I'm tempted to be a lot more rude in this reply but I'm gonna do my best to hold back.
1. It's not free, the creator has all the standard revenue sources.
2. Don't conflate meaningful well-designed consequences with literal rng bullshit consequences. Having to reload a save because your characters all randomly missed their shots while the enemy all shot the same character is idiotic garbage.
3. Yea, you can always reload a save, which people are going to be doing literally nonstop until they drop the game. It's too obnoxious to lose a dice roll and have to spend multiple days just getting back to where you were, when you can reload the save and re-attempt the dice roll. That's shit design.
Also while we're on the topic, the CONSTANT missing of shots is unbelievably obnoxious. Holy shit dude, I invested everything in boosting my ranged skill and then spent all my money on the automatic rifle and ammo, can I please not miss every fucking shot? That's such a dumbass way of restricting the player.
It's free for you to play at least, other people paying ought not translate into the non-payers having an air of entitlement, especially on a
pirate site! You're hardly alone, but everytime I see it here I cannot help but wonder if we've reached peak 'first world problem' status.
You don't have to reload any saves or do any grinding in this game if you don't want to. Seriously. If you're mostly interested in seeing the smoking hot strumpets stuffed senseless that can be achieved regardless of whether you (or her--or anyone else) gets killed in combat on a regular basis, this game is ultimately very forgiving of failure and some 'death' events come with benefits as well.
My guess is if you chose to develop a character with a max range skill and the missing of shots bothers you then you're playing with the 'classic' RNG setting. My suggestion would be to try the 2d50 'normal' setting where you, the Space Marine and Felix will almost
never miss, or even the 5d20 'realistic' setting where hell will freeze over before one of you misses two shots in the same combat and you'll be surprised by any misses at all in most combats.
That being said there are some issues I've encountered with game design as well, and I've noticed a rather aggressively defensive attitude from some of the players, investors and representatives (excluding Grimdark) which probably won't serve them well in the long run, but I can see how that could naturally develop. This game is
sooo good in so many respects, especially for a free HTML game.