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Clemency

Active Member
Jan 21, 2024
852
1,038
Probably been asked before but I can't find an answer. How can I fix the windows clipping on the upper screen? I can't see the top of the screen on chrome or firefox.
I just adjust the zoom to 90% or 80% and then fullscreen my browser (F11) or hit the <--> button next to the zoom level to fullscreen.
Screenshot 2024-09-29 231342.png
the same one
Then send your save file so it can be checked. Lower right, wrench button, where you do your save. Save to disk and send that file.
 
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Clemency

Active Member
Jan 21, 2024
852
1,038
save from my progres
Your standing in the Academy is 2, not 30. Raise it by tutoring Academics or Science to access Seve. Also, you might need to build a gazebo then upgrade it for a pool in your backyard to do pool parties. Your girls are depressed.

Screenshot 2024-09-29 233903.png

I raised your standing to 30 and got Seve to proc instantly:

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Zandrel

New Member
Mar 15, 2022
3
1
Been following this game for some time. Loving the updates and changes, while the music is also a nice one to just relax and sit in the home for.

I am intrigued by the scav bonus to survival, as it makes sense to do.
 
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envy5

Newbie
Jun 22, 2017
45
11
Did anyone manage to kill the void beast? I got sorta close but I wonder what the strat is to kill it
 

Clemency

Active Member
Jan 21, 2024
852
1,038
Depends on the max DEX. 130 would probably still take some hits. Petites can go much higher than that so a fully trained team of very petite and petite girls could deal with it easily. But that takes time. I wonder if my herculeans with HULC armor, greatswords, and two miniguns could do it. I still have not started prowler 3 because it has a unique NPC I have to catch and I do not care to have him in my house just yet. I should try it now, kill the beast, and then roll back the save to keep that unique guy open.
 

Zarkhy

Active Member
Nov 4, 2018
994
635
I still have not started prowler 3 because it has a unique NPC I have to catch and I do not care to have him in my house just yet. I should try it now, kill the beast, and then roll back the save to keep that unique guy open.
I'd get him sooner rather than later, even if you don't care to have him, because you have to keep him in a cell for a week anyways and losing Deadly Enemy is a slow process.
 

Marmar

Newbie
Oct 14, 2017
28
5
thank you very much for your help. I made a mistake and of course I will follow your suggestion regarding the swimming pool

[/QUOTE]
 

Zarkhy

Active Member
Nov 4, 2018
994
635
Uhm well, now i have to ask, when did you play this game last time..? Because there's pretty extensive explanation to "Head Chef" in the game as it is now. It's under a button placed next to the "Head Chef" job assignment, just like for every other job assignment in the game:
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While there are areas of the game which could indeed use some more info, for the most part i find it self-describing well enough, and much better than many others.
While I don't exactly agree with those other two guys on much of anything they're saying, my big gripe with the game is that it's not properly stated how exactly something like Chef skill is calculated.

Would be nice to see the formulas displayed in the game so that you knew what skills and traits to train or to look for in future slave acquisitions, without needing the wiki.
 

Clemency

Active Member
Jan 21, 2024
852
1,038
Did anyone manage to kill the void beast? I got sorta close but I wonder what the strat is to kill it
Ah, I think there's no special trick to it. Extremely high dex evasion builds can cheese it without taking damage but even a normal fully trained party with high ranged and melee (120-150), as high a strength as they could have, and Duraplate armor at the least can do it powerstriking with greatswords. Train some more if you cannot. This fight's difficulty can vary at the stage of the game you are in. At day 100, it can be very challenging and at day 300 you can probably take it with no casualty, depending on how you play. If you are at the later stage of the game and money is not a problem, check your main combat NPCs in NPC Menu ---> Actions ---> Doctor's Hall to give them health implants. There's two levels and it can add +25 (costs $50,000) and +50 HP (costs $95,000) for a total of +75 HP. Some NPCs (aka the big mercs) may need more affection before allowing you to install implants on them. Without knowing what stage of the game you are in and what you have available, that's all I can help. Well, I could suggest which NPCs you should focus on if you want to minmax so there's that but it can feel very limiting because there's a narrower list for that and it's not strictly necessary for this fight..
You know that because you dig into the code itself - which in itself has nothing to do with gameplay. A player can only react and process what is presented by either the game or the help - wiki in this case. To come to a conclusion, as you present it, one has to dig into the code, as that conclusion is impossible to draw by just the info given to the regular player. This is exactly why i used 'obstruction' in my wording. The necessary information to achieve a simple thing or to develop a strategy towards a simple goal is impossible to gather without diving into the code itself at times.

Just to translate your comment into monetary figures: 13k just for the dojo, at least 32k for Aria and being able to end her quest-line. Nothing what you list has anything to do with 'general info' but is yet again another high level strategy answer. For a generic player it is not possible to see the value in the upgrades if results are mostly random thus pure luck. So for them buildings become 'obsolete' as they dont really offer value for result since the rolls are still random. Random means you will get rolls both in low and high. Even with the best bonus there are still lows.
It is an intuitive train of thought to assume that more upgrades on your designated combat Training Room improve your chances. Hiring a trainer too. Push It is not very intuitive, sure. The mention of Aria's statue is just tacked on so someone would not say "You forgot this", it's not the point. The point is the rolls follow a certain set of calculations and there is a way to game that to your advantage. Could the game be better at informing you? Sure.

EDIT: oh, and grim replied so he's looking into it too.
 
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Shad000w

New Member
Jul 26, 2024
8
11
Live hack for those who want to be able to edit save files:
1. open start_game.html with Notepad++
2. Find in the text

if(e==null)return"";var t="";var n,r,i,s,o,u,a;var f=0;e=LZString.compress(e);while(f<e.length*2){if(f%2==0){n=e.charCodeAt(f/2)>>8;r=e.charCodeAt(f/2)&255;if(f/2+1<e.length)i=e.charCodeAt(f/2+1)>>8;else i=NaN}else{n=e.charCodeAt((f-1)/2)&255;if((f+1)/2<e.length){r=e.charCodeAt((f+1)/2)>>8;i=e.charCodeAt((f+1)/2)&255}else r=i=NaN}f+=3;s=n>>2;o=(n&3)<<4|r>>4;u=(r&15)<<2|i>>6;a=i&63;if(isNaN(r)){u=a=64}else if(isNaN(i)){a=64}t=t+LZString._keyStr.charAt(s)+LZString._keyStr.charAt(o)+LZString._keyStr.charAt(u)+LZString._keyStr.charAt(a)}return t

and replace it with

return e

so that the text between the commas looks like this

,compressToBase64:function(e){return e},

3. Now the new saves will be normally readable and editable with Notepad++.
4. For easy viewing of the file, download the JSON viewer plugin for Notepad++, then open the save file and click plugins/JSON viewer/Format JSON

P.S. Don't forget to always backup your files when editing something;)
 

Nellyg

Active Member
Oct 27, 2018
919
590
its the damn retarded dice roll just remove it and let people gain stat normally why the hell training become a gamble. You train in a group of 4, with people around the same stats. 3 passes but then retarded dice roll decides to give one a failure, then you reload and try again now a different person get the failure, repeated that enough of time and you'll probably want to bash the face of the one responsible for that retard training mechanic.
[/QUOTE
Hit "F5" I think, saves a hard reload
 

ffive

Conversation Conqueror
Jun 19, 2022
6,291
14,755
There is not a single line about what the Chef skill actually is
You said there was no explanation about Head Chef, not Chef Skill.

(the skill level corresponds primarily to Domestic skill, with Discipline and Intelligence adding to it, which is fairly logical for a domestic job and i don't think a player wouldn't be able to notice the relation between assigning character with such skills and good performance)
 

ffive

Conversation Conqueror
Jun 19, 2022
6,291
14,755
And now for something completely different: a bug, probably.
Code:
/* nikas clothes */
<<if _npc.dayblock is 9 and _npc.charisma lte 59 and _lossroll is 4>><<set _npc.charisma+=1>><</if>>

<<if _npc.willpower gte 30 and _npc.happiness gte 40 and _lossroll is 1 and _npc.charisma lte 59>><<set _npc.charisma+=1>><</if>>
The second line doesn't check for assigned job and grants potential charisma gain to anyone in the household, not just to person working at Nika's. Which, given where it's positioned in the code, probably wasn't actual intention..?
 

guest1492

Member
Apr 28, 2018
351
291
I noticed a lot of posts talking about training, so I wanted to point out that unlike most dice rolls in the game where lower is better, you want to roll as high as possible for training. Probably doesn't matter much though unless you play on Sandbox difficulty which rolls lower numbers.
 

Gato21

Active Member
Oct 16, 2021
954
2,837
And now for something completely different: a bug, probably.
Code:
/* nikas clothes */
<<if _npc.dayblock is 9 and _npc.charisma lte 59 and _lossroll is 4>><<set _npc.charisma+=1>><</if>>

<<if _npc.willpower gte 30 and _npc.happiness gte 40 and _lossroll is 1 and _npc.charisma lte 59>><<set _npc.charisma+=1>><</if>>
The second line doesn't check for assigned job and grants potential charisma gain to anyone in the household, not just to person working at Nika's. Which, given where it's positioned in the code, probably wasn't actual intention..?
As per MoR-wiki:
Charisma increases slowly if an NPC maintains a combination of high Willpower (30 or above) and a high enough Happiness (40 or above). This gives him or her room to improve her own confidence and character when not busy with other tasks (cap: 60).
 
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ffive

Conversation Conqueror
Jun 19, 2022
6,291
14,755
As per MoR-wiki:
Charisma increases slowly if an NPC maintains a combination of high Willpower (30 or above) and a high enough Happiness (40 or above). This gives him or her room to improve her own confidence and character when not busy with other tasks (cap: 60).
Ahh okay. Weird place to put it (in the middle of workplace-oriented checks) but it does seem intentional, then.
 
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Gato21

Active Member
Oct 16, 2021
954
2,837
Ahh okay. Weird place to put it (in the middle of workplace-oriented checks) but it does seem intentional, then.
Yeah, I've noticed a bit of that having gone through the code. Happy to be of help since it's usually you illuminating the inner workings of games to me.
 
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