ntentacle

Member
May 19, 2017
214
512
301
Okay so there is an on-going misconception here. The simple answer: Combat oriented character is viable. Just have to grind more to catch up in other aspects. Again. This is a team game in terms of fights. Old-school rpg style. You don't solo.
See, this is how I know you don't know what you are talking about. You literally can't grind academics, charm and manipulation.

In fact, reading through most of what you're saying, it seems like you either did not read or did not comprehend what I wrote, so cheers.
 

SirD3vil

New Member
Sep 19, 2020
13
11
168
That sounds like you either haven't properly extracted the game files, or else your browser isn't properly reading the css and fonts. What browser are you using? Are you using any addons that can mess with a website, like a "dark mode on all websites" type addon?
Hargan2 : thanks for helping :)
I'm using Chrome and only using adblocker extension(s), but I am using "auto dark mode" via chrome://flags. Tried disabling it, and also tried incognito mode (with no extensions), but still the same problem. I've played numerous other html/renpy games from here and it's the only game I've had trouble with. Guess I was hoping I could replace the text colour code with the black one in the html file (yea, I've got no clue about html coding) :ROFLMAO:

That's weird. It's black on beige here.
This is what I got, and when there is 2-3 lines of text I can read 2/3's of a sentence if I put my face 2 inches from a 24" monitor:

1682242402048.png
 
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TwitTwat

New Member
Oct 11, 2017
3
1
170
Question.
Would it be possible to implement girl packs into this, "like Brothel King and numerous other games, I've tried switching out some images and it seems to work.
 

ntentacle

Member
May 19, 2017
214
512
301
You mean you don't know how and that somehow means i know nothing. I feel like John Snow now :BootyTime:
Cool cool. Go ahead and explain how to grind charm, manipulation, and academics outside of the skill books and the classes (which are finite, and thus not truly grindable). I'll be over here doing stuff.

Of course, all of this is irrelevent since the entire point of what I wrote was not whether different styles of play were *possible* its whether they are *fun*.

If you like the current state of play, I may also recommend Cock and Ball Torture Simulator 2023
 

Strec

Active Member
Feb 20, 2018
627
415
218
If I remember well, you can get charm by gambling or working at the chemistry plant, academics by teaching and gambling.

But they are rare events and not really something you can count on to really up quickly. Effectively some skills lacks training, at least for now.
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,949
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Affections actions, dinner and theater events, successful seduction rolls will increase charm the same way critical roll in combat increase respective fighting skill. You buy +5 Charm for 7000$ at the Hospital as a repeatable until it reaches 85.
manipulation
Intimidate actions, explain duties with dominant tone, aggressive approach during seduction and during sex all increase manipulation.
academics
You cannot grind academics in an easy way but you don't need academics unless you want to teach at the Academy. Otherwise it just helps at home tutoring. It is like medicine. Has a very limited purpose and as i have explained before, these aren't must have skills.
outside of the skill books and the classes (which are finite, and thus not truly grindable
:WaitWhat:
This is some arbitrary rule that you set up to maintain your argument or something?

You are talking about Academics. How else you think Academics should be improved?? That is THE way. Through books and courses. They are available. 'Hey i wanna learn nuclear physics.. but i don't wanna take lessons and read books. Surely there must be a way to do beside those'
:WaitWhat::WaitWhat::WaitWhat:

This isn't a missing feature. This itself is the feature :sneaky:
If you like the current state of play, I may also recommend Cock and Ball Torture Simulator 2023
If you don't like the current state of the play, you can leave. Hit the door. Spend time with stuff you like to do.
 

fixet

Newbie
Aug 8, 2016
41
90
293
This game is not a good sandbox game. […]
it’s not a good game in its current state, period
it’s also REALLY content starved and that seems extremely unlikely to significantly change given the game’s track record and ocean wide, puddle deep philosophy
I’m subbed to the patreon because I really like the concept and the dev is constantly sharing updates and ideas, but it’s clear this will never be properly filled out or unslogged, for lack of better wording, it’s far beyond the dev’s capacity
 
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tarzan999

Well-Known Member
Aug 11, 2016
1,445
2,995
505
Cool cool. Go ahead and explain how to grind charm, manipulation, and academics outside of the skill books and the classes (which are finite, and thus not truly grindable). I'll be over here doing stuff.

Of course, all of this is irrelevent since the entire point of what I wrote was not whether different styles of play were *possible* its whether they are *fun*.

If you like the current state of play, I may also recommend Cock and Ball Torture Simulator 2023
I get complaining about big AAA games polish and balancing, but when it comes to porn games just cheat. The h stuff is what's important.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,124
1,015
260
See, this is how I know you don't know what you are talking about. You literally can't grind academics, charm and manipulation.

In fact, reading through most of what you're saying, it seems like you either did not read or did not comprehend what I wrote, so cheers.
You can increase Charm by Caressing during seduction up to 70 and then you can get plastic surgery in the Doctor's Hall in Crystal Heights to get it to 85. Academics can be gained by drinking at Furry's. Manipulation goes up when you get a critical success when using it, like when dominantly suggesting sex, which you can succeed at even with low manip if you have other factors going for you like Affection or Respect.

You can play this game whatever way you want, though if you do it certain ways you'll have some advantages. The guides might well be outdated or written by someone who has a certain playstyle and goals that they want to achieve. I started (many iterations back) by hunting and fucking Juno in bondage and had a lot of fun while eventually figuring out the other aspects of the game.
 
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LoreMaster6

New Member
Dec 27, 2022
5
16
3
it’s not a good game in its current state, period
it’s also REALLY content starved and that seems extremely unlikely to significantly change given the game’s track record and ocean wide, puddle deep philosophy
I’m subbed to the patreon because I really like the concept and the dev is constantly sharing updates and ideas, but it’s clear this will never be properly filled out or unslogged, for lack of better wording, it’s far beyond the dev’s capacity
Content starved? LOL

I think you're in the wrong thread, brother. There's more content here than in Skyrim.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,124
1,015
260
Cool cool. Go ahead and explain how to grind charm, manipulation, and academics outside of the skill books and the classes (which are finite, and thus not truly grindable). I'll be over here doing stuff.

Of course, all of this is irrelevent since the entire point of what I wrote was not whether different styles of play were *possible* its whether they are *fun*.

If you like the current state of play, I may also recommend Cock and Ball Torture Simulator 2023
I've not taken a single course or read even one skill book and I've raised my Charm 60 points, Academics 67 and Manip 15. I didn't do much to raise the latter because I wanted to keep willpower on my girls high and didn't need to.
 
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Gunner Rey

Well-Known Member
Aug 15, 2018
1,124
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You know nothing then! :Kappa:
Heh, my favorite was this. Note that he was right in pretty much everything he said. Jon got captured because he was a weenie, and Sam failed to send the Ravens because he was a fuck-up.


 

Saburo. M

Member
Oct 28, 2019
125
205
137
This game is not a good sandbox game. And without a serious overhaul of mechanics, it's never going to be a good sandbox game. This is made all the more tragic because its a game with a lot of potential, but I don't think it will ever be allowed to simply be fun.

The entire point of a sandbox game is to let people play in the sandbox. This game looks like a sandbox, but its a sandbox where you're not allowed to play with the sand. At least not without filling out the appropriate paperwork and checking out a regulation-sized sand shovel.

Just read any of the "getting started" guides. They recommend:

  • Extremely specific character background choices.
  • Extremely specific skill choices.
  • Extremely specific early game strategies.
  • Extremely specific interactions with the harem.

Doing anything other than what is in the guide is basically pointless. You will either lose or lock yourself out of content.

Failing to properly employ these strategies leads to a slow death via bankruptcy. Non-standard strategies do not work. There are important skills for late game that you simply cannot get if you do not follow these procedures pretty much to the letter.

Even when you do follow these strategies, holy crap -- what a grind-fest. Why should I have to make a fully non-combat character and then rely on combat to make it through the early game? Why is non-combat not viable for early game? Why is a combat oriented character not viable for late game?

Why put us in a situations where we are obliged to make decisions that make no sense except from a game mechanics perspective? Why make the early game a complete struggle where you're constantly on the verge of bankruptcy, grinding, grinding, grinding in the hope that one far-off golden day you will be allowed to finally play in the fucking sand?

If I have to make a specific character, invest in very specific skills, and do very specific things at very specific times in order to be able to play, why even make a sandbox game? It's mind boggling.

I, like many others, find the "correct" way to play the game completely torturous. And if you're making a sandbox game with a "correct" way to play it, you're doing it wrong.
i kind of know where you are coming from and i think i agree; it doesn't really cater to my fantasies etc, i hate hentai game that involves combat tbh and i am often turned off by hentai games that does not have pregnancies. lol. my perfect fantasy would include erotic asphyxiation and other sick stuff so under normal circumstances i'll give this a meh but i am more than willing to give this an exception and see how far they can push their imaginations and put it into this game so please hear me out and hope you can understand what i am trying to convey as my English is bad.

When i look at the time and effort they poured into this game i have to a admit that they are just trying to realize a dream, yes, how they go about delivering it might not be the best or even the right way but to think about how much they get in return for this is absolutely not worthwhile their time, yet they are still doing it. That is a lot of passion there where money can't buy. i guess this is what i value most.

as of now after playing for a couple of months tho my wishlist is unlikely going to materialize in game i can't help but wanting to cheer them on and see their years of effort come to fruition. this might be the only time in their lives doing this. i hope the next game they make they would learn certain lessons from this experiencing that they created for themselves to make a better game that can blow my brain matter out of my ears.

so the last thing i want to do is to tell them how wrong their approach is and awful it is. instead i want to see their dreams realize thus they can be silently proud of themselves alone considering the nature of the game. i guess this costs me nothing so why not?

thats why i am cheering them on. it is far from perfect and its WIP. but i hope they have a good time enjoying the long excruciating(a new word i learnt from this game xD) process of developing something they deem worthwhile and who am i to rain on their parade.

i really look forward to see the end product and how this would turn out. I am saving my criticsm until they are done with the job. it would be sad for them and for me to see they abandon it halfway just because i think they are doing it all wrong. nothing positive can come out of such scenario.

life is short yo. when someone embark on something to achieve a dream, it is my policy to help them see to it. by then at least i get to earn my bitching right when i contribute little to help them put food on the table. the fate of the world and my happiness does not lay in a hentai game tbh.

my 1 1/4 yen of thoughts. less than 1cent USD. lol
 
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khumak

Forum Fanatic
Oct 2, 2017
4,023
4,178
488
Doing anything other than what is in the guide is basically pointless. You will either lose or lock yourself out of content.

Failing to properly employ these strategies leads to a slow death via bankruptcy. Non-standard strategies do not work. There are important skills for late game that you simply cannot get if you do not follow these procedures pretty much to the letter.

Even when you do follow these strategies, holy crap -- what a grind-fest. Why should I have to make a fully non-combat character and then rely on combat to make it through the early game? Why is non-combat not viable for early game? Why is a combat oriented character not viable for late game?

Why put us in a situations where we are obliged to make decisions that make no sense except from a game mechanics perspective? Why make the early game a complete struggle where you're constantly on the verge of bankruptcy, grinding, grinding, grinding in the hope that one far-off golden day you will be allowed to finally play in the fucking sand?

If I have to make a specific character, invest in very specific skills, and do very specific things at very specific times in order to be able to play, why even make a sandbox game? It's mind boggling.

I, like many others, find the "correct" way to play the game completely torturous. And if you're making a sandbox game with a "correct" way to play it, you're doing it wrong.
The newbie guides really just give you an optional plan that works. You don't have to follow the guide. You can make any kind of character you want and be fine. Any shortcomings your character starts with can be fixed via training.

I would say the closest thing to an exception to this rule would be intelligence. Raising intelligence is hard so unless you are set on playing a low int character for role play reasons the Brainy and Gambler perks are pretty much a given. You don't have to start as a Scientist though. I actually prefer a soldier start, but I do take Brainy and Gambler as well.

Combat is the fastest way to money and influence but you don't have to do any fighting at all if you don't want to. You could decide to make money via crafting or training up your slaves for jobs or sale.

Bankruptcy is mostly only a concern if you decide to hire all the expensive mercs and then not do enough fighting to pay their salaries. If you're not going to fight then you don't need mercs. If you're going to hire mercs then maybe you should do what mercs are meant to do, fight.

If you go around town making the various passive investments that are available you can get to where you passively make enough money from that to pay for the salaries of every merc in the game at the same time without ever doing anything to make money from that point on and in fact still be making a profit. That takes somewhere in the neighborhood of 90 days depending on your luck on drops and how much you're spending on salaries before you make those investments.

The same kind of idea holds for non combat stuff as well though. If you're going to focus on training the girls up to make money then you're going to be a lot more effective at it if you train up the relevant stats for that on your main (charm/manipulation/bondage/flagellation/etc).

If you want to focus on crafting then you're going to have to spend a lot of time making daggers/etc to grind up your artisan/blacksmithing skills high enough to make the high value items.

This is what my economy looks like on day 90 and I haven't even made all of the investments yet:

economy.jpg
 
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der_selppa

New Member
Jun 14, 2017
2
5
100
Sorry, no :confused:. Been wondering dat myself, but couldn't find the sugarcube variable. If you or anyone else finds out, please share.
If you haven't figured this out, I've got a quick way of doing it through the console. If you print out all of the variables (SugarCube.State.variables) and search the object it throws for Laika you can find her array (her variable name for me was is_1, don't know if this changes or not). The number directly after her name in that array should be the age. You can copy the array, change that number, then paste if back in if you don't want to figure out the position in the array. To just replace the number itself, you can just use it's position in the array (should be 3 but double check) and then use SugarCube.State.variables.<laika>[3]=18.
 
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FSDL

Member
Nov 29, 2016
121
174
260
I'm enjoying this game. I'm finding it difficult to relate to people who are complaining about "grind" etc. To me it feels more real that it would if I were an instant "GOD" who could 'win' everything without making any effort.

I also like that this game has a storyline. It even has a backstory, several in fact. There is a cohesive internal logic in the game that comes from the story. For me personally, that is more entertaining than the sudden shifts in fortune that are part and parcel of many sword and sorcery fantasies.

It appears that some individuals would prefer a different world than the one Grimdark is creating. That's fair. I don't see the point in speaking about the incomplete product though, in ways that are other than constructive. Pointing out bugs, plot inconsistencies, performance issues, that's constructive.

Cheats: Oh gosh. WHY? I mean to get back to a point more quickly for some reason, sure, but to start a game for no other purpose than to shorten the time to takes to "win". REALLY? NVM. We are not all the same.

For me at least, playing this game is an interesting escape adventure I can enjoy without getting bruised cut beat up jailed, or killed. The game mechanics reward the player who makes certain, can I say 'smarter" choices, as they penalize the player who makes other choices. That said, results that are penalties to some players might be perks to others.

I've decided to support the development of this game with other than my good intentions and hot air. I hope others do likewise.
 
4.50 star(s) 172 Votes