- Mar 28, 2020
- 651
- 1,577
I think that is way too much micro.
it is always great when there is a dev who listen to feedback and corrects issues as they are brought up.
Grim is a pretty good dev
Messaged him briefly on SubscribeStar, he definitely has a plan.While it is totally fair to find tying them up every night to be too annoying and repetitive, that doesn't make it "not valid" as a way of escape prevention. But yeah, It's definitely not ideal. Grim has actually been aware of this problem for a while, there's messages from last month talking about it. Something I actually skipped over while looking at the roadmap is that version 0.8.1 is planned to have an overhaul of the escape system, adding options for attacking/tracking down escaped slaves to add more depth to the mechanic.
No regrets giving him money for the past few months