I don't know of a way to reset, but if you saved Michelle she should be in Westside as a recruit icon, like the mercenaries.Guess I already did the quest, but missed Michelle Wolfe ¯\_(ツ)_/¯
I don't know of a way to reset, but if you saved Michelle she should be in Westside as a recruit icon, like the mercenaries.Guess I already did the quest, but missed Michelle Wolfe ¯\_(ツ)_/¯
Yup, figured that out (eventually)I don't know of a way to reset, but if you saved Michelle she should be in Westside as a recruit icon, like the mercenaries.
If I'm correct, there 'used' to be a stool, but all the training room furniture was removed with the house remake and hasn't been added back in. It was part of the stuff you could buy from Devious Tools in Whitehaven.Is there any other furniture that you can get besides the rack for the "training" room?
EDIT: apparently there is a stool, but do you get it?
You need to go to the Kymanto Hall and ask to use their lab, then clear out all of Caitlin's stuff so she's jobless and send her to the lab. Afterwards wait a few days.Please, help with Caitlin's quest.
Quest stuck. Week passed after followers return from the jungle with water samples. Nothing new happen.
Look like I have to do some activity but I dont understand what activity. For example any talking
options, party, et. cet dont react on Caitlin's quest.
Unity cost 2.5% of your income, Unreal - 5%(if income is above $1M). There is no free Unity version. There is a version with runtime fee model and if you have less than 100k installations - it is free for you. But if you have more than that - they charge you 2c per installation. It counts repeatable installations of same game and newer versions as well. After community rant in last year - they promised to increase limit to 200k, but refuses to remove this runtime fee.
GD passed that limit long ago. I made some evaluation of download numbers, and only in this year - Unity would have charged him about $4k, about $1k per month, 20% of his income from Patreon. Unity is the most expensive game engine for indie developers. This is why you should avoid using it as much as possible.
But most important part - is development time.
GD is a skyrocket among developers. He gives us new versions every 1-1.5 month. And even big update for new household mechanic - took only two months. And not last part of such speed - HTML + SugarCube. Developing with Unity would take about 3-5 time longer for each update. Even longer with Unreal Engine. These heavy tools require about half of a year to deliver "good" update, or you can generate "shitty" updates every two months. "Few pictures for a new girl, that has been added 6 months ago, 700 words of text, 60 new renders" - that is a typical change log for update with Unity project.
If you are not developing some 3D slasher with 4k level graphics - stay away from Unity and Unreal Engine.
I'd disagree. I'd say whatever "engine" the developer is most familiar with is the superior choice.View attachment 3627170
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Anyway, I'm not even saying that they "absolutely must" change engine or something, I'm just saying that engines other than HTML (which isn't an engine even) are superior and free...
Her quest can be a bit quirky. Talk to her first thing in the morning when you wake up, before you do anything else. If you wait til later in the day sometimes the conversation option is not there. Make sure to completely unassign her from all jobs and titles.Please, help with Caitlin's quest.
Quest stuck. Week passed after followers return from the jungle with water samples. Nothing new happen.
Look like I have to do some activity but I dont understand what activity. For example any talking
options, party, et. cet dont react on Caitlin's quest.
Just turn morning blowjobs on. Willpower goes to 90 for free. Takes awhile since it's random but it takes no effort at all.The hardest skill to train in a game is Willpower. After that - Stealth. But you don't need these most of a time. Among stats Intelligence is not as simple as Strength/Stamina, but still easy to level up.
Freya: "Rifles are for pussies. A real warrior carves her success with a sword, straight trough the flesh of her enemies!"What do you need to kill the monster that attacks in Kasey's Park. The 50 cal barely dents it and I have 82 range skill.
Pretty much. Melee is massively overpowered in the current version. Get your team's Strength and Melee up and use greatswords or power katanas.Freya: "Rifles are for pussies. A real warrior carves her success with a sword, straight trough the flesh of her enemies!"
I don't know if Goran-Ika is harder on Grimdark difficulty, but there I find that I can barely make it with Ayden, Felix, Einar and Samuel or Connor + lots of training + durasteel armors + constant powerstrikes with great swords + luck (as in the monster targetting different team members or killing of one of them quickly, in which case it is fucked).What do you need to kill the monster that attacks in Kasey's Park. The 50 cal barely dents it and I have 82 range skill.
I don't know if Goran-Ika is harder on Grimdark difficulty, but there I find that I can barely make it with Ayden, Felix, Einar and Samuel or Connor + lots of training + durasteel armors + constant powerstrikes with great swords + luck (as in the monster targetting different team members or killing of one of them quickly, in which case it is fucked).
He's supposed to be a really hard fight. Gear up everyone with duraplate or hulk armor. He doesn't have armor so greatswords do max damage on him, but those have a penalty unless you have at least 80ish melee and strength. So train up MC and your 4 best mercs to those levels and go buy greatswords for everyone. Additional strength increases damage further, and higher melee would be advisable so you can guarantee a 100% hit rate with power strikes. Make sure to take some doctor's kits and have medical skill of at least 40 because unless he really spreads the damage around you will probably lose someone.What do you need to kill the monster that attacks in Kasey's Park. The 50 cal barely dents it and I have 82 range skill.
Why? If you want to kill it you have to do like I explained. There is literally nothing more to it than raw power + luck.LOL. so just stay away from it....
No, I disagree. It should be possible (in v8.31 and v8.32) to take him or it down, without any npc getting any damage at all and with only bare fists and/or whipping canes (for maximum disrespect), of course as the fight will take a long time the mc/pc might get downed¹ (and lose some stats) as I am pretty sure that in advanced combats enemies with natural weapons (eg. fists) still attack randomly (and the mc/pc cannot wear stealth armor). As a hint: the melee skill of Gorran-Ika is about 160 (and from the hit chance the dex-value is substracted) and a critical hit of an enemy (and skillroll 2 or lower) only adds 100 to the chance to hit. Similiar things apply to any and all combats with only melee opponents.Why? If you want to kill it you have to do like I explained. There is literally nothing more to it than raw power + luck.
I've noticed the same. Simple fix is to just remove and re-add the pantry girl title.New question, I have a Pantry Girl with 81 Domestic skill. The wiki says my npc's eat 1 less ration a day but I still use 3 per npc. I can set my main rations to 6,3, or 1. My setting is on 3 but if I move it to 1 would everybody start to stave after a while?
other question on that subject is when the Pantry girl has 60 Domestic, the Seasoning/food luxury cost 50% less but the price did not change in the setting. Is either of these a bug?