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khumak

Engaged Member
Oct 2, 2017
3,844
3,892
Even if we set aside the unreliability of BMI as a means of assessing your health or even how fat you are, 29 is 'merely' overweight, one becomes obese with a BMI of 30+

The ranges are Underweight >18.5, Normal Weight 18.5 - 24.9, Overweight 25-29.9 and as said earlier obese which is 30+

If we are going to use these sort of measures we may as well use them right. Now how this directly corelates into gamescales or how, if at all, it should be implemented in gameplay is another question entirely but we might as well make sure everyone is clear on what BMI measures actually are first.
I'm not disputing the thresholds you're proposing, but weight is more of a sliding scale than the sort of well defined tiers you're listing. If gaining 1 pound moves you from 29.9 BMI to 30 BMI, you didn't suddenly go from slightly overweight to obese. Part of it depends on genetics, height, etc as well. To me a better measure is whether they have visible abs, how well defined they are, and if not, how much weight they would need to lose to have visible abs. That kind of takes height and musculature out of the picture. So a girl who's a gym rat and is muscular (for a girl) could have significantly higher BMI than a girl who does not work out at all and still look slimmer. Same for guys.

Musculature is kind of a separate metric. You could take a marathon runner and a football player or body builder with the same body fat percentage (not BMI) and they would have wildly different physiques.
 

tsap

Member
Apr 19, 2019
266
256
Even if we set aside the unreliability of BMI as a means of assessing your health or even how fat you are, 29 is 'merely' overweight, one becomes obese with a BMI of 30+

The ranges are Underweight >18.5, Normal Weight 18.5 - 24.9, Overweight 25-29.9 and as said earlier obese which is 30+

If we are going to use these sort of measures we may as well use them right. Now how this directly corelates into gamescales or how, if at all, it should be implemented in gameplay is another question entirely but we might as well make sure everyone is clear on what BMI measures actually are first.
It's a blessing that there are folks who know what precisely is right in different postapocalyptic times, on different planet. :rolleyes:

Where people are dying from hunger - as the poorest ones are mentioned to do in and around Ikaanos - it just might not matter too much what their BMI happens to be classified along our current versatile Earth-standards.

Odd as it may appear, I'd let the Dev dictate what is considered underweight, normal or overweight and so on when it concerns his game and circumstances there.
 
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Dontforget666

Newbie
Sep 6, 2023
79
130
Even if we set aside the unreliability of BMI as a means of assessing your health or even how fat you are, 29 is 'merely' overweight, one becomes obese with a BMI of 30+

The ranges are Underweight >18.5, Normal Weight 18.5 - 24.9, Overweight 25-29.9 and as said earlier obese which is 30+

If we are going to use these sort of measures we may as well use them right. Now how this directly corelates into gamescales or how, if at all, it should be implemented in gameplay is another question entirely but we might as well make sure everyone is clear on what BMI measures actually are first.
Also differs in races too. Like asians having a bmi of 25 can be considered obese.
 
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xteqsys

Newbie
Oct 31, 2017
18
31
I would LOVE to have a possibility to build my own whorehouse in game.

1. to be able to move slaves in there to free up household slots
2. to get additional management aspect to the game: building (facilities like rooms, vip spaces, baths, gloryholes etc.), pricing (patrons segmentation), faction/devotion customer loyalty program, maybe some quests connected.
3. some level of interaction (like the ability to monitor what happens inside facilities / participate)
 

Seamonkey

Member
Oct 24, 2017
306
373
It's a blessing that there are folks who know what precisely is right in different postapocalyptic times, on different planet. :rolleyes:

Where people are dying from hunger - as the poorest ones are mentioned to do in and around Ikaanos - it just might not matter too much what their BMI happens to be classified along our current versatile Earth-standards.

Odd as it may appear, I'd let the Dev dictate what is considered underweight, normal or overweight and so on when it concerns his game and circumstances there.
I appreciate the sarcasm champ but as I genuinely outline in my original post I am not trying to outline what the Dev should be doing. I just saw people talking about BMI measures using the wrong terminology and so tried to make it clear what BMI measures actually are.

I genuinely think the Dev should NOT be using BMI as a representation of the weight system and they should stick to their current vague bodytype model rather than adopt BMI. BMI is medically only a sound system when used on the group its sample size was originally drawn from, namely men of European background and this lack of universality makes it an awkward at best system, even ignoring its other limitations regarding things like not taking into account muscle mass.

The quote you posted just reinforced the irrelevancy of BMI in the context of the the game and the girls weights as far as I can tell so I am not sure what you want me to address there.

So, yeah. I appreciate you taking the time to 'correct' me. But you are arguing against a position I never held in the first place. I was just concerned with the BMI terminology being used inaccurately in thread and in the context of the discussions in thread.

I'm not disputing the thresholds you're proposing, but weight is more of a sliding scale than the sort of well defined tiers you're listing. If gaining 1 pound moves you from 29.9 BMI to 30 BMI, you didn't suddenly go from slightly overweight to obese. Part of it depends on genetics, height, etc as well. To me a better measure is whether they have visible abs, how well defined they are, and if not, how much weight they would need to lose to have visible abs. That kind of takes height and musculature out of the picture. So a girl who's a gym rat and is muscular (for a girl) could have significantly higher BMI than a girl who does not work out at all and still look slimmer. Same for guys.

Musculature is kind of a separate metric. You could take a marathon runner and a football player or body builder with the same body fat percentage (not BMI) and they would have wildly different physiques.
To clarify, these aren't thresholds I am proposing, they are genuinely are what the traditional BMI measures are, not accounting for region specific adaptions made later on as people tried to universalise the concept outward beyond the scope of its initial proposal and yes, if you were to go from a BMI of 29.9 to 30 you would suddenly go from being overweight to obese in terms of BMI as those genuinely are the thresholds that define those terms. As my reply to tsap has hopefully made clear, I am not advocating for BMI to be used as the system in game, for exactly the reasons you are describing here. Like you said, a woman who is incredibly muscular would be considered obese if we use BMI as the system and I do consider this a problem. My initial post was just to correct misconceptions as to what BMI is, apologies if this caused any kind of confusion on your part.

If I am understanding correctly then in reality we are already in agreement that BMI is a deeply flawed system in terms of conveying information about the characters and other systems would be better.
 

Daba

Member
Jan 22, 2018
284
239
What are exact effects of the "Food Settings"? I see that on "Hearty" option all my slaves are stuffed & then if I feed them cum they "Glutted". Is there any downside if slaves overeat? Can they get fat or something?
Thanks in advance.
 

Genjurooo

Member
Mar 27, 2019
310
87
Georg there's a bug with your modification:
When trying to retrieve slaves from the Retreat all my random named ones (but even Zenobia and Akari too) from the last row are renamed as the gladiator slave and given the image of one of the named slaves from the last row.

The way I got around it was to first retrieve the named main game slaves from last row and the last one from the penultimate row (the out of bounds one), then retrieve these random ones.
I'm gonna just put them into first and second rows. Maybe that would "preserve" them.

EDIT: Tested a bit more and the same happens with main game named ones on the last row. This is a problem...
I think only the last 4 slots have something wrong with them.

Here's a save with bug working (try retrieving Zenobia, Akari or the random named one):
View attachment slaveMORESPACE005.save

OT:
Btw, there's still not enough space for all the slaves (even excluding any random market ones, which I have none). I still have 3 slaves in the captured slots (the "sex slave" with the viking named bandits from Kasey, the lone "bandit girl", the japanese Talika girl that was with that japanese guy from the bounty) and if I process them will fill all the slots in the household too, with still 2 more slaves from the Slave Market gallery (Caitlin and May-Lynn) that have nowhere to fit. I guess I could marry one and put the gladiator slave chick in the arena (with no way to retrieve her).
The random ones I have in the retreat are:
Lucky, Urchin, Valkyria, the arab named slave girl that is given along with Aisha, the "cyber girl" that was with some cyber punks and lastly the gladiator girl (excluding Mae, Zenobia and Akari).
So yeah 2 more slots at minimum are needed. One idea is to have 2 more copy-paste Retreat pages (the original 9 slot one) and thus make The Retreat into 3 storey building with 27 slots total.
 
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Jun 10, 2022
286
314
Hmmm... Haven't played for a while and trying to jump back in. The tier 4 version, "Last Relative" book to start quest. Where is it? I upgradd Office before looking for book. I'm wondering if I needed to read it first.
 

GD-studios

The Budman
Game Developer
Nov 20, 2021
905
3,251
What are exact effects of the "Food Settings"? I see that on "Hearty" option all my slaves are stuffed & then if I feed them cum they "Glutted". Is there any downside if slaves overeat? Can they get fat or something?
Thanks in advance.
Yes, ending the day with especially the "Glutted" state has a chance (or risk) to increase their weight.
 

DracoMagnus

New Member
Oct 5, 2019
4
3
Is there a way to edit and expand the wiki ( ). Whenever I try to edit a page it says I need to be registered. But I only see a login link and not one to register.
 

Ego Orb

Newbie
Apr 20, 2018
50
38
Seems a little bit ridiculous that fear has no affect on the outcome of training girls in a slave trainer game. I wish that it were possible to completely forego charm but low affection has a -60 impact on educating girls, which is enormous as far as I can tell and all but disables slave education, forcing you to either be nice to the girls or start the game over, making me wonder why the negative options even exist if you can't use them.
 
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GD-studios

The Budman
Game Developer
Nov 20, 2021
905
3,251
Seems a little bit ridiculous that fear has no affect on the outcome of training girls in a slave trainer game. I wish that it were possible to completely forego charm but low affection has a -60 impact on educating girls, which is enormous as far as I can tell and all but disables slave education, forcing you to either be nice to the girls or start the game over, making me wonder why the negative options even exist if you can't use them.

Fear has in fact a large impact on everything from persuasion to escape risk.

NPCs will even increase performance (maids) if they have a couple of Fear points at the start of a new day.

Fear is like Affection for an "evil" playthrough.
 

Genjurooo

Member
Mar 27, 2019
310
87
GD-studios , I'm playing the 0.8.2.3 version (the regular one, without the retreat expansion mod) and seems there's some bug with the Feminist trait. Wiki states that theres 100% chance to decrease the trait if the corruption is over 59. On Sofia it decreased by 1 point while I had her on one of the 2 main slave slots. Now I moved her on slot 7 in the household and her feminism is still at 99/100 after several game days while her corruption is at 78...

Edit: Was the same with Aria on household slot 7. Now I moved Sophia on main 1 and Aria on household 3 and it works. Problem should be with the slot (my take). Gonna test the others too.

Edit 2: Confirmed 1,2,3,4,5,6 all work. Slots 7 and 8 don't. Feminist trait (at least) doesn't decrease on them.

---

Edit 3: Malevolent trait seems to be bugged regardless of the slot. I have Rebecca on 61 kindness and after 40+ days it still is at 0/100.
Edit 4: 70 kindness now, another 20 days or so, another slot and still 0/100.
 
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Clemency

Active Member
Jan 21, 2024
842
1,024
Is there plans to lower the in-game sex time? Every time you hit continue during sex, it advances time in-game by ~10-12 minutes and you end up with ridiculously high in-game sex times. I mostly play to turn my girls into martial or academic powerhouses and the extended sex times cuts into time I could be raising them.

To be clear, I am not talking about the real world time I spent but the time in-game. Specifically these times:

masters of raana unrealistic sex time 0002.png

Second query: Can I freely change my difficulty and dice in the options menu on the lower right in the game? I picked Normal difficulty (the middle option) and 2D50 (the middle dice). I plan on staying in normal difficulty but I want to play on the 5D20 dice option instead. I am way too deep into this playthrough to start anew just for a 5D20 dice. A couple hundred in-game days in already and I have killed the terror of the deep just today, savescumming of course for a situation where none of Ayden, the Space Marine, or the Black Guard dies for the first four turns so my damage-per-turn does not go down so early. (Aria was in stealth armor so she was not in danger).
 
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Jun 10, 2022
286
314
Hey folks, on the latest update, is it possible to build the Newspaper Press room for Nicole? I'm having trouble finding the
option.
 
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