Fixed in 0.7.9.2. Thanks for reporting!0.7.9.1:
Slave stats are still hidden with the pictures when you choose the SFW option.
Morning BJ pictures are still shown when you choose the SFW option.
I'm happy to hear I'm not just talking to blank space! And I'm aware of the conditions he works on this game. I'm really blown away by his creativity and progress with this game so far. He deserves every bit of my praise from my previous post. If I was a wealthy man I'd set him up with a swimming pool of coins so he could swim like Scrooge McDuck! But I got nothing to offer but praise and advice that might hopefully help mold his game into the masterpiece I'm already sure It will be. I'd be happy to help in any way I can, but I can already tell he's gonna ace this by what he has so far... Still I'm old and lived a storied unusual life with many different kinds of experience's and would be pleased to share knowledge and experience that might help... Just shoot me a PM... Great game once again, and I hope he's getting the help, feedback, and support he deserves.Grim reads all your folks feedback and is working on adjusting some of the game parameters to accommodate the player experience.
Keep an eye on the the SubscribeStar.Adult page and this forum for more info and upcoming updates! Grim is a solo indie dev that works on this game in his free time, but the feedback from players is what really drives his motivation! Keep it up!
increased game feedback to the player on all possible actions and options, as well as in combat is being discussed and worked on.The lack of consistent feedback on the checks gives an uneven feel to the game. More so for low probability checks that just seem to always fail.
That would help with some of the more frustrating rolls that are made and would help players better optimize their play.increased game feedback to the player on all possible actions and options, as well as in combat is being discussed and worked on.
this has been one of the most consistent issues that have been brought up in player feedback, along with "I WANT TO HAVE MORE ROOM SO I CAN HAVE MORE GIRLS".That would help with some of the more frustrating rolls that are made and would help players better optimize their play.
besides the academy courses, and the available books, willpower has a chance to go up when selecting dominant choices during interactions, during the morning blowjob phase, as random events at the factory, furrys tavern, watery eyes, and the spa at crystal hills by choosing the dominant version of the blowjob.How to train master willpower ? I have read all the books. I have completed all the courses. I work at a university. Three days of testing the system did not give me any tutoring event other than increasing influence.
Anyone have a completed save file?
this has more to do with the twine/sugarcube format being used for most of these games. the save game functionality can be altered, but because its basically stored in your browser cookies, most devs dont seem to like messing with it. i am not an expert on twine/sugarcube, but from my understanding you would need to use javascript to alter the functionality, and that comes with its own issues.Just intrested, about. I have noticed some other HTML based cames seems like same engine use different save solutions. Would it be possible to just over write a file without need to delete it first. I have seen some have 3 buttons, save, load and delete. would be much more comfortable. Just question!
posting this in the #suggestions channel in discord so Grim can see it.Really well made and well written so far. The story, sandbox and management elements all work together nicely.
Regarding in-game info, would be nice IMO to be able to see slave stats when theyre at work etc, to make planning for them abit easier.
Thank you GrimDark and friends, Im looking forward to the future of this but no rush
If I was doing it, where you get feed back from an attempt I'd just show what happened.i prob shouldnt be bringing this up, but grim is prototyping a 2 different styles of improved player feedback from the game.
1. a ? icon next to every button that, when clicked, will bring up a popup describing possible effects/outcomes.
2. a mouseover popup for keywords that will show a summary of effects.