- Oct 5, 2017
- 1,311
- 1,261
Going to agree... end of day report would be useful in figuring out willpower dropping, gold calculations, and happiness (you never even see this until something has gone very wrong for an extended time)
LOL I've been asking for that for a while now. He's got it on his list (i made sure of that). He's just been focused on fleshing out the framework for some of the more crucial parts of the game.I wont ask for much, only the entire world.
Can we have volume control? Or is it available and I'm missing something?
can you give me more info on what you find grindy? ive played multiple updates of the game, and dont find it as such, but i know everyone plays differently.Cool concept, good art and writing but very, VERY grindy
to those of you who feel that the game is too random or progression doesnt seem to make sense:a couple of tips reduce grinding allow to use the "potions" in combat to not make it so extremely complicated and depending more on luck than anything else
The money, chiefly. Every home update costs several thousand bucks while your income from jobs is ~100 per day with two girls on dayjobs and one of them sucking dick.can you give me more info on what you find grindy? ive played multiple updates of the game, and dont find it as such, but i know everyone plays differently.
Need to keep in mind that this game is a long way from a finished product.The money, chiefly. Every home update costs several thousand bucks while your income from jobs is ~100 per day with two girls on dayjobs and one of them sucking dick.
From that you have to substract merc costs (30-50 even with the cheaper ones) and taxes, so that eats up most of that.
When really actively farming the two respawn spots for rifles and such or going into the Factory myself I would come out 100-200 in the green (because you also have to buy the 450 medpacks ever so often). And that is with the criminal background that makes my trash loot sell for 60% more
Now I understand that theres good money in selling your slaves but since all of them also seem to offer special quests upon max affection that are not yet implemented I don't wanna let them go. Also I enjoy the collecting aspect. Kinda miffed that even with the annex you can have 4 max (out of what, 7 or 8?)
Training also. I've been hitting the shooting range almost every day for 100 days now and got what, 15 or 20 skillpoints out of it. 3 out of 5 people in my party still cant hit a barndoor. There also seem to be diminishing returns.
Tbh Even I personally find the game goes a bit quicker from "you are dirt poor, you only have your brother's big shack" to "you have 4 slaves that gonna kill the president and suck his cock in that order, if you tell them to" because of how easy to raise your stats from the book if you have big INT, but hey I won't complain I have my slaves ready every morningAlso. I feel like this game is not intended to be some sort of 'Hey! I went from dirt poor wimp to filthy rich god-like fighter with a harem in just 90 days!' game.
It seems to me like it's meant to take you a good long time to build up yourself to 'self made man'.
So I'm comfortable with the reasonably paced training.
Is that the one that has a 4 digit code on the bottom right corner?Really cool game, I've been playing it all day. Two questions:
- what's with the cipher page that you find behind the secure door in watery eyes? How do you read it or what does it do? (a breath from the past rumor)
Chemistry is WIP , so its not in the game yet.2. how does one build a chemistry lab?
You have to attack on the same day as poisoning the reservoir... If you start the attackHi
I keep pouring poinson in the reservoir but there is not changes when I talk with the caravan Master.
Is there any evolution whe you poison the reservoir? And if yes when?
It’s currently ten slaves:Kinda miffed that even with the annex you can have 4 max (out of what, 7 or 8?)
Ref: Laika, age 13, and her brother Loden at Yidhra's (or Yidrha's) temple. I am able to go and give them rations for two days per visit, no more, unfortunately, and nothing else, no shelter, home, lodging, parental care, slave contract, etc.
Playing as more or less humanitarian in the game I did not rob them but gave them those rations. Methinks that was a mistake. At present I am left with an ethic dilemma and feel kinda trapped myself once I have met those two and read their story. Even knowing they would probably cope quite well on their own, I feel that I should continue bringing their food.
Question: Would you please lend me your wisdom concerning the future of those two kids? I am perfectly able to continue this "human" act of providing them with sustenance. I already have let my PC do that for a couple of months (game time) BUT knowing that would probably just continue their misery this doesn't appear too reasonable. Nothing changed in their state so far (because the game seems to have forgotten them at this early stage.)
- can't kill them (w/o cheating, hacking the game or something like that).
- can't enslave them. (similar to the previous)
- can't simply forget them (?).
- won't like to totally abandon them for good, so I wrote here to inquire a little bit.