I don't write many reviews, and rarely do so unless the game in question is either so bad that it warrants it, or is excellent enough to stir me from my apathy and give it much deserved praise. Masters of Raana falls into the later camp. This is an ambitious game, not only for its in-depth gameplay, but also for its chosen medium: HTML. The majority of HTML games on F95 tend to be text based, and stright forward with their choices. There are of course plenty of good ones (i.e. Casting Director, Trials in Tainted Space, etc..) and some up-and-coming potentials (SlutEd), but generally speaking there is a lot of continuity between the games in regards to how they play. This is where MoR begins to shine.
MoR is meant to be an almost old school RPG, the usual trait, atributes, and skill tree's (though inplemented in a novel way) so that you can create your character into a relatively unique variation. Create a character who is a brutal mercenary, another who spends more time running shady mob related missions while developing and selling slaves, and another who was mostly academic focused with teaching, investing and building rep as primary pastimes. In all cases the game accomodates gameplay and ensures different experiences. Not bad for a work in progress.
Other interesting elements of gameplay include a slave management system, but with a more in-depth interaction mechanism that allows you to build relationships and either corrupt, degrade, build confidence, fuck into submission, or keep a casual relationship and employ the girls after building up their skills. For instance have one girl making money as a proffesor, another as a dancer, one working as a fighter in the Arena, and another that maintains the household and builds reputation with domestic skills and servicing guests (in several ways). Or buy a girl, corrupt and break her will while improving her sex skills, and sell for a massive profit (pro tip: assesing slaves at the Town Hall can be done repeatedly, and can help with the corruption).
There are currently about 8-9 available girls to buy, find or win. Each has a different personality, disposition, hidden kinks and triggers, and inherant skills. They have the same RPG attributes and skills as yourself, and they can be further developed in the way that you choose. Outfits, bondage gear, piercings, armor and weapons are available to be equipped. Their personalities can also be directly affected by your choices. Want to mind break a sex slave into a meat puppet? Build a strong willed and capable fighter? Want a Waifu? Want a pain slut who also hates you? Surprsingly yes, as I found by accident. The developer has managed to create a extremely versatile system for managing your whims with the female NPC's (to include mercs you can hire).
Feature wise, the combat system is very similar to RPGM, skills are necessary to take advantage of better weapons and armor, there is a decent amount of management available for making money and influencing, hidden quests, major quests with side quests, bounties, etc.. A hacking system is being implemented sometime soon, as well as a pregnancy/wife feature. A functioning wiki ( a little out of date) is also helpful, and frequent updates are always a plus.
TL;DR Masters of Raana is a very good game that is shapping up to be an excellent one, with extensive sandbox features, excellent writing, compelling characters, and many hours of gameplay. It's worth your time.