Speaking of bugs, I'm still seeing "brawler" NPCs with no armor soak 20 points per hit.
There is no bug (strictly speaking), also npcs with the brawler trait, only soak a maximum of 9 points of damage (without armor) and that only, if the npc in questions happens to be the stormchild otherwise it is 5 points max (which also has nothing to do with the brawler trait).
The enemies, named "BRAWLER" on the other hand, which belong to the Stokke Bands (RiffRaff and neo mexican cartel) have such a thick skin that they naturally soak 20 points of damage despite wearing no armor - but then again, that are not npcs (and they do lose this feature, if captured and released to the household). So no bug here. Some other enemies, might also soak a different amount of damage (which might be higher or lower) than the armor suggests, but then again that is not really a bug (just a feature, which might get changed or not).
Did a quick search and didn't see it reported, though it may have been elsewhere: having the fully upgraded stables installed does improve travel speed, but hitting the fast travel buttons from home appears to *not* account for any travel speed bonus from having those horses. Easiest way to test this is wake up and run to the Academy manually, then reload the start-of-day save and hit the fast travel button, and you'll see you get there about half an hour later than you would travelling manually.
Interesting, I only need 6 minutes from inside the mcs house to reach Whitehaven. Of course I open the option menu (at home) and then exit the house and then use the mini-map (or city-map) to travel to Whitehaven and that without any stable (but then again the mc does not limp) and that was always the case for me (even in v8.23). On a different note: I still only need 12 minutes from outside the city proper to reach Redhaven/Hamilton/Whitehaven (no more and no less) - at least as long as I use the v8.31 html-file without the bugs/features I did fix.