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HTML - Masters of Raana [v0.8.3.8 public] [GrimDark]

  1. 3.00 star(s)

    MrHatIsHere

    It has potential, but is currently underwhelming. It is clearly trying to be a game like Strive for Power, and it has nice artwork, but its gameplay is essentially a lesser version (especially regarding combat), and its characters do not stand out as much as the story characters in Strive for Power. It also seems to require an inordinate amount of grind (and for some reason, a lot of arbitrary waiting) before a player can access much of anything meaningful regarding any aspect of this game, and it is unclear how much grinding it would take before I could even start to even make gains towards a particular goal. It tends to come off as unnecessarily tedious rather than realistic.

    It seems like a stripped-down version of Strive for Power, and the designers for this game should really take a look at games like Strive for Power and figure out how to make this game similarly interesting and engaging, because I just keep finding myself losing interest here.
  2. 5.00 star(s)

    flachzange42

    One of the best porn games I have ever played.
    It's a perfect blend of open-world role-playing, adventure, base management and slave training/management.

    Of all the slave training games out there, this is the first time I've really felt the effects of my actions.
    In games like Strive for power/conquest, slaves are randomly generated, and because of this game limitation, I never really felt invested in them or cared about them. In Masters of Raana, the slaves are all hand-designed, have their own backgrounds, dialogue, personalities, and animations for any sex/bondage actions you perform with them.
    Similar games like Dicktator or The Headmaster have the problem that a lot of content for certain women is hidden behind the story progression and often behind the story progression of completely different women.
    With a few exceptions, Masters of Raana does not have this problem.


    The female slaves are all very well designed, so much so that I really grew to love them all and they became something like my prized possessions that I didn't want to give away/sell.
    So in that regard, the game feels more like a harem management game where the harem is made up of slaves that you train for yourself and not to sell. Even though you have that option.



    Side note: If you don't like the random elements in this game and tend to save scum to achieve the desired result. It is very easy to cheat in this game. For example, if you always want to succeed during a training session, you can simply set the result of the random throw in the html file.
  3. 5.00 star(s)

    markusks

    Love the game, it has that vibe from old school slave management games but with a lot more gameplay and things to do, still it also has one of its biggest problems, it feels incomplete, like it has systems that really should connect like the household and slave system, still giving it a 5 for what it currently is, hopefully it does what most slave management games couldnt, have a complete release.
  4. 5.00 star(s)

    Leobbb

    This game is surprisingly good, maybe one of the best html games on this site, if not the best html game. I'm not giving 5 stars easily, there are very few games I rated this high, but I think this one actually deserves it. I waited a bit with a review to see how the game would develop and I'm impressed.

    Seriously, I can't find anything I can criticize, we have a great world here with extensive lore, beautiful girls, climatic music, very good fapabilty and the game without sex part would be even fun to play too. Not that I would recommend removing that, the sex part is absolutely essential and fits very good. There is also some challenge for people that want that, but also pretty easy mode for the others.

    And the dev delivers, which is also rare here, so the future looks bright.

    I really recommend trying this gem.
  5. 5.00 star(s)

    Gunner Rey

    This is one of the most promising games on this site. The girls are gorgeous and look like real women and the writing is quite a bit above the standard for erotic games--especially for the sex scenes. The game is an open sandbox with quests and even this early in development there's many hours of playtime and you never truly run out of things to do.

    You can play it any damn way you want, as a protective guardian figure looking out for these poor little sluts who're likely to be used and abused in a hard cruel world and try to make it a better place, or as one who enjoys using and abusing the helpless naked sluts and want to give it to them even harder and crueler--which is what some of these depraved little sluts prefer.

    Either way works, as does hybridizations, and you can also play it as one way when you start and switch it up as you get better at it.
  6. 5.00 star(s)

    superpowered00

    I've been following this game since its first release, very impressedby the progress and exited to see where this is going. Interesting and involving sandbox, decent renders, constant updates and really active developer. All in all it's a five star game.
  7. 5.00 star(s)

    john36245

    Fun game, world is pretty fleshed out, and the art is pretty consistent, which is good, since a lot of games use art with different styles for the same character, which can be quite jarring. Frequent content filled updates, gameplay is fun, especially for guys who grew up playing browser games haha. Great game overall. Look forward to the future!
  8. 5.00 star(s)

    AiKNicK

    I have played to v0.8.0.2. I like a lot, if we have in consideration that is running in the web browser.
    The game has a good number of quests at the moment and the character design is good.
    I think the game has a lot of things to improve (too much WIP), but I played previous versions and everything is on the right track.
  9. 4.00 star(s)

    Konstantinus

    A very interessting and promesing sandbox game. The game tries to give you the feeling of a good old P&P RPG campaign with the dice system and different backgrounds and that it gives the freedom to live like in a TES game. The game has a very responsive dev that nearly always listen to constructive feedback and always tries to improve the game even more with it and cut out any rough elements that still need polishments.
    Though despite this WiP good will there is one point that is for me to grave to ignore it for 5 stars and that is missing explenation.
    It has barebone tutorial and even a Wiki that is always tried to stay up to date but there a still points that the game leaves you find out for yourself and not on the good kind of. Like how does a dice roll work here or what attributes do. So you are left for guessing if what you do is now promising or stupid.
  10. 2.00 star(s)

    madchef

    By Jove! This game needs serious reballancing as this just a boring grindfest with little to none rewards. What is the point of levelling up by one mere point a day in virtually any stat if the main factor is a dice roll anyway? Let's put the non-sexual, survival RPG parts aside for a while and look at the slave management portion.

    Psychological realism of interactions between the MC and his live-in slaves comes out as nerdy and awkward to say the least. So you think that with relatively high manipulation and charm skills your MC will have an easy task of pimping his way into a slave's heart, without ever having to send her to your barebones 'dungeon' to beat the crap out of her to lower her 'willpower'? Think again! Being genuinely nice actually increases the willpower of your slave and can make her defiant. You compliment her, but it doesn't land well, because diceroll = not good for you, fool! Doesn't really matter that you live in a well mainteined house, put food on the table every day, take the girl out and then... just be a man and demand that she washes your back that you break for the two of you day in day out and she's angry... because the task is so demeaning and willpower draining. Why isn't she impressed by your industriousness and self-reliance, the garden, workshop, academic achievements? You wake up in the morning, hunt for food, give lectures at the Academy, sell stuff with profit, come home and ask 'how was your day, honey?' to which your strong-willed slave (living in a world where slavery is normal) replies she's not talking to you after what you've done to her, you monster! You took her out to a nice fast food joint, ordered an everything burger for the both of you, joked around, raised her mood and disposition towards you and then you went and spoilt it all by doing something stupid like demanding she scrubbed your back and sucked you off. Which she did and now she's angry. And there was no option to thank her for the blowjob after all, so this might have smoothen the situation, or explain yourself in the morning by saying "Listen hun, I know I acted like a beast last night, but you are so delicious that I turn into one just by looking at your lips. Besides, you could've said no, but went down on me anyway. So my guess is, since you did not bite my dick off, it wasn't all that bad for you, was it? Why don't we try this again sometime to see if you really, absolutely don't like the taste of my cock, ok? Your oral stats are quite high, so perhaps there'something off about my dong, which I would really appreciate if you told me, so I could, I don't know, modify my diet or hygiene routine...? C'mon! Talk to me, babe!"
  11. 5.00 star(s)

    coolrigo

    A good game. Game play and writing are excellent so far. One of the few adult game a actually want to play through. The porn is just extra and feels like it should be there as part of the game.

    I hope this gets finished.
  12. 4.00 star(s)

    Nexor6

    you may or may not remember me from way back, dev. I left a comment about the game being bad at that time, but im happy to say that the game has improved significantly since then. You fixed the things i was complaining about and expanded the game a lot.

    I can tell that if this game keeps getting the attention it deserves it will become one of the best slave trainers out there. Theres still a long way for this to happen, but the game is not bad already.

    I understand how the dev likes to create custom slaves. I feel that there should also be random generated slaves too however. That way the game can eventually be played endlessly, plus i can experiment with stuff and not worry about the slaves. Adding the option to kill slaves wouldn't be bad of an idea either. Overall the more options that give you as much freedom as possible, and ignore being politically correct or soft is something i value in slave trainer games. Main character creation could use some more options too.
  13. 3.00 star(s)

    ara1111

    A decent basis for a game ruined by the devs insistence on adding new girls over finishing any that's already in the game. So you have no idea, which girl do I buy? Which has any cg at all? The vast majority of purchasable girls have none. You can only keep 2 active girls at once also, with 4 more inactive slots that you can pay 10k for. Its incredibly limiting. You can do quests to get girls with no warning and be unable to accept them.

    The training aspect is very repitive and overly limited in how you can make girls like you. Because almost every option raises 'happiness'. But not affection. I don't know if happiness is tied into affection at all, but if it is, you must be able to go pretty far into the negatives of one or both of these stats after a single day of interacting with a girl, as my first girl has been venomous for like 20 days despite taking every option to raise happiness every single day.

    You can get money to buy a couple of fetish items and clothes, but as noted, most girls have no cg for this, so its mostly pointless. They're just text and they all react more or less the same to everything.
    This is especially baffling with the bdsm sex v other kinds. Girls will forcibly stop oral in normal sex or spam messages about not enjoying it (despite specifically having a trait that says they do like it and you being their master and their being seemingly no laws preventing forcing them), then they'll spam messages about loving it in bdsm and not try to escape even with no gags. Do they like it or not? Why does the girl who has no 'likes oral' trait or exp like bdsm oral, but the one who 'likes oral' and has exp hates it? Why does every girl hate normal, but like BDSM? Oral stands out the most, but its like this for everything. Being rough in bdsm is okay if you're good enough, its nearly always bad outside of it. It just is.

    There's also combat in the game and holy crap is it awful. No one can aim at all. Not your guy, not the enemy. You can buy mercs that mean you probably will win... in literally 10 minutes after a combined total of over 100 misses. Or that can bug out. My save had a merc spawn in with no sprite, who I can command, but can't actually do or seemingly take damage with. If he attacks, it just skips his turn. If he's hurt he seems to have infinite hp. Makes the combat fairly hard when I'm permanently down one guy.

    If you just play with the first girl (like the only one you can buy with finished cgs), don't perma-venomous her because her 'fragile' trait means 'goes into negatives on the drop of a hat', then you've probably experienced everything worth experiencing in the game right now.
    On that note, be an old man. Because she likes old men. Just ignore the age + or minus and pick old man because the only girl with actual content likes old men despite the game explicitly telling you old men are bad with young girls.
  14. 5.00 star(s)

    Summertime Nickname

    One of the best game ever in F95 zone.
    If I ever created my own game, it would be this one - but in the Fallout 2 universe. It has an economy - and armor and weapons - and a harem of slaves and itorians. There are also quests. And ways to earn at the beginning of a career. And there is even hunting. In short, I love it. With version 08, everything should be even better.
  15. 5.00 star(s)

    zapzero

    Probably one of the better developers in this site, consistent and well paced.
    Game has a heathy amount of content despite being less than a year old.

    It plays similar to older style html RPG games where you control one character that roams the world freely discovering things.

    Here though, you are mostly playing around your home and branching out getting new characters(mostly slaves/mercenaries) to help you, while you work in various jobs before gaining enough stats to explore that further parts of the world.

    Each slave has their own quirks and take time to warm up to you at a different pace. You can use a variety of methods to win them over.
    While you also slowly build up your home as it makes life easier for you outside.

    All the while you slowly uncover your past and why people are out to get you.

    One of the few games hasn't disappointed yet, with devs that seems to know what they want and keep a good pace at it. Definitely worthy 5 stars.
  16. 5.00 star(s)

    Ceesko

    I am not rating this game based on it being a sex game alone, but on its potential to become a real, full-blown RPG with life sim elements. There are so many things in the game and much more planned that the scope will be tremendous if truly realized.

    You start the game by defining your origin. You want to be a hunter who spent his life in the wilderness, who earns his living from pelts and hunting game? Go ahead. Were your parents scientists, and installed in you a love of education and scholarship? Well good sir, a prestigious position as a PhD lecturer in a university awaits you! Or were you merely low life scum, who had a rough childhood and got involved in the wrong side of the law? Well, I guess you can earn a living from underground gambling, counting cards and other shady practices.

    And this is just the character creation alone, which does not touch the main theme of the game, of being a slave trainer. There are two main paths to go about this.

    There is the traditional sadistic, dominant route who breaks his slaves with whip and rape, or the other route, which I greatly enjoy more, which is best described as the "Christian Gray" route in which you become a character similar to Christian gray ; in which you work on your looks and social skills to become a handsome rich chad who swoons the girls of their feet, and brings them pleasure with bondage that they start to beg for your cock.

    And that is merely of what's in the game. The dev plans to add a full sim like experience, with marriage, having kids and securing a legacy, having multiple properties in different cities and more.

    My only complaint is the slow pace of adding renders to the game. It is frustrating to acquire a slave/girl and discover she has no renders.
  17. 5.00 star(s)

    balhblah

    This game is fantastic and there's been massive growth in terms of scope, content, and features in a relatively short period of time. This dev is committed and hard working. I follow a small number of games I enjoy and none of them are being improved and expanded as quickly as Masters of Raana.

    What makes Masters of Raana shine is hard to isolate precisely but there's more than one strength. There's a ton of player agency. The game world is a rich sandbox with many options to explore and the breadth of this freedom only continues to grow with each new release. There's a real RPG here that would be fun even without the slave training aspect. Combat is simple but satisfying. Stats have a decent level of complexity and reward role playing. Replayability is great as there are a decent number of ways to advance in the game, acquire money, and train slaves. There are different builds to try, each with their own unique paths and approaches.

    All of the above would be enough to make this game outstanding but there's also the slave training aspect which is basically unmatched. Slaves are complex and respond to different training methods differently. There's a sense of progress as your relationship with the slave evolves and many ways to mold them.

    I found myself playing Masters of Raana for the game rather than just a way to get off. That's very rare for me and very high praise as well, I believe.

    This is one of the best games, let alone slave-training games, on this site imo. It's already fantastic and will only get better. The real question is just how good it can be.
  18. 4.00 star(s)

    Crestrial

    Edit: I've revisited this game more than a year later with version 0.8.2. My reception of this game has now improved with some additions which I will explain below as I strike through my previous review.

    I thought this would be up my alley but it gets bogged down by strange design.
    This game still bogs itself down, specifically in grinding. I wish things weren't this way but it's tolerable now because I found myself enjoying the game this time around.

    I went into the game, read the tutorial, hired Bud, killed some bandits, did some quests, and killed some more dudes. Was swimming pretty comfortably at 4k so I thought I might try slaves since I was getting bored and that's probably where the game shines.


    I killed my first slave. Not by accident mind you as that's pretty hard to do on accident. No, I got frustrated with it because I specced into killing dudes and was punished for not speccing into slave-breaking stats to pass what I saw as obscenely high checks. I wasn't making any progress with her and I actually had to pull up the wiki to see what I need to do. Lower her willpower. Got it. I beat her, raped her, and left her in the rack to starve to death because fuck'em. You see, I'm not fucking around with this slow burn bullshit with unexplained mechanics where I have to do some balancing act on someone's stats that's entirely dependent on RNG. Oh sure, you CAN train your stats.... At an extremely slow pace of which you might as well save scum on.

    Here's a suggestion, make SOMETHING in every job/path accessible even for characters not expressly specced into it. A tutorial whore, if you will. As much as I love playing the obviously very well-received combat system /s, I don't like feeling like I'm being soft-locked out of, you know, everything else without having to save scum a d100 roll (very fun).

    The combat is still pretty basic and continues to be uninteresting. This time I still specced into killing dudes as I didn't want to change my overall experience from last time, although I did throw some points toward Charm/Manipulation this time around. The game now has a tutorial slave that has some traits that ease the understanding of the mechanics. This easy slave gave me a better understanding of how to approach future slaves. It's still a balancing act but at least with her I understand the consequences of actions and what ideal stats to aim for for them. The whole training of your stats and such is still slow as all hell but it feels like the stat improvement chances have been adjusted. What I don't like is the limitation I feel in training certain stats that are mainly trained by the books/courses. For example, I am essentially soft locked from trying academy teaching because my academics/science will not be high enough after taking all the classes and reading all the books.

    Anyways. I've played better without having to pull up a wiki and save scum. This game is an just extended game of Yahtzee but played on a porn magazine of ugly 3DCG models. Hard pass. The dev seems to be now more utilizing AI art and such, but some of the 3D models are still jarring.
  19. 5.00 star(s)

    gastonmacha

    If you enjoy games like Free Cities, Strive for Power, and Slave Maker, then you really should play this game, because it's somehow better than all of them. Despite being quite early in it's development stage (I didn't even know it existed until a few days ago...), the game somehow manages to have more content than all of the previously mentioned games. Not only is the content plentiful, it's also A-grade, with a consistent quality that puts most other so-called writers to shame. Even when doing an action multiple times, the author has put in enough subtle variations in how the dialog plays out that the gameplay never quite reaches a mundane state. Besides being wonderfully fleshed out, most character interactions are dynamic, depending on factors such as affection, corruption, and mood. This turns the usually grind-like sandbox gameplay into an immersive experience that is actually enjoyable to play. The best part about the dynamicity of character interactions is that it extends to the sex scenes as well. Instead of reading through a static wall of text, you get to design and mold the scene to your desire, with each choice having an impact on the character dynamic between you and the NPC.

    In short, the game is masterfully written, with dynamic, immersive, and sexy gameplay, with only the stars as potential ceiling.
  20. 5.00 star(s)

    Debaser Pixie

    I don't write many reviews, and rarely do so unless the game in question is either so bad that it warrants it, or is excellent enough to stir me from my apathy and give it much deserved praise. Masters of Raana falls into the later camp. This is an ambitious game, not only for its in-depth gameplay, but also for its chosen medium: HTML. The majority of HTML games on F95 tend to be text based, and stright forward with their choices. There are of course plenty of good ones (i.e. Casting Director, Trials in Tainted Space, etc..) and some up-and-coming potentials (SlutEd), but generally speaking there is a lot of continuity between the games in regards to how they play. This is where MoR begins to shine.

    MoR is meant to be an almost old school RPG, the usual trait, atributes, and skill tree's (though inplemented in a novel way) so that you can create your character into a relatively unique variation. Create a character who is a brutal mercenary, another who spends more time running shady mob related missions while developing and selling slaves, and another who was mostly academic focused with teaching, investing and building rep as primary pastimes. In all cases the game accomodates gameplay and ensures different experiences. Not bad for a work in progress.

    Other interesting elements of gameplay include a slave management system, but with a more in-depth interaction mechanism that allows you to build relationships and either corrupt, degrade, build confidence, fuck into submission, or keep a casual relationship and employ the girls after building up their skills. For instance have one girl making money as a proffesor, another as a dancer, one working as a fighter in the Arena, and another that maintains the household and builds reputation with domestic skills and servicing guests (in several ways). Or buy a girl, corrupt and break her will while improving her sex skills, and sell for a massive profit (pro tip: assesing slaves at the Town Hall can be done repeatedly, and can help with the corruption).

    There are currently about 8-9 available girls to buy, find or win. Each has a different personality, disposition, hidden kinks and triggers, and inherant skills. They have the same RPG attributes and skills as yourself, and they can be further developed in the way that you choose. Outfits, bondage gear, piercings, armor and weapons are available to be equipped. Their personalities can also be directly affected by your choices. Want to mind break a sex slave into a meat puppet? Build a strong willed and capable fighter? Want a Waifu? Want a pain slut who also hates you? Surprsingly yes, as I found by accident. The developer has managed to create a extremely versatile system for managing your whims with the female NPC's (to include mercs you can hire).

    Feature wise, the combat system is very similar to RPGM, skills are necessary to take advantage of better weapons and armor, there is a decent amount of management available for making money and influencing, hidden quests, major quests with side quests, bounties, etc.. A hacking system is being implemented sometime soon, as well as a pregnancy/wife feature. A functioning wiki ( a little out of date) is also helpful, and frequent updates are always a plus.

    TL;DR Masters of Raana is a very good game that is shapping up to be an excellent one, with extensive sandbox features, excellent writing, compelling characters, and many hours of gameplay. It's worth your time.