No, it is not possible to hack into the warm and fuzzy feeling of contributing to the game developement.
But yes, it is technically possible to unlock the other tier 2 benefits. But I'm not going to help with that because I would prefer that people subscribe and get those very small benefits as a bonus if they do so.
Well, I'll be clear here. I didn't ask for a warm or fuzzy feeling whatsoever, after all we're on a pirate site here. So I don't get it, why people seem to be that reluctant sharing content concerning this game.
I have pirated some games and I have supported some games so far. I've only ever decided to support a dev after having tried out the pirated version, because I never support into the blue. The latter would be very silly in my opinion given the fact that many erotic games get abandoned or suddenly turn into shit by devs adding cringe content the majority didn't ask for.
That's just how it works on F95, it's a double edged sword: devs miss out income by people playing the pirated/shared version, but also devs get a lot of public attention by being hosted on a site like F95, they otherwise wouldn't get. And with this public attention new subscribers come to the game eventually (ofc there will always be more pirates, but still the amount of people beginning to like a certain dev or vn/game and starting to subscribe also shouldn't be underestimated).
In that matter this particular game is no different than other games hosted on this site. Hence it's incomprehensible to me when people bitch about pirating on a pirate site and that not even the 5 $ version of this game is hosted here. If it’s true, what someone wrote, that the tier 2 version (for 5$) didn’t receive new content for over a year, then it’s even more absurd.
Usually I don't even bother trying out vns or games, which have separate content for the public and for subscribers, because the public version then tends to be that much downgraded, that I usually decide it's simply not worth my time to even try it out. (I'm perfectly fine with the business model of public versions coming out much later than the one for subscribers, though)
I've made an exception with this game for whatever reason by giving it a chance, despite different content for the public and for subscribers.
I also need to say, that I'm still very much undecided about this game in general. For example I really dislike the clash of different art styles (cheap AI generated art mixed together with daz3d renders) and that there are a lot of missing renders in this game (like the slave collar is never showing or that the style of pubes is just a switch on a page, but never shown correctly on the actual 3d model of the npc. I'm also really not a fan of the large amount of placeholder art f.e. during morning blowjob or under the shower and there are so many more examples. I think, I don't have to go further into details).
Then there is the problem about the huge amount of grind in this game, which most often just hides the fact, that there is just very little graphical sexual content (it's a common tactic of devs, hiding the little they've got behind a huge amount of grind, to make it appear to be more).
So I'm still very much in the phase of making up my mind about this game.
Yes, here are a few examples which should help you figure out how to do that.
07:00 aka 7 am
SugarCube.State.active.variables.daycount = 70
SugarCube.State.active.variables.gameDate.setHours(7)
SugarCube.State.active.variables.gameDate.setMinutes(00)
13:30 aka 1:30 pm
SugarCube.State.active.variables.daycount = 135
SugarCube.State.active.variables.gameDate.setHours(13)
SugarCube.State.active.variables.gameDate.setMinutes(30)
22:48 aka 10:48 pm
SugarCube.State.active.variables.daycount = 228
SugarCube.State.active.variables.gameDate.setHours(22)
SugarCube.State.active.variables.gameDate.setMinutes(48)
Daycount is the real game time. setHours and setMinutes is just to make the game time clock show the correct time. If you don't care what time is being shown then you can skip those.
Thank you for these console commands. Unfortunately they don't seem to work for me. In my game it was already late night and I wanted to switch back to the morning of the very same day. It doesn't seem to be possible with these codes.
They do set the hours back, which is what I wanted in my game, but still the game acts as if it was late night and people of my houshold already went to bed. So I still can't interact with them, despite having set the hours back.
OP is developer. Even though he sometimes help people when they are trying to figure out how things works, he apparently isn't big enough fan of cheating, to do that. (It has been requested before)
Well, that doesn't make this particular dev more sympathetic to me then. If people want to cheat in a single player game, let them!
Nobody gets a disadvantage, if some people alter stats and save a lot of time by doing so.
Those who deliberately want to grind for hours still can do so. There is no multiplayer in this game, so nobody gets unfair advantages by console commands or save file editing. I have a busy personal life which occupies most of my daily hours and gaming is supposed to be fun in my book. Grinding for hours is no fun for me and I clearly also lack the time to do so.
If a dev forces grind on the players of his game and actively even prevents cheating (we're talking about single player only ofc), he doesn't respect the time of his players, they might be willing or not be willing to invest.