Canes

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May 27, 2018
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So teaching your slaves so they're better at the various jobs, or sending them to learn is *not* interacting with the world...?

I think if that's your opinion, you kind of have to give a more concrete example of what you want, not just a "give me meaningful ways".

Because that could mean almost anything.
I think he means that some mechanics are not polished enough to be of any use yet. The academy example he gave, the chance of them gaining any skills are so low that by the time they do get a +1, the slave would either have been sold, or in-game years would have passed. The academy needs heavy balancing, I do agree with that.
 

Zarkhy

Engaged Member
Nov 4, 2018
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I think he means that some mechanics are not polished enough to be of any use yet. The academy example he gave, the chance of them gaining any skills are so low that by the time they do get a +1, the slave would either have been sold, or in-game years would have passed. The academy needs heavy balancing, I do agree with that.
Can you give maybe one example of where you think gaining a single point of skill takes literal in-game years?
 

Zarkhy

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Nov 4, 2018
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Discipline, Techie, Performance, Intelligence. Pick one.
Right so, the lowest of those as a student is 5%, which is 1 in 20, not 1 in 365 or worse.

And it's the Techie trait, which is not a skill.

And all the skills can be trained via Educators, as well as possibly other means, so you don't have to rely on just the academy assignment...
 
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Canes

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Right so, the lowest of those as a student is 5%, which is 1 in 20, not 1 in 365 or worse.

And it's the Techie trait, which is not a skill.

And all the skills can be trained via Educators, as well as possibly other means, so you don't have to rely on just the academy assignment...
Maybe you're not reading that right. It's a 95% chance of failure. Still, his example was the Academy which he notes as a "pointless time sink" -- and I'll have to agree with him.
 
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Hairybum

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Aug 24, 2022
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Maybe you're not reading that right. It's a 95% chance of failure. Still, his example was the Academy which he notes as a "pointless time sink" -- and I'll have to agree with him.
95% chance of failure means you get a point every 20 days on average, so 18+ points a year, not less than 1 point a year as you claimed. Any "opinion" based on such gross distortion of the facts is unhelpfully misleading and should be kept to yourself.
 
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Canes

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95% chance of failure means you get a point every 20 days on average, so 18+ points a year, not less than 1 point a year as you claimed. Any "opinion" based on such gross distortion of the facts is unhelpfully misleading and should be kept to yourself.
Dice rolls don't work like that friend. Honestly, I still agree the Academy isn't really helpful right now, but that doesn't mean the entire game is terrible. Some things need ironing out, like I've said.

EDIT: Fuck me, I've offended half the forum again just for agreeing that the Academy is not useful on leveling up points.
 
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DarkEnchanter

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Dec 30, 2023
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Dice rolls don't work like that friend. Honestly, I still agree the Academy isn't really helpful right now, but that doesn't mean the entire game is terrible. Some things need ironing out, like I've said.

EDIT: Fuck me, I've offended half the forum again just for agreeing that the Academy is not useful on leveling up points.
See it from this point of view:

If you would take all grinding-mechanics away from the game then there wouldn't be much left of the game.

Games like this nearly never suffer from having too much non-grinding content. Mostly they suffer from the opposite.

And in this regard this game is already far ahead compared to many other html-adult-browsergames.

Also, if you cannot stand / bear the grind: it is very easy to cheat in this game. And how to cheat in this game has been told many times in this forum before. And i bet most would be willing to tell it another time how to cheat in this game.

And if you cheat carefully and only cheat what you would have gotten in the game after a time-length (that annoys you) anyway, then your source of unhappyness regarding this game will be vanished without spoiling the fun by over-cheating. If you cheat carefully then the only difference regarding the results is that the cheating saved you a lot of time, nothing more. And if time is not your problem then there is no reason to cheat.
 
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DarkEnchanter

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Dec 30, 2023
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Dice rolls don't work like that friend ...
That is true.

I demanded of ChatGPT to calculate an "99% - confidence interval" in which range it would be if you need to get +60 skillpoints in science, for example starting with 40 skillpoints in science (tech) and wanna get to 100 skillpoints, so from 40 to 100.

The result ChatGPT calculated was: [811, 1589]

That means with a chance of 99% you can get these 60 points in science through the academy for example in "only" 811 days if you are lucky and in 1589 days if you are unlucky. With a chance of 99 % you are somewhere in the range from 811 to 1589 days.

Also, if you are very lucky you can get it in less then 811 days (0,5 % chance) and when you are very unlucky you get it in more then 1589 days (0,5 %) chance. 0,5 % + 0,5 % = 1%, 99 % + 1 % = 100 %

So you will be advised not to take the academy-way as your only source of science (tech) - skillpoints accumulation, and yes there are other ways for example the books and courses and you should use them.

Also i hope ChatGPT didn´t miscalculated this shit :)
 

Hairybum

Newbie
Aug 24, 2022
38
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53
Dice rolls don't work like that friend. Honestly, I still agree the Academy isn't really helpful right now, but that doesn't mean the entire game is terrible. Some things need ironing out, like I've said.

EDIT: Fuck me, I've offended half the forum again just for agreeing that the Academy is not useful on leveling up points.
Er, dice rolls DO work like that.
 

bolondro2

Active Member
Oct 12, 2018
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So I did all the Academy courses, I've read all the books on the subject and I've pretty much exhausted all the options I can think of. My science skill is stuck at 77 and apparently it's not enough for Mai-Lynn's quest. I've also tried with a Techie, but have no luck in hacking that second door. I also have no idea where to find the last book, The Beyond, needed for more science.

What are some other options to raise science, besides what the wiki mentions (RPG campaign, working a shift, drunken discussions, etc.) -- that never work anyway?
Dont vbring a Techie. Bring 3 of them , Techies stacks. Enya and Aiko are Techies, and I´m sure you can find another one. Doyle have a 50%, Kelly the same...
 

Bananas2k

Newbie
Jun 6, 2018
27
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102
I want to give this game another chance since it has been getting updates a lot. I see there is a new character creation. Is there a consensus in the community which class and traits are worth getting? Or maybe even a recommended build for newcomers?
 

Zarkhy

Engaged Member
Nov 4, 2018
2,022
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I want to give this game another chance since it has been getting updates a lot. I see there is a new character creation. Is there a consensus in the community which class and traits are worth getting? Or maybe even a recommended build for newcomers?
There is a beginner's guide in the wiki linked on the OP. Some info may be old. Please consult the wiki first always.

The classes are ok choices as they typically give you more skill points than they cost, it's just that some of those skill points are not what you'd want/need at the start. Spend some points increasing your Intelligence, Charisma and maybe a little Manipulation. Int is slow to raise otherwise and Cha/Man are the two main stats that will allow you to seduce/coerce women into sleeping with you.

Don't be afraid to take disadvantages for extra points, Debt and Haunted in particular are considered basically free points, though I wouldn't necessarily take Haunted if you're a real newb, because completing the quest referenced there the right way takes some skill.
 
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Canes

Member
May 27, 2018
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I want to give this game another chance since it has been getting updates a lot. I see there is a new character creation. Is there a consensus in the community which class and traits are worth getting? Or maybe even a recommended build for newcomers?
Skills don't matter as they're mostly window dressing until at least 70+, so prepare to fail at everything constantly, but you'll get better eventually. Brainy allows you to extract more points from books when reading, so maybe that would be a good starting point.
 

Clemency

Well-Known Member
Jan 21, 2024
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I want to give this game another chance since it has been getting updates a lot. I see there is a new character creation. Is there a consensus in the community which class and traits are worth getting? Or maybe even a recommended build for newcomers?
Expert Class costs too much for what they offer. Do it if you want to roleplay.

Other than that, it is purely a matter of how much can you stomach to grind. Some stats are harder to grind than others. STR, DEX, Melee Combat, Ranged Combat, and Stamina can be trained easily enough. Stuff like INT, Academics, Science, and Medicine are harder. But then going for extra boosts in Academics, Science, or Medicine at character creation (Scholar level 2, or Doctor level 2) does not unlock the traits you might want to have.
 
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