*POLL*: [ver 811 ONLY]
This is ONLY for new games started [my Bal_LG is ok too] in 811 (+?)
SO many changes, that anything started in prev versions really doesn't compare! (sometimes can't if mercs gone)
So, Choices at start? [100+ in game days]
Did you ever abandon a route & start over?
What mercs (if any! possible now to have 4 followers, NO MERcs!) did you use? when? [combat is central to most routes & quests]
If you used mostly slaves (kids?!?) for combat, how much training? [M/R stats; strength if melee, etc]
Please quote or reference "POLL" in your reply, thanks.
Just started a .8.1.1b run. Only on day 45.
Can't remember all starting choices, but I selected doctor parents get decent medical skills (I feel if you get those up a bit it speeds up healing overnight and I don't have to use a pick on the healing implant). Ended up with around 45 range, science and academics were 25, manipulate and charm 40/35, respectively and I selected crafting choice to boost that up a little to help. Otherwise, everything was not very high.
I took Loren and Ansel, plus picked up tier2 girl as my combat group. No other slaves at the moment. Very selective of battles due to all the low range attack values (a lot of misses). Struggled with money having to improve armor and weapons on self, mercs and slave, plus minimum upgrade of house and a few books to up medical skill and persuasion skills.
Have multiple runs going on at same time, though I've abandon a couple and started again. That's usually how I do things, have several games going on at same time with different choices as I only like to have a few girls at a time. Each game will have mostly different girls and the MC with different game parameters.