation system?
The idea was that the player could decide to help keep order and improve the city by cleaning up the streets, and taking on missions and bounties from the government to maintain law and order. This would result in bonus influence, rewards (possibly be awarded a position in government) and the city supply levels for essential resources would remain stable. Or.....
You could opt to help disrupt and destabilize Ikaanos by investing and participating in criminal enterprises, resulting in influence loss, but possibly gaining INFAMY and profit from illegal smuggling, slave trafficking, kidnapping, drug dealing etc. This would result in increased crime and poor trade and supply for the city, driving costs up.
None of this has been coded into the game yet, but GD-studios has mentioned multiple times that it is a WIP.
However, the current focus is bugtesting the alpha version 0.8 (now version C II) for stability and tweaks. Since it introduces several major new features (revamped slave interaction screen, replacement of chemistry w/medicine, customizable slaves, slave auctions, and still working on the random slave generator), we are going to need to take time to shake things out.