but you can make your daughters (in the game) prostitut or put anal plug in them i don't see the differentnope
but you can make your daughters (in the game) prostitut or put anal plug in them i don't see the differentnope
its says "its a key to open up some kind of lock or start up some machinery" I dont see wip anywhereIf you are at the end of the current quest line it should say in the journal W.I.P. meaning it's still being worked on.
Yes, it is a bug in the mod, that it incorrectly assumes all less than 18 years old npcs to have a child version of their portrait called edu_goodsmall_kid.pngThanks, I'll remember that second condition thingy
By the way, would you happen to know why adrienne's pic does not show in the little sidebar?
Here is an updated version:Is there an update? For some reason my slave thingy doesn't work
var cheatgirlname = "zahira"
var cheatgirl
for (const [key, value] of Object.entries(SugarCube.State.active.variables.npc)) {
if (value.hasOwnProperty("girlname")) {
if (value.girlname.toLowerCase() == cheatgirlname.toLowerCase()) {
cheatgirl = eval("SugarCube.State.active.variables.npc."+key)
console.log(value.girlname+' identified as SugarCube.State.active.variables.npc.'+key)
console.log('Modify like this: SugarCube.State.active.variables.npc.'+key+'.age = 40')
console.log('Or like this: cheatgirl.age = 40')
}
}
}
Yes, one thing that I have observed when actually playing with the mod is to that it would be nice to have an option for mc to automatically shower with or without a slave when fithly or flacid and also to attempt increase arousal of non-aroused, non-loving, non-corrupted npcs by bathing together.That option will indeed save some space. I would personally add take to dungeon on drag and drop for single character and maybe option to increase arousal with bathing.
I will probably add a way to do some basic routines like morning blowjob, followed by hunting, academy work or educating npc, followed by training, followed by beer / pool party. It wouldn't necessarily be very complicated to implement. But figuring out a simple and intuitive way of doing it might need some brain work.Something that will take time is automating the mundane daily tasks for repeatative days. Like adding Empty box and for example adding hunting to first slot, academy to 2nd or talking to some npc or training or assigning followers so on. This day option will one click execute the options in row. This could potentially make the game too automatic but it is better to have an option than not. However, I think this could be tricky to implement.
Gotcha thanks!might need automation mod, hover over and check the girl's id
so for example girl id av114 and i need to increase corruption to 50
SugarCube.State.active.variables.npc.av114.likesadist=50
Thank you so muchI missed the updates, I will have to take a look and see what changed.
Do I have to do all of that?Here is an updated version:
Code:var cheatgirlname = "zahira" var cheatgirl for (const [key, value] of Object.entries(SugarCube.State.active.variables.npc)) { if (value.hasOwnProperty("girlname")) { if (value.girlname.toLowerCase() == cheatgirlname.toLowerCase()) { cheatgirl = eval("SugarCube.State.active.variables.npc."+key) console.log(value.girlname+' identified as SugarCube.State.active.variables.npc.'+key) console.log('Modify like this: SugarCube.State.active.variables.npc.'+key+'.age = 40') console.log('Or like this: cheatgirl.age = 40') } } }
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Ansel's quest can be done even if you did not choose tutorial while starting the game. You just have to follow the journal after hiring Ansel. Do not go inside your house. Stay on the outside, go to the NPC menu on the outside and equip Ansel with a weapon.Can I do the tutorial quests even if I did not choose 'Tutorial' while starting the game? The quests for Bud walton (for that slave) and Belal's (sp?) guns will no longer be available?
You just have to copy that entire string and enter it once.Do I have to do all of that?
Your daily influence gain? You "edit" that by raising your standing with factions like Fort Sera that you can own, Warrior's Hall or the Catholic Church, standing with the Republic via Town Hall or Hamilton Fort (except for the Underworld which decreases it instead). Doable in saveedit.Also does anyone know how to change your daily influence? For example, I have 45+ activities. Is there a way to edit them?
same as Income pls <3
No, I mean daily Influence. Three of my girls do horse activities that boost my daily influence by 41+ each day. Like the images below I wonder if I could change it permantly ykAnsel's quest can be done even if you did not choose tutorial while starting the game. You just have to follow the journal after hiring Ansel. Do not go inside your house. Stay on the outside, go to the NPC menu on the outside and equip Ansel with a weapon.
You just have to copy that entire string and enter it once.
Your daily influence gain? You "edit" that by raising your standing with factions like Fort Sera that you can own, Warrior's Hall or the Catholic Church, standing with the Republic via Town Hall or Hamilton Fort (except for the Underworld which decreases it instead). Doable in saveedit.
In the very beginning you can make decent influence by assigning girls as maids and assigning someone as a herald as well as doing the daily bounty and arena fights. Once you get a vassal or two you'll be getting hundreds of influence per day from that alone so influence will no longer be relevant anymore. My previous game just the vikings and Fort Sera combined were giving me about 350 influence per day without me having to do anything else for it.No, I mean like daily Influence. I have 3 of my girls doing horse activities that boost up my daily influence by 41+ each day.
Yes. Influence daily. Faction standings with the right factions affect that. Doing the Fort Sera quest is the easiest way to raise it since you gain ownership of the fort after the quest. When the Fort also reaches a certain number of men (200+ iirc), it can trigger a political event raising your standing with the Republic. Other factions you can gain ownership of are the Catholic Church and Warrior's Hall. The higher the power of the faction, the more money and influence they can give and you increase their power via donations. Raise the power of Fort Sera past 200 via captive donations require captives with ID 5-15 though, so powerful captures like HULKs from bounties or Highwayman Captains, Soldados, Warlords, Shanas, Knifeman from Red Tide, etc. Again, if you want to cheat it, you can go to saveedit, raise your standing with either Warrior's Hall or Catholic Church to like 99 or something and then donate to them to get that to 100 if you have the same religion as one or the other (they are enemy religions and will disable their donate buttons if you are their enemy religion; e.g. the Catholic Church will not accept donations from an Aesir).No, I mean like daily Influence. I have 3 of my girls doing horse activities that boost up my daily influence by 41+ each day.
It weird cause I am the owner of the church but for some reason it doesn't raise my influence :TYes. Influence daily. Faction standings with the right factions affect that. Doing the Fort Sera quest is the easiest way to raise it since you gain ownership of the fort after the quest. When the Fort also reaches a certain number of men (200+ iirc), it can trigger a political event raising your standing with the Republic. Other factions you can gain ownership of are the Catholic Church and Warrior's Hall. The higher the power of the faction, the more money and influence they can give and you increase their power via donations. Raise the power of Fort Sera past 200 via captive donations require captives with ID 5-15 though, so powerful captures like HULKs from bounties or Highwayman Captains, Soldados, Warlords, Shanas, Knifeman from Red Tide, etc. Again, if you want to cheat it, you can go to saveedit, raise your standing with either Warrior's Hall or Catholic Church to like 99 or something and then donate to them to get that to 100 if you have the same religion as one or the other (they are enemy religions and will disable their donate buttons if you are their enemy religion; e.g. the Catholic Church will not accept donations from an Aesir).
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Also, do you know how to permanently change the Merc stat? I keep changing their health and toughness, but it keeps resetting ;-(Yes. Influence daily. Faction standings with the right factions affect that. Doing the Fort Sera quest is the easiest way to raise it since you gain ownership of the fort after the quest. When the Fort also reaches a certain number of men (200+ iirc), it can trigger a political event raising your standing with the Republic. Other factions you can gain ownership of are the Catholic Church and Warrior's Hall. The higher the power of the faction, the more money and influence they can give and you increase their power via donations. Raise the power of Fort Sera past 200 via captive donations require captives with ID 5-15 though, so powerful captures like HULKs from bounties or Highwayman Captains, Soldados, Warlords, Shanas, Knifeman from Red Tide, etc. Again, if you want to cheat it, you can go to saveedit, raise your standing with either Warrior's Hall or Catholic Church to like 99 or something and then donate to them to get that to 100 if you have the same religion as one or the other (they are enemy religions and will disable their donate buttons if you are their enemy religion; e.g. the Catholic Church will not accept donations from an Aesir).
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