Zarkhy

Well-Known Member
Nov 4, 2018
1,247
834
Does anyone know what the stability increase for donated slaves are for Zapin Field?

I have a 0 Anger, Loving slave with 80 Melee and 67 Ranged.
Wiki says it should give me 5, but when I go to move him it's only +2.
The wiki is correct, those are the things that increase stability, but their effect is lessened as your number of workers increases.
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,247
834
Is it possible to get to 80+ stability then? I'm only at 21/50 workers and 47 stability.
Yeah.

It's super easy if you send 80+ Ranged/Melee Loving girls to Zapin when you first obtain it.

I myself am at 29/50 workers and 98 Stability.

Is it possible from those numbers anymore? I dunno, probably? If you send 29 workers, all you need is 4 of them to give you 2 stability, rest can be 1.

Though you should obviously aim for all that you send to give you 2 until you hit your goal.
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,565
14,911
Yes, AFAIK Assassination tactics stops working once the trait becomes dormant.

The Paragon/Wife thing just means that you *can* marry her without losing the trait.

Also means that if she were a slave it wouldn't work, but enslaving her is not currently (or AFAIK ever gonna be) possible.
It's kinda unfortunate that her signature skill gets disabled just because you want to be a good slave trainer.
 

Clemency

Active Member
Jan 21, 2024
996
1,312
question brothers, are the afternoon events at home still disable? (sexually active slaves)
You mean the Arrange Events? It has always been active. Unless you mean orgy. I think you still can, but the pics might not cooperate.
What is the best way to force a girl to orgasm, when she doesn't want to? Like what stats help?
Copulation, primarily. Kissing helps since cunnilingus is a composite skill of Copulation and Kissing.

Getting her Arousal up is how you do it at low stats. Bathroom. Seduction. Caress or kissing.
Now, is there any way to get rid of this, BESIDES interrogation?
Capture other random slaves. Hope they roll Secretive. There is a fixed amount of Secrets to unlock. Once you unlocked the final one (finding Julie Wilson), the Secretive trait in remaining NPCs is removed.
 
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Somnis

Newbie
Sep 5, 2019
48
42
Alright this is a bit rough but it works.

Anyone who wants to play raana on android... put this into the raana folder with start_game.html and run this one instead.

This is an html wrapper that loads the game through it, forcing it into a slight resize. If the game is still too large, you can scroll around through the UI without the actual bars taking up space. Because it's a wrapper you don't need to update it when the game itself updates, it's just one and done.


I tried seeing if light mods (cheats) could be applied through it, but no it looks like it won't work because of general security on html files forcing the base into a read only state. Haven't figured out a simple way around it, but figure this is convenient enough to share with anyone else interested.

I still use joiplay to run the wrapper because it's the best method I've found to keep things tidy. Hope it helps.
 

Seewolf

Active Member
Feb 27, 2019
574
1,450
GD-studios

Noticed a minor bug in the 0.841 version. When taking a slave girl to the bathroom and selecting the blowjob, come in mouth, the swallowed semen statistic won't be affected. Tested it after having started a new game and with Adora Sanor.
 
Last edited:

youraccount69

Forum Fanatic
Donor
Dec 30, 2020
4,983
2,295
MastersOfRaana-0.8.4.1c
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Sariia

Newbie
Feb 2, 2022
17
30
does this work on version: 0.8.4.1b ?
I said I'd let you know, so here it is: The incest patch for the latest version :D

Okay, so, in the last one, I noticed a wall of error messages upon ending each day (not game-breaking, easily ignorable).

Though since it was a blemish nonetheless, I've made sure there are no such messages in this version, because I've gotten even better at manuevering the code :coffee:

Enjoy the incest. Enjoy a daily Lovisa+Tori threesome, if you will ;)
 

Xythurr

Well-Known Member
Oct 29, 2017
1,337
2,721
I said I'd let you know, so here it is: The incest patch for the latest version :D

Okay, so, in the last one, I noticed a wall of error messages upon ending each day (not game-breaking, easily ignorable).

Though since it was a blemish nonetheless, I've made sure there are no such messages in this version, because I've gotten even better at manuevering the code :coffee:

Enjoy the incest. Enjoy a daily Lovisa+Tori threesome, if you will ;)
Thanks a bunch!
 
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psychocricket

Member
Jun 19, 2018
135
133
It's kinda unfortunate that her signature skill gets disabled just because you want to be a good slave trainer.
I think the logic is that she fights harder if you're in the mood to allow her to fight for whatever "liberation" is in her mind. If you manage to break Clea past whatever mental safeguards she's put up (By console commands or otherwise) it's more or less your character succeeding in convincing Clea she doesn't need to fight for "liberation" anymore.
 

GD-studios

The Budman
Game Developer
Nov 20, 2021
934
3,450
GD-studios

Noticed a minor bug in the 0.841 version. When taking a slave girl to the bathroom and selecting the blowjob, come in mouth, the swallowed semen statistic won't be affected. Tested it after having started a new game and with Adora Sanor.
It should take that into account - did the text specifically mention the "load" being properly taken?
 

iaxs4444

New Member
Sep 22, 2017
4
5
Added a few line of codes to (imperfectly) address the conclude day log not showing changes issue. Two new buttons called "Set Compare Value" & "Compare Log" are added next to the Save Game button. When the Set Compare Value button or the Conclude Day button at the home screen is pressed, the current npc values are stored. Passing midnight per se does not change the stored values. When Compare Log button is pressed, the current npc values are compared with the stored values to produce a log.

- I have no experience in HTML / SugarCube programming, so this mod could well be buggy.
- the Compare Log button won't work initially. You need to press the Set Compare Value or Conclude Day button to store the npc values first.
- I will not be updating this. Anyone is welcomed to use these codes in future versions / their own mod. No need to ask for permission.
 
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ognelab

New Member
May 9, 2019
9
3
I was checking out how the new tavern jobs work in the latest version and noticed a few things that seem odd to me. (Just a heads-up: my understanding of the code is pretty limited, so I might have missed something.)

I noticed a mismatch between the tooltips and the code when assigning jobs to waitresses.
From what I saw in the code, for female waitresses, having 80+ Beauty only adds 1 to Chaos and doesn't impact the competence score as stated in the tooltip.

In the /* REP MODIFIERS */ section of the code, the number of workers affects Chaos, but the values used still go from 0 to 10, even though the max number of workers is now 7. Looks like that might need some rebalancing.

I started digging into this because I was confused about the effects of clothes and accessories. They don’t seem to be taken into account when checking Beauty or Charisma, even though it would make sense if they were. I mean, a nice dress, some perfume, or anything that improves appearance or charm should matter for a waitress, right?
In this case (and many others, IMO), there shouldn’t really be a difference between “natural” Beauty and Beauty boosted by accessories.

Anyway, it would be super helpful to know exactly when the modified values for Charisma and Beauty are used, and when it's just the base stats.
 
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Zarkhy

Well-Known Member
Nov 4, 2018
1,247
834
I started digging into this because I was confused about the effects of clothes and accessories. They don’t seem to be taken into account when checking Beauty or Charisma, even though it would make sense if they were. I mean, a nice dress, some perfume, or anything that improves appearance or charm should matter for a waitress, right?
In this case (and many others, IMO), there shouldn’t really be a difference between “natural” Beauty and Beauty boosted by accessories.

Anyway, it would be super helpful to know exactly when the modified values for Charisma and Beauty are used, and when it's just the base stats.
IIRC the modified value is taken into account for the requirement to work at the Golden Dragon, but even that's a rather recent change.

Not sure if it even affects sale values at the auctions.

Maybe some day ^^
 

GD-studios

The Budman
Game Developer
Nov 20, 2021
934
3,450
I was checking out how the new tavern jobs work in the latest version and noticed a few things that seem odd to me. (Just a heads-up: my understanding of the code is pretty limited, so I might have missed something.)

I noticed a mismatch between the tooltips and the code when assigning jobs to waitresses.
From what I saw in the code, for female waitresses, having 80+ Beauty only adds 1 to Chaos and doesn't impact the competence score as stated in the tooltip.

In the /* REP MODIFIERS */ section of the code, the number of workers affects Chaos, but the values used still go from 0 to 10, even though the max number of workers is now 7. Looks like that might need some rebalancing.

I started digging into this because I was confused about the effects of clothes and accessories. They don’t seem to be taken into account when checking Beauty or Charisma, even though it would make sense if they were. I mean, a nice dress, some perfume, or anything that improves appearance or charm should matter for a waitress, right?
In this case (and many others, IMO), there shouldn’t really be a difference between “natural” Beauty and Beauty boosted by accessories.

Anyway, it would be super helpful to know exactly when the modified values for Charisma and Beauty are used, and when it's just the base stats.
Yeah, I spotted a missing script in the Beauty checker for waitresses. Fixed.

The Beauty and Charisma mods are added as an enhanced temporary attribute(s) in the NPC Menu but I've included a formal wear buff in 0842 (for Performers).
 
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