Is there a variable list for the console somewhere?? i mean the cheat scripts and Console commands posted here fail to list some of the weapons and ammo, For example .50 cal sniper, Grenade Launcher and the unique weapon that can be bought in the space station along with their ammo: .50 cal ammo, Grenade rockets and Cannon shells...... as well as HULC armor code. So thats why i was wondering if there wass another list or a command to see the variable list.
Also have the materials the one that shows ores,steal,diamonds have ALL the codes I put 50k of each,and have for ointement,doctor trying find the ammo for the cannon weapon wanted to try it but no ammo. and have stats for mc,was checking the list from the guy that posted it here but he had a lot that didn't work I wanted the slaves if you have it send it over, tired editing the save and not getting tier 4 that has debug for the npc so you can change their stuff, I'll stick with my tier 2 for now. all those codes work and the ones i didn't post..since you didn't ask.
// nemesis
SugarCube.State.active.variables.ownneme = 19999
// crossbow
SugarCube.State.active.variables.owncrossbow = 19999
// pistol
SugarCube.State.active.variables.ownpistol = 19999
// revolver
SugarCube.State.active.variables.ownrevolver = 19999
// 0.30 rifle
SugarCube.State.active.variables.ownrifle = 19999
// shotgun
SugarCube.State.active.variables.ownshotgun = 19999
// automatic rifle
SugarCube.State.active.variables.ownautorifle = 19999
// coil gun
SugarCube.State.active.variables.owncoil = 19999
// plasma gun
SugarCube.State.active.variables.ownplasma = 19999
// 0.50c rifle
SugarCube.State.active.variables.own50c = 19999
// cyber cannon
SugarCube.State.active.variables.owncyber = 1999
// grenade launcher
SugarCube.State.active.variables.owngl = 199
// minigun
SugarCube.State.active.variables.ownminigun = 199
// knife
SugarCube.State.active.variables.ownknife = 19999
// combat staff
SugarCube.State.active.variables.ownstaff = 19999
// sword
SugarCube.State.active.variables.ownsword = 19999
// great sword
SugarCube.State.active.variables.owngsword = 19999
// spear
SugarCube.State.active.variables.ownspear = 19999
// sledge hammer
SugarCube.State.active.variables.ownsledge = 19999
// power katana
SugarCube.State.active.variables.ownpowerkatana = 19999
// ice blade
SugarCube.State.active.variables.owniceblade = 19999
// hulk for npc
SugarCube.State.active.variables.ownslhulc = 199