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chicho1958

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Apr 28, 2020
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In one of my previous games I was able to have Aria Bianchi marry my MC. In this one it says impossible even though I've freed her have her affection at undying and have done the rescue mission.
Any advice is welcome.
If you can't find a solution, send me save I'll marry her with mc.
 
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Clemency

Active Member
Jan 21, 2024
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Not sure about parangons and marriage penalty you say. . I married Clea with zero problems in my llast run.
It is a massive penalty. It can be overcome especially if her willpower is lower and you have 0 wives.

paragon penalty.png

To bulldoze through the paragon penalty, 0 Willpower is a useful tool. I used NPC Debug to get my Paragon Milou to 0 Willpower and she will accept anything (I have 5 wives, the set limit for Aesir before penalties):

Screenshot 2024-12-16 154319.png

As far as I know Buddhist does not conflict with any other religion. I just checked in my current game and Aria is easily marriagable for me at loving affection without converting her and without reducing her willpower. I worship Aesir and don't have any wives yet. I did go do the initial part of her quest and tell her I would help with the rebellion. I also took her with me to go visit the rebellion site so I could recruit Clea (which I have done already).
Your Aria is a slave. She will agree.

And Buddhist conflicts with Aesir but it requires Aria's Buddhist Devotion to be higher than 60. I ran into this problem marrying Tori who is Cult of the Elder 95 devotion but did not ran into it marrying a Cult of the Elder Laika at 54 Devotion. Same stats so I checked the code and yep, Aesir conflicts with everyone not Aesir or Atheists but it requires a Devotion level of 60 or higher.

Screenshot 2024-12-16 153002.png

This is a higher than 60 Devotion Buddhist Aria:

Screenshot 2024-12-16 153148.png

Screenshot 2024-12-16 152624.png
 
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Xythurr

Well-Known Member
Oct 29, 2017
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It is a massive penalty. It can be overcome especially if her willpower is lower and you have 0 wives.

View attachment 4338962

To bulldoze through the paragon penalty, 0 Willpower is a useful tool. I used NPC Debug to get my Paragon Milou to 0 Willpower and she will accept anything (I have 5 wives, the set limit for Aesir before penalties):

View attachment 4338999


Your Aria is a slave. She will agree.

And Buddhist conflicts with Aesir but it requires Aria's Buddhist Devotion to be higher than 60. I ran into this problem marrying Tori who is Cult of the Elder 95 devotion but did not ran into it marrying a Cult of the Elder Laika at 54 Devotion. Same stats so I checked the code and yep, Aesir conflicts with everyone not Aesir or Atheists but it requires a Devotion level of 60 or higher.

View attachment 4338980

This is a higher than 60 Devotion Buddhist Aria:

View attachment 4338982

View attachment 4338967
I converted her to Christianity and save scummed it. Took awhile but I finally got her.
 

Clemency

Active Member
Jan 21, 2024
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She had willpower well over 100 and was my 3th wife.
It's a penalty for paragons, not an impossibility. -100 just means you better "roll higher" than 100. You can get through it but it still exists and is potentially the cause of his situation. Anyway, it's been solved now and he has Aria married.
 

Xythurr

Well-Known Member
Oct 29, 2017
1,046
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Guys this may be a dumb question but I am befuddled. is there any way to make your NPC companions swap to melee in combat? I can do it easily enough on my MC but I see no way for the others.
It would be nice to not have to manually unequip all their guns when I'm doing a bandit capture run.
 

tsap

Member
Apr 19, 2019
266
256
Guys this may be a dumb question but I am befuddled. is there any way to make your NPC companions swap to melee in combat? I can do it easily enough on my MC but I see no way for the others.
It would be nice to not have to manually unequip all their guns when I'm doing a bandit capture run.
During fight choosing "STRIKE ENEMY" under ""MAIN OPTIONS" seems to work in my game - in case the companions have melee weapons they can use.
 
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Clemency

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Jan 21, 2024
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Guys this may be a dumb question but I am befuddled. is there any way to make your NPC companions swap to melee in combat? I can do it easily enough on my MC but I see no way for the others.
It would be nice to not have to manually unequip all their guns when I'm doing a bandit capture run.
Fire At Enemy - uses ranged weapon
Strike Enemy - uses melee weapon, shows up as an option when NPCs are at close range
Glove icon - powerstrike button

Screenshot 2024-12-16 230019.png
 
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LizJ

Member
Aug 13, 2020
286
181
I'm pretty sure the last version's changelog said they'd fixed that bug, but it still keeps happening to me too.
"Wicked, wicked Zoot [Grimdark]… she [Grimdark] is a bad person and she [Grimdark] must pay the penalty. And here in Castle Anthrax [F95Zone], we have but one punishment…" :oops:
- Dingo
 
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chicho1958

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Apr 28, 2020
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Just found out 1 thing, on this playthrough I'm doing(born from the ashes/grim/dying world. I went to the church and it was destroyed so I said brb got my Yakuza team and killed everyone in that map and suddenly the church appeared, someone was having an issue with it and they didn't know so they tried sugarcube code, it worked but no need for that just kill the enemy in that map.
 

Clemency

Active Member
Jan 21, 2024
837
1,014
Just found out 1 thing, on this playthrough I'm doing(born from the ashes/grim/dying world. I went to the church and it was destroyed so I said brb got my Yakuza team and killed everyone in that map and suddenly the church appeared, someone was having an issue with it and they didn't know so they tried sugarcube code, it worked but no need for that just kill the enemy in that map.
That's different. Their church is at state = -1 and there are no bandits nearby. It is permanently disabled because the Church power went to zero or lower. There is a known issue now with the Church. This patch introduced the Abbey and the Abbey triggers this event which probably has no safeguards or minimum limit imposed to the Catholic Church so their power gets reduced to 0:

church political event.jpg
 

khumak

Engaged Member
Oct 2, 2017
3,843
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That's different. Their church is at state = -1 and there are no bandits nearby. It is permanently disabled because the Church power went to zero or lower. There is a known issue now with the Church. This patch introduced the Abbey and the Abbey triggers this event which probably has no safeguards or minimum limit imposed to the Catholic Church so their power gets reduced to 0:

View attachment 4342062
Yeah maybe Grim will tweak that in a future update. In the meantime, I think you can still prevent the church from being wiped out if their power starts getting low by just converting to Christianity and donate enough to boost their power back up to a reasonable level. Might mean you get forced to switch with less than ideal timing but still...
 
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