Sep 20, 2023
22
17
Does anyone know what the Kingpin trait actually unlock in game? You supposed to have underworld connections and extra conversation choices according to the text, but didn't find much in game.

Also, does Hunter get any other perks than the better hunting and extra hunt spot? Seems underwhelming long term.
 

Bob89rt

Member
Jan 17, 2025
153
133
Does anyone know what the Kingpin trait actually unlock in game? You supposed to have underworld connections and extra conversation choices according to the text, but didn't find much in game.

Also, does Hunter get any other perks than the better hunting and extra hunt spot? Seems underwhelming long term.
Stealth skill can be useful when grinding dung later.
 

Bob89rt

Member
Jan 17, 2025
153
133
I think I'm getting errors?

Pool party isn't registering my entire household when hosting for all. It is quite a few short

A slave mistress became unassigned after I sold one of her trainees despite it remembering her other assignments upon reassigning her role
 

khumak

Engaged Member
Oct 2, 2017
3,945
4,012
I think I'm getting errors?

Pool party isn't registering my entire household when hosting for all. It is quite a few short

A slave mistress became unassigned after I sold one of her trainees despite it remembering her other assignments upon reassigning her role
People at work won't go. If it's too late nobody will go so you'll have a pool party with just MC. I typically will do my pool party just after 4pm when everyone gets off work. That still leaves time for training if I want and still be able to fuck someone as well. I prefer to train first thing in the morning, but people won't train while at work either so you're limited to training with people who are available the full day despite their job like maids if you don't wait til after 4pm.
 

Bob89rt

Member
Jan 17, 2025
153
133
People at work won't go. If it's too late nobody will go so you'll have a pool party with just MC. I typically will do my pool party just after 4pm when everyone gets off work. That still leaves time for training if I want and still be able to fuck someone as well. I prefer to train first thing in the morning, but people won't train while at work either so you're limited to training with people who are available the full day despite their job like maids if you don't wait til after 4pm.
I dunno, are assigned workshop workers counted? The number was off originally, as well. I am doing it first thing in the morning 0800. I gained a few workaholics for my workshop of course these were despising, not being counted until after their downtime. But okay I had 13 wrong there was more in household with workshop. But then I sold a slave for fullhouse, number dropped to 8 daily now. The same occurred with the slave mistress being unassigned after that sale. Specifically it is not counting anyone assigned to the workshop. Unclear if it is not counting Turner, or my workshop foreman Stormchild as well? I think it's anybody assigned to Workshop that isn't being counted. It doesn't matter if I host at 0800 or 1700 or later.

It should be 15, I haven't been focused on filling house simply upgrading it and workshop. I have 7 including foreman assigned to built in Redhaven not in household grounds, workshop. Not being counted in pool party
 

khumak

Engaged Member
Oct 2, 2017
3,945
4,012
I dunno, are assigned workshop workers counted? The number was off originally, as well. I am doing it first thing in the morning 0800. I gained a few workaholics for my workshop of course these were despising, not being counted until after their downtime. But okay I had 13 wrong there was more in household with workshop. But then I sold a slave for fullhouse, number dropped to 8 daily now. The same occurred with the slave mistress being unassigned after that sale. Specifically it is not counting anyone assigned to the workshop. Unclear if it is not counting Turner, or my workshop foreman Stormchild as well? I think it's anybody assigned to Workshop that isn't being counted. It doesn't matter if I host at 0800 or 1700 or later.

It should be 15, I haven't been focused on filling house simply upgrading it and workshop. I have 7 including foreman assigned to built in Redhaven not in household grounds, workshop. Not being counted in pool party
Anyone who can be a follower at the time you do the party should be there. I believe that means maids, janitors, workshop workers, footmen, your guard captain, and guards. There might be something I'm forgetting but I think those are the only ones who are available from 7am to midnight despite their job.
 
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Bob89rt

Member
Jan 17, 2025
153
133
Anyone who can be a follower at the time you do the party should be there. I believe that means maids, janitors, workshop workers, footmen, your guard captain, and guards. There might be something I'm forgetting but I think those are the only ones who are available from 7am to midnight despite their job.
It's not counting my entire workshop, it's in Redhaven, not in garden grounds. 7 total with Stormchild. They aren't attending the pool party. Annoyingly, how else do I raise their nonsense? Literally events, like pool party. Derp. Weird they're attending shrine sessions. Stromchild is available for nightly activities prostitution etc.

It needs to host at 1700 or later, cannot at 0800, specifically for workshop workers. Anybody assigned to shops, etc counts.
 

khumak

Engaged Member
Oct 2, 2017
3,945
4,012
It's not counting my entire workshop, it's in Redhaven, not in garden grounds. 7 total with Stormchild. They aren't attending the pool party. Annoyingly, how else do I raise their nonsense? Literally events, like pool party. Derp. Weird they're attending shrine sessions. Stromchild is available for nightly activities prostitution etc.

It needs to host at 1700 or later, cannot at 0800, specifically for workshop workers. Anybody assigned to shops, etc counts.
I just checked in my game and throwing a pool party at around 4:30pm has 81 people attend including all of my workshop workers. I removed all of my workshop workers from their job just to check and it's still 81. If you do it at exactly 4pm that won't work though because people are still counted as being at work until 4:01pm I believe. Ranch Master and maybe Mine Foreman I think might be entirely excluded no matter what time you do it. That probably explains why you can bang Connor's wife without him catching you if you make him a Ranch Master.
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,265
839
is there a way to give a bodyguard or another member a partner, or letting them have sex other than floor crawlers?
A highly corrupt Slave Master will use his/her assigned slaves sexually. That's about closest to what you're asking. Check wiki for the job assignment and requirements.

There's one 3-way scene that repeats a few times where you need to bring a male companion along with you, also.
 

flyingfalcon65

New Member
May 11, 2017
10
15
Is there any value to having multiple dancers in your household? Apart from just being able to sell them for more money. A bunch of the story girls have good dance scores but you only seem to need one for the Golden Dragon assignment.
 

Clemency

Well-Known Member
Jan 21, 2024
1,004
1,316
Is there any value to having multiple dancers in your household? Apart from just being able to sell them for more money. A bunch of the story girls have good dance scores but you only seem to need one for the Golden Dragon assignment.
For now? None, to be honest. Not even for max reputation taverns, I think. I cannot find the post of the guy who did the math for what a 1000/1000 reputation tavern needs, but it was probably guards.

Maybe in the future we can form an idol group.
 
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Bob89rt

Member
Jan 17, 2025
153
133
I just checked in my game and throwing a pool party at around 4:30pm has 81 people attend including all of my workshop workers. I removed all of my workshop workers from their job just to check and it's still 81. If you do it at exactly 4pm that won't work though because people are still counted as being at work until 4:01pm I believe. Ranch Master and maybe Mine Foreman I think might be entirely excluded no matter what time you do it. That probably explains why you can bang Connor's wife without him catching you if you make him a Ranch Master.
After 1630. In the morning 0800 everybody except the workshop attends. Any assignments to shops attend. Why doesn't the workshop? Confusingly. I do it first thing in the morning because there's an hour prior, and rather than talking to a bunch of people individually after the, is it the Fenton gang loss, or the other, gang affection loss, out the way, as of course the City Hall doesn't close until 2100. Prostitution 0000.
 

Advanprince

Newbie
Jan 17, 2021
84
19
1. Does only Celeste Sunderland got Templin Dress for herself or there are code available for other npc to use it?

2. Does anyone knows the codes for Forged Documents?
 

broxitar

Newbie
May 29, 2021
69
114
I'm hearing references to Masters of Raana 2. How close are we to that? Because much of MoR 1 still feels unfinished. I mean, we got the main questline, but so many characters don't feel fleshed out beyond a level that feels...well, shallow. I'm not intending to minimize the immense amount of work that's gone into refining and adding to this game. I'm only expressing my impression from playing it.

It's like getting characters into the house is the endpoint, not the beginning. All that remains then is to unlock a few "tell me about your background" bits that may unlock a quest or two, but then the rest of the game is just grinding. And as time goes on, you start to recognize the sameness in the text responses you get from different girls at various affection levels. (I know, writing unique dialogue for all the NPCs at every stage would be asking a lot.)

And is MoR 2 going to stay with your character, or have you start the process of building a house up from nothing all over again?
 

Zeph3r

Member
Oct 22, 2020
145
204
I'm hearing references to Masters of Raana 2. How close are we to that? Because much of MoR 1 still feels unfinished. I mean, we got the main questline, but so many characters don't feel fleshed out beyond a level that feels...well, shallow. I'm not intending to minimize the immense amount of work that's gone into refining and adding to this game. I'm only expressing my impression from playing it.

It's like getting characters into the house is the endpoint, not the beginning. All that remains then is to unlock a few "tell me about your background" bits that may unlock a quest or two, but then the rest of the game is just grinding. And as time goes on, you start to recognize the sameness in the text responses you get from different girls at various affection levels. (I know, writing unique dialogue for all the NPCs at every stage would be asking a lot.)

And is MoR 2 going to stay with your character, or have you start the process of building a house up from nothing all over again?
So if you hop onto the discord they'd probably be better able to answer your questions and probs someone here will too, but I'll give a brief answer.

MOR 2 is still several years away iirc. MOR 1 still has several more major versions to go through and features to add that will take another few years to fully complete and add. Having been on this thread since the start I'm going to say that this timeline is still variable as Grim has added a lot compared to the original scope of the game and backer rewards keep coming in.

Which is a pretty good segway to the nextpoint, being that as far as I understand the stories for named NPCs is in a completed state as of this current moment. The game, again, was not intended to be this story driven at the start and very heavily focused on the management aspect of the game (in the early versions we had a maximum of 6 slots for the Kymnato girls and that was it). What we have now is very much a result of Grim listening to player feedback and players - like myself - refusing to sell anyone, and instead choosing to expand to the point the game doesn't have enough housing to fit everyone.

If you look at the game as a whole you can see there's a lot of dedication toward the development of mechanics. The expanded roster of NPCs are there due to the introduction of the random slave system, and not necessarily for the added story content. Whether the stories get further built up or not is something up to Grim, but from what I can tell currently based on the progress list mentioned on the discord there's nothing further to do. Possibly if there's enough popularity behind the idea or a backer pushes for specific characters to have extended stories we could see more, but as of right now the stories are complete.

There is a section of the community dedicated to community works and adding scenarios/flavour text, but I'm not too knowledgable on the subject. Based on past system overhauls I could see the romance/relationship system receiving an overhaul and this community would most likely be a large source of new content aside from what Grim makes himself.

Hopefully we will see more content coming for named NPCs in the future as I would also like to see that myself. Also hoping to get some mods somewhere down the line.
 

j01ntr0l1a

Active Member
Mar 23, 2022
547
363
I'm hearing references to Masters of Raana 2. How close are we to that? Because much of MoR 1 still feels unfinished. I mean, we got the main questline, but so many characters don't feel fleshed out beyond a level that feels...well, shallow. I'm not intending to minimize the immense amount of work that's gone into refining and adding to this game. I'm only expressing my impression from playing it.

It's like getting characters into the house is the endpoint, not the beginning. All that remains then is to unlock a few "tell me about your background" bits that may unlock a quest or two, but then the rest of the game is just grinding. And as time goes on, you start to recognize the sameness in the text responses you get from different girls at various affection levels. (I know, writing unique dialogue for all the NPCs at every stage would be asking a lot.)

And is MoR 2 going to stay with your character, or have you start the process of building a house up from nothing all over again?
hes doing about 6-8h/month on MoR 2 doing the groundwork so it wont take away hes time from MoR 1 but the current game (MoR1) will have his main focus for at least another 2 years
 

j01ntr0l1a

Active Member
Mar 23, 2022
547
363
So if you hop onto the discord they'd probably be better able to answer your questions and probs someone here will too, but I'll give a brief answer.

MOR 2 is still several years away iirc. MOR 1 still has several more major versions to go through and features to add that will take another few years to fully complete and add. Having been on this thread since the start I'm going to say that this timeline is still variable as Grim has added a lot compared to the original scope of the game and backer rewards keep coming in.

Which is a pretty good segway to the nextpoint, being that as far as I understand the stories for named NPCs is in a completed state as of this current moment. The game, again, was not intended to be this story driven at the start and very heavily focused on the management aspect of the game (in the early versions we had a maximum of 6 slots for the Kymnato girls and that was it). What we have now is very much a result of Grim listening to player feedback and players - like myself - refusing to sell anyone, and instead choosing to expand to the point the game doesn't have enough housing to fit everyone.

If you look at the game as a whole you can see there's a lot of dedication toward the development of mechanics. The expanded roster of NPCs are there due to the introduction of the random slave system, and not necessarily for the added story content. Whether the stories get further built up or not is something up to Grim, but from what I can tell currently based on the progress list mentioned on the discord there's nothing further to do. Possibly if there's enough popularity behind the idea or a backer pushes for specific characters to have extended stories we could see more, but as of right now the stories are complete.

There is a section of the community dedicated to community works and adding scenarios/flavour text, but I'm not too knowledgable on the subject. Based on past system overhauls I could see the romance/relationship system receiving an overhaul and this community would most likely be a large source of new content aside from what Grim makes himself.

Hopefully we will see more content coming for named NPCs in the future as I would also like to see that myself. Also hoping to get some mods somewhere down the line.
wow damn u got me thinking about the old versions all over again , back when it was ment to train and sell your slaves not keep them and when they died they were gone forever haha ironman mode was regular XD its came a long way since over 3 years ago when Grim celebrated the Birth of MoR and yeah the earliest versions only had 2 slots now we have like almost 100 lmaoo its great and it just keeps coming and getting better and better , cheers to all supporting and have love for the game. this the tribal warrior from in the middle of the MoR banner haha, i think imma play the old versions for a bit lol 1738093978855.png 1738093555648.png 1738093454600.png
 

j01ntr0l1a

Active Member
Mar 23, 2022
547
363
So if you hop onto the discord they'd probably be better able to answer your questions and probs someone here will too, but I'll give a brief answer.

MOR 2 is still several years away iirc. MOR 1 still has several more major versions to go through and features to add that will take another few years to fully complete and add. Having been on this thread since the start I'm going to say that this timeline is still variable as Grim has added a lot compared to the original scope of the game and backer rewards keep coming in.

Which is a pretty good segway to the nextpoint, being that as far as I understand the stories for named NPCs is in a completed state as of this current moment. The game, again, was not intended to be this story driven at the start and very heavily focused on the management aspect of the game (in the early versions we had a maximum of 6 slots for the Kymnato girls and that was it). What we have now is very much a result of Grim listening to player feedback and players - like myself - refusing to sell anyone, and instead choosing to expand to the point the game doesn't have enough housing to fit everyone.

If you look at the game as a whole you can see there's a lot of dedication toward the development of mechanics. The expanded roster of NPCs are there due to the introduction of the random slave system, and not necessarily for the added story content. Whether the stories get further built up or not is something up to Grim, but from what I can tell currently based on the progress list mentioned on the discord there's nothing further to do. Possibly if there's enough popularity behind the idea or a backer pushes for specific characters to have extended stories we could see more, but as of right now the stories are complete.

There is a section of the community dedicated to community works and adding scenarios/flavour text, but I'm not too knowledgable on the subject. Based on past system overhauls I could see the romance/relationship system receiving an overhaul and this community would most likely be a large source of new content aside from what Grim makes himself.

Hopefully we will see more content coming for named NPCs in the future as I would also like to see that myself. Also hoping to get some mods somewhere down the line.
its great to see a veteran talking , cheers man
 
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