This game is not a good sandbox game. And without a serious overhaul of mechanics, it's never going to be a good sandbox game. This is made all the more tragic because its a game with a lot of potential, but I don't think it will ever be allowed to simply be fun.
The entire point of a sandbox game is to let people play in the sandbox. This game looks like a sandbox, but its a sandbox where you're not allowed to play with the sand. At least not without filling out the appropriate paperwork and checking out a regulation-sized sand shovel.
Just read any of the "getting started" guides. They recommend:
- Extremely specific character background choices.
- Extremely specific skill choices.
- Extremely specific early game strategies.
- Extremely specific interactions with the harem.
Doing anything other than what is in the guide is basically pointless. You will either lose or lock yourself out of content.
Failing to properly employ these strategies leads to a slow death via bankruptcy. Non-standard strategies do not work. There are important skills for late game that you simply cannot get if you do not follow these procedures pretty much to the letter.
Even when you do follow these strategies, holy crap -- what a grind-fest. Why should I have to make a fully non-combat character and then rely on combat to make it through the early game? Why is non-combat not viable for early game? Why is a combat oriented character not viable for late game?
Why put us in a situations where we are obliged to make decisions that make no sense except from a game mechanics perspective? Why make the early game a complete struggle where you're constantly on the verge of bankruptcy, grinding, grinding, grinding in the hope that one far-off golden day you will be allowed to finally play in the fucking sand?
If I have to make a specific character, invest in very specific skills, and do very specific things at very specific times in order to be able to play, why even make a sandbox game? It's mind boggling.
I, like many others, find the "correct" way to play the game completely torturous. And if you're making a sandbox game with a "correct" way to play it, you're doing it wrong.